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PlantGL
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Identifier Index
[
A
B
C
D
E
F
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I
J
K
L
M
N
O
P
Q
R
S
T
U
V
W
X
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Z
_
]
A
aalignedbox()
(in
Fit
)
animation()
(in
Viewer
)
apply()
(in
Scene
)
abox()
(in
Fit
)
Appearance
(in
openalea.plantgl.scenegraph._pglsg
)
apply()
(in
SceneObject
)
Action
(in
openalea.plantgl.algo._pglalgo
)
appearance
(in
Shape
)
applyAppearanceFirst()
(in
Scene
)
activate()
(in
clippingPlanes
)
append()
(in
Color3Array
)
applyAppearanceOnly()
(in
Scene
)
acylinder()
(in
Fit
)
append()
(in
Color4Array
)
applyGeometryFirst()
(in
Scene
)
add()
(in
Viewer
)
append()
(in
Curve2DArray
)
applyGeometryOnly()
(in
Scene
)
add()
(in
Scene
)
append()
(in
CurveArray
)
areRadiusNeeded()
(in
Fit
)
add_point()
(in
CSpline
)
append()
(in
GeometryArray
)
asc
(in
openalea.plantgl.codec
)
addIndent()
(in
PglPrinter
)
append()
(in
Index
)
AscCodec
(in
openalea.plantgl.codec.asc
)
adjoint()
(in
Matrix2
)
append()
(in
Index3Array
)
asphere()
(in
Fit
)
adjoint()
(in
Matrix3
)
append()
(in
Index4Array
)
AsymmetricHull
(in
openalea.plantgl.scenegraph._pglsg
)
adjoint()
(in
Matrix4
)
append()
(in
IndexArray
)
asymmetricHull()
(in
Fit
)
aellipsoid()
(in
Fit
)
append()
(in
Matrix4Array
)
available()
(in
Fit
)
algo
(in openalea.plantgl)
append()
(in
Point2Array
)
axis
(in
AxisRotated
)
alpha
(in
Color4
)
append()
(in
Point3Array
)
axis
(in
Extrusion
)
AmapSymbol
(in
openalea.plantgl.scenegraph._pglsg
)
append()
(in
Point4Array
)
AxisRotated
(in
openalea.plantgl.scenegraph._pglsg
)
AmapTranslator
(in
openalea.plantgl.algo._pglalgo
)
append()
(in
RealArray
)
AxisRotation
(in
openalea.plantgl.scenegraph._pglsg
)
ambient
(in
light
)
append()
(in
SceneFormatList
)
axisRotation()
(in
Matrix3
)
ambient
(in
Material
)
append()
(in
Transform4Array
)
axisRotation()
(in
openalea.plantgl.math
)
angle
(in
AxisRotated
)
appendColor()
(in
PglTurtle
)
azimuth
(in
EulerRotated
)
angle()
(in
openalea.plantgl.math
)
appendMaterial()
(in
PglTurtle
)
angleList
(in
Swung
)
apply()
(in
Merge
)
B
balignedbox()
(in
Fit
)
bernstein_factors()
(in
BezierCurve
)
blue
(in
Color4
)
BaseOrientation
(in
openalea.plantgl.scenegraph._pglsg
)
bezier_cp()
(in
CSpline
)
bold
(in
Font
)
baseRadius
(in
Tapered
)
bezier_kv()
(in
CSpline
)
bottom
(in
AsymmetricHull
)
basisFunctions()
(in
NurbsCurve
)
BezierCurve
(in
openalea.plantgl.scenegraph._pglsg
)
bottomShape
(in
AsymmetricHull
)
bbox()
(in
Fit
)
BezierCurve2D
(in
openalea.plantgl.scenegraph._pglsg
)
boundingbox
(in
BBoxComputer
)
BBoxComputer
(in
openalea.plantgl.algo._pglalgo
)
BezierPatch
(in
openalea.plantgl.scenegraph._pglsg
)
BoundingBox
(in
openalea.plantgl.scenegraph._pglsg
)
bcylinder()
(in
Fit
)
BLACK
(in
Color3
)
Box
(in
openalea.plantgl.scenegraph._pglsg
)
beginProcess()
(in
Action
)
BLACK
(in
Color4
)
box()
(in
Fit
)
beginSceneList()
(in
GLRenderer
)
BLUE
(in
Color3
)
bsphere()
(in
Fit
)
bellipsoid()
(in
Fit
)
blue
(in
Color3
)
build()
(in
QuantisedFunction
)
bernstein()
(in
BezierCurve
)
BLUE
(in
Color4
)
C
camera
(in
Viewer
)
clear()
(in
Point3Array
)
contains()
(in
BoundingBox
)
castRays()
(in
frameGL
)
clear()
(in
Point3Matrix
)
convexHull()
(in
Fit
)
castRays2()
(in
frameGL
)
clear()
(in
Point4Array
)
convexPolyline()
(in
Fit
)
ccw
(in
ExtrudedHull
)
clear()
(in
Point4Matrix
)
copy()
(in
TurtleParam
)
ccw
(in
Extrusion
)
clear()
(in
RealArray
)
copy()
(in
BezierCurve
)
ccw
(in
Mesh
)
clear()
(in
RealArray2
)
copy()
(in
BezierCurve2D
)
ccw
(in
Patch
)
clear()
(in
Scene
)
copy()
(in
ElevationGrid
)
ccw
(in
Swung
)
clear()
(in
Transform4Array
)
copy()
(in
ExtrudedHull
)
center
(in
Octree
)
clearCache()
(in
PglPrinter
)
copy()
(in
Extrusion
)
change()
(in
BoundingBox
)
clearColorList()
(in
PglTurtle
)
copy()
(in
FaceSet
)
checkQuantisableFunction()
(in
QuantisedFunction
)
clearSceneList()
(in
GLRenderer
)
copy()
(in
Font
)
circle()
(in
Turtle
)
clearSurfaceList()
(in
PglTurtle
)
copy()
(in
PointSet
)
Circle()
(in
Polyline2D
)
clippingPlanes
(in
Viewer
)
copy()
(in
PointSet2D
)
clamped
(in
QuantisedFunction
)
closestPointToSegment()
(in
openalea.plantgl.scenegraph._pglsg
)
copy()
(in
Polyline2D
)
clampedAlpha()
(in
Color4
)
codec
(in openalea.plantgl)
copy()
(in
QuadSet
)
clampedBlue()
(in
Color3
)
codec
(in
openalea.plantgl.codec.asc
)
copy()
(in
Scene
)
clampedBlue()
(in
Color4
)
codec
(in
openalea.plantgl.codec.gts
)
copy()
(in
Text
)
clampedGreen()
(in
Color3
)
codec
(in
openalea.plantgl.codec.svg
)
copy()
(in
TriangleSet
)
clampedGreen()
(in
Color4
)
color
(in
TurtleParam
)
cross()
(in
openalea.plantgl.math._pglmath
)
clampedRed()
(in
Color3
)
Color3
(in
openalea.plantgl.scenegraph._pglsg
)
crossSection
(in
Extrusion
)
clampedRed()
(in
Color4
)
Color3Array
(in
openalea.plantgl.scenegraph._pglsg
)
cspline
(in
openalea.plantgl.scenegraph
)
clear()
(in
BBoxComputer
)
Color4
(in
openalea.plantgl.scenegraph._pglsg
)
CSpline
(in
openalea.plantgl.scenegraph.cspline
)
clear()
(in
Discretizer
)
Color4Array
(in
openalea.plantgl.scenegraph._pglsg
)
CSpline()
(in
NurbsCurve
)
clear()
(in
GLRenderer
)
colorAt()
(in
FaceSet
)
cspline()
(in
openalea.plantgl.scenegraph.cspline
)
clear()
(in
MatrixComputer
)
colorAt()
(in
QuadSet
)
ctrlPointList
(in
BezierCurve
)
clear()
(in
StrPrinter
)
colorAt()
(in
TriangleSet
)
ctrlPointList
(in
BezierCurve2D
)
clear()
(in
SurfComputer
)
colorIndexAt()
(in
FaceSet
)
ctrlPointMatrix
(in
BezierPatch
)
clear()
(in
Color3Array
)
colorIndexAt()
(in
QuadSet
)
curve()
(in
CSpline
)
clear()
(in
Color4Array
)
colorIndexAt()
(in
TriangleSet
)
Curve2D
(in
openalea.plantgl.scenegraph._pglsg
)
clear()
(in
Curve2DArray
)
colorIndexList
(in
FaceSet
)
Curve2DArray
(in
openalea.plantgl.scenegraph._pglsg
)
clear()
(in
CurveArray
)
colorIndexList
(in
QuadSet
)
CurveArray
(in
openalea.plantgl.scenegraph._pglsg
)
clear()
(in
GeometryArray
)
colorIndexList
(in
TriangleSet
)
customGeometry()
(in
PglTurtle
)
clear()
(in
Index
)
colorList
(in
ExplicitModel
)
CYAN
(in
Color3
)
clear()
(in
Index3Array
)
colorPerVertex
(in
Mesh
)
CYAN
(in
Color4
)
clear()
(in
Index4Array
)
comment
(in
SceneFormat
)
Cylinder
(in
openalea.plantgl.scenegraph._pglsg
)
clear()
(in
IndexArray
)
computeNormalList()
(in
Mesh
)
cylinder()
(in
Fit
)
clear()
(in
Matrix4Array
)
Cone
(in
openalea.plantgl.scenegraph._pglsg
)
Cylindrical
(in
Vector3
)
clear()
(in
Point2Array
)
ConstructionMethod
(in
Octree
)
clear()
(in
Point2Matrix
)
contains()
(in
Octree
)
D
data()
(in
Matrix2
)
DEFAULT_NEG_Y_RADIUS
(in
AsymmetricHull
)
DEFAULT_TOP_SHAPE
(in
AsymmetricHull
)
data()
(in
Matrix3
)
DEFAULT_NORMALPERVERTEX
(in
Mesh
)
DEFAULT_TRANSLATION
(in
Translated
)
data()
(in
Matrix4
)
DEFAULT_NURBS_DEGREE
(in
NurbsCurve
)
DEFAULT_TRANSPARENCY
(in
Material
)
decal()
(in
Turtle
)
DEFAULT_ORIENTATION_LIST
(in
Extrusion
)
DEFAULT_X_SPACING
(in
ElevationGrid
)
decColor()
(in
Turtle
)
DEFAULT_POS_X_HEIGHT
(in
AsymmetricHull
)
DEFAULT_Y_SPACING
(in
ElevationGrid
)
decTexture()
(in
Turtle
)
DEFAULT_POS_X_RADIUS
(in
AsymmetricHull
)
defaultKnotList()
(in
NurbsCurve
)
decWidth()
(in
Turtle
)
DEFAULT_POS_Y_HEIGHT
(in
AsymmetricHull
)
defaultKnotListTest()
(in
NurbsCurve
)
deepcopy()
(in
Geometry
)
DEFAULT_POS_Y_RADIUS
(in
AsymmetricHull
)
defaultValue()
(in
PglTurtle
)
deepcopy()
(in
Polyline
)
DEFAULT_POSITION
(in
Text
)
Deformation
(in
openalea.plantgl.scenegraph._pglsg
)
deepcopy()
(in
SceneObject
)
DEFAULT_PRIMARY
(in
Oriented
)
degree
(in
NurbsCurve
)
DEFAULT_AMBIENT
(in
Material
)
DEFAULT_RADIUS
(in
Cone
)
degree
(in
NurbsCurve2D
)
DEFAULT_ANGLE
(in
AxisRotated
)
DEFAULT_RADIUS
(in
Sphere
)
degree
(in
Swung
)
DEFAULT_APPEARANCE
(in
GLCtrlPointRenderer
)
DEFAULT_ROLL
(in
EulerRotated
)
depth
(in
Octree
)
DEFAULT_AXIS
(in
AxisRotated
)
DEFAULT_SCALE
(in
Scaled
)
depth
(in
IFS
)
DEFAULT_AZIMUTH
(in
EulerRotated
)
DEFAULT_SCALE_LIST
(in
Extrusion
)
derivatesBasisFunctions()
(in
NurbsCurve
)
DEFAULT_BASE_RADIUS
(in
Tapered
)
DEFAULT_SCREEN_COORDINATES
(in
Text
)
derivatives()
(in
CSpline
)
DEFAULT_BOLD
(in
Font
)
DEFAULT_SECONDARY
(in
Oriented
)
det()
(in
Matrix2
)
DEFAULT_BOTTOM
(in
AsymmetricHull
)
DEFAULT_SHAPE
(in
Paraboloid
)
det()
(in
Matrix3
)
DEFAULT_BOTTOM_SHAPE
(in
AsymmetricHull
)
DEFAULT_SHININESS
(in
Material
)
det()
(in
Matrix4
)
DEFAULT_CCW
(in
Extrusion
)
DEFAULT_SIZE
(in
Box
)
dialog
(in
Viewer
)
DEFAULT_CCW
(in
Mesh
)
DEFAULT_SIZE
(in
Font
)
diffuse
(in
light
)
DEFAULT_CCW
(in
Swung
)
DEFAULT_SKELETON
(in
Group
)
diffuse
(in
Material
)
DEFAULT_CLAMPED
(in
QuantisedFunction
)
DEFAULT_SKELETON
(in
Mesh
)
direction
(in
Ray
)
DEFAULT_COLORPERVERTEX
(in
Mesh
)
DEFAULT_SLICES
(in
AsymmetricHull
)
direction()
(in
openalea.plantgl.math
)
DEFAULT_DEGREE
(in
Swung
)
DEFAULT_SOLID
(in
Cone
)
Disc
(in
openalea.plantgl.scenegraph._pglsg
)
DEFAULT_DEPTH
(in
IFS
)
DEFAULT_SOLID
(in
Extrusion
)
discretization
(in
Discretizer
)
DEFAULT_DIFFUSE
(in
Material
)
DEFAULT_SOLID
(in
Mesh
)
discretize()
(in
openalea.plantgl.algo
)
DEFAULT_ELEVATION
(in
EulerRotated
)
DEFAULT_SPECULAR
(in
Material
)
Discretizer
(in
openalea.plantgl.algo._pglalgo
)
DEFAULT_EMISSION
(in
Material
)
DEFAULT_STACKS
(in
AsymmetricHull
)
display()
(in
Viewer
)
DEFAULT_FONT
(in
Text
)
DEFAULT_STACKS
(in
Paraboloid
)
distances()
(in
CSpline
)
DEFAULT_HEIGHT
(in
Cone
)
DEFAULT_STACKS
(in
Sphere
)
divScale()
(in
Turtle
)
DEFAULT_ITALIC
(in
Font
)
DEFAULT_STRIDE
(in
BezierCurve
)
dot()
(in
openalea.plantgl.math._pglmath
)
DEFAULT_MATERIAL
(in
Material
)
DEFAULT_STRIDE
(in
BezierPatch
)
doubleSelection()
(in
dialog
)
DEFAULT_MIPMAPING
(in
ImageTexture
)
DEFAULT_STRIDE
(in
Swung
)
down()
(in
Turtle
)
DEFAULT_NEG_X_HEIGHT
(in
AsymmetricHull
)
DEFAULT_TAPER
(in
Frustum
)
dump()
(in
Turtle
)
DEFAULT_NEG_X_RADIUS
(in
AsymmetricHull
)
DEFAULT_TOP
(in
AsymmetricHull
)
dump()
(in
TurtleParam
)
DEFAULT_NEG_Y_HEIGHT
(in
AsymmetricHull
)
DEFAULT_TOP_RADIUS
(in
Tapered
)
Dynamic
(in
RenderingMode
)
E
editMaterialInDialog()
(in
openalea.plantgl.gui._pglgui
)
empty()
(in
RealArray2
)
eulerRotationXYZ()
(in
Matrix3
)
elapsedTime()
(in
Sequencer
)
emptyStack()
(in
Turtle
)
eulerRotationXYZ()
(in
openalea.plantgl.math._pglmath
)
elevation
(in
EulerRotated
)
enabled
(in
light
)
eulerRotationZYX()
(in
Matrix3
)
ElevationGrid
(in
openalea.plantgl.scenegraph._pglsg
)
endProcess()
(in
Action
)
eulerRotationZYX()
(in
openalea.plantgl.math._pglmath
)
ellipsoid()
(in
Fit
)
endSceneList()
(in
GLRenderer
)
exit()
(in
Viewer
)
ellipsoid2()
(in
Fit
)
epsilon
(in
openalea.plantgl.scenegraph.cspline
)
ExplicitModel
(in
openalea.plantgl.scenegraph._pglsg
)
emission
(in
Material
)
eulerAnglesXYZ()
(in
Matrix3
)
extend()
(in
SceneFormatList
)
empty()
(in
Point2Matrix
)
eulerAnglesZYX()
(in
Matrix3
)
ExtrudedHull
(in
openalea.plantgl.scenegraph._pglsg
)
empty()
(in
Point3Matrix
)
EulerRotated
(in
openalea.plantgl.scenegraph._pglsg
)
extrudedHull()
(in
Fit
)
empty()
(in
Point4Matrix
)
EulerRotation
(in
openalea.plantgl.scenegraph._pglsg
)
Extrusion
(in
openalea.plantgl.scenegraph._pglsg
)
F
F()
(in
Turtle
)
findClosest()
(in
LineicModel
)
fit()
(in
NurbsCurve2D
)
f()
(in
Turtle
)
findFirstPoint()
(in
Octree
)
Font
(in
openalea.plantgl.scenegraph._pglsg
)
faceCenter()
(in
Mesh
)
findSceneObject()
(in
Scene
)
fontstyle
(in
Text
)
FaceSet
(in
openalea.plantgl.scenegraph._pglsg
)
findSpan()
(in
NurbsCurve
)
formats()
(in
AscCodec
)
faceSize()
(in
Mesh
)
findX()
(in
QuantisedFunction
)
formats()
(in
GtsCodec
)
family
(in
Font
)
firstKnot
(in
Curve2D
)
formats()
(in
SvgCodec
)
filename
(in
AmapSymbol
)
firstKnot
(in
LineicModel
)
formats()
(in
SceneCodec
)
filename
(in
ImageTexture
)
firstx
(in
QuantisedFunction
)
formats()
(in
SceneFactory
)
FilePrinter
(in
openalea.plantgl.algo._pglalgo
)
Fit
(in
openalea.plantgl.algo._pglalgo
)
frameGL
(in
Viewer
)
FileVrmlPrinter
(in
openalea.plantgl.algo._pglalgo
)
fit()
(in
openalea.plantgl.algo
)
Frustum
(in
openalea.plantgl.scenegraph._pglsg
)
find()
(in
Scene
)
fit()
(in
NurbsCurve
)
G
generalizedCylinder()
(in
TurtleParam
)
getId()
(in
Scene
)
getTransformationB()
(in
Matrix4
)
Geometry
(in
openalea.plantgl.scenegraph._pglsg
)
getId()
(in
SceneObject
)
getUp()
(in
Turtle
)
geometry
(in
IFS
)
getId()
(in
Transform4Array
)
getUPatch()
(in
NurbsPatch3D
)
geometry
(in
MatrixTransformed
)
getLeft()
(in
Turtle
)
getUSection()
(in
BezierPatch
)
geometry
(in
Shape
)
getLength()
(in
Curve2D
)
getUToArcLengthMapping()
(in
Curve2D
)
GeometryArray
(in
openalea.plantgl.scenegraph._pglsg
)
getLength()
(in
LineicModel
)
getUToArcLengthMapping()
(in
LineicModel
)
geometryList
(in
Group
)
getLength()
(in
Point2Array
)
getValue()
(in
QuantisedFunction
)
get()
(in
Pool
)
getLength()
(in
Point3Array
)
getVolume()
(in
Octree
)
get()
(in
SceneFactory
)
getLength()
(in
Point4Array
)
getVolume()
(in
Transform4
)
getAllTransformations()
(in
IFS
)
getMaterial()
(in
PglTurtle
)
getVolumeClassNames()
(in
Fit
)
getArcLengthToUMapping()
(in
Curve2D
)
getMaterialFromDialog()
(in
openalea.plantgl.gui._pglgui
)
getVPatch()
(in
NurbsPatch3D
)
getArcLengthToUMapping()
(in
LineicModel
)
getMatrix()
(in
TurtleParam
)
getVSection()
(in
BezierPatch
)
getAt()
(in
Ray
)
getMatrix()
(in
Matrix4Transformation
)
getWDerivativeAt()
(in
NurbsPatch3D
)
getBaseRadius()
(in
Taper
)
getMatrix()
(in
OrthonormalBasis3D
)
getWidth()
(in
Turtle
)
getBounds()
(in
Point2Array
)
getMatrix3()
(in
OrthonormalBasis3D
)
getWMaxIndex()
(in
Point4Array
)
getBounds()
(in
Point3Array
)
getMaxAbsCoord()
(in
Vector2
)
getWMinAndMaxIndex()
(in
Point4Array
)
getBounds()
(in
Point4Array
)
getMaxAbsCoord()
(in
Vector3
)
getWMinIndex()
(in
Point4Array
)
getCenter()
(in
BoundingBox
)
getMaxAbsCoord()
(in
Vector4
)
getWPatch()
(in
NurbsPatch3D
)
getCenter()
(in
Point2Array
)
getMinAbsCoord()
(in
Vector2
)
getXMax()
(in
BoundingBox
)
getCenter()
(in
Point3Array
)
getMinAbsCoord()
(in
Vector3
)
getXMaxIndex()
(in
Point2Array
)
getCenter()
(in
Point4Array
)
getMinAbsCoord()
(in
Vector4
)
getXMaxIndex()
(in
Point3Array
)
getClassNames()
(in
Fit
)
getName()
(in
Mvs
)
getXMaxIndex()
(in
Point4Array
)
getColor()
(in
Turtle
)
getName()
(in
SceneObject
)
getXMin()
(in
BoundingBox
)
getColorList()
(in
PglTurtle
)
getNormalAt()
(in
LineicModel
)
getXMinAndMaxIndex()
(in
Point2Array
)
getColorListSize()
(in
Turtle
)
getNormalAt()
(in
Polyline2D
)
getXMinAndMaxIndex()
(in
Point3Array
)
getColumn()
(in
Matrix2
)
getOpenFile()
(in
dialog
)
getXMinAndMaxIndex()
(in
Point4Array
)
getColumn()
(in
Matrix3
)
getParameters()
(in
Turtle
)
getXMinIndex()
(in
Point2Array
)
getColumn()
(in
Matrix4
)
getParametrization()
(in
NurbsPatch3D
)
getXMinIndex()
(in
Point3Array
)
getColumn()
(in
Point2Matrix
)
getPGLVersion()
(in
openalea.plantgl.scenegraph._pglsg
)
getXMinIndex()
(in
Point4Array
)
getColumn()
(in
Point3Matrix
)
getPointAt()
(in
BezierPatch
)
getXRange()
(in
BoundingBox
)
getColumn()
(in
Point4Matrix
)
getPointAt()
(in
Curve2D
)
getYMax()
(in
BoundingBox
)
getColumn()
(in
RealArray2
)
getPointAt()
(in
ElevationGrid
)
getYMaxIndex()
(in
Point2Array
)
getColumnNb()
(in
Point2Matrix
)
getPointAt()
(in
LineicModel
)
getYMaxIndex()
(in
Point3Array
)
getColumnNb()
(in
Point3Matrix
)
getPointAt()
(in
NurbsPatch3D
)
getYMaxIndex()
(in
Point4Array
)
getColumnNb()
(in
Point4Matrix
)
getPosition()
(in
Turtle
)
getYMin()
(in
BoundingBox
)
getColumnNb()
(in
RealArray2
)
getPosition()
(in
camera
)
getYMinAndMaxIndex()
(in
Point2Array
)
getCurrentScene()
(in
Viewer
)
getProjectionSize()
(in
frameGL
)
getYMinAndMaxIndex()
(in
Point3Array
)
getDerivativeAt()
(in
NurbsCurve
)
getProjectionSizes()
(in
frameGL
)
getYMinAndMaxIndex()
(in
Point4Array
)
getDerivativesAt()
(in
NurbsCurve
)
getRepresentation()
(in
Octree
)
getYMinIndex()
(in
Point2Array
)
getDetails()
(in
Octree
)
getRow()
(in
Matrix2
)
getYMinIndex()
(in
Point3Array
)
getDiagonal()
(in
Matrix2
)
getRow()
(in
Matrix3
)
getYMinIndex()
(in
Point4Array
)
getDiagonal()
(in
Matrix3
)
getRow()
(in
Matrix4
)
getYRange()
(in
BoundingBox
)
getDiagonal()
(in
Matrix4
)
getRow()
(in
Point2Matrix
)
getZMax()
(in
BoundingBox
)
getDiagonal()
(in
Point2Matrix
)
getRow()
(in
Point3Matrix
)
getZMaxIndex()
(in
Point3Array
)
getDiagonal()
(in
Point3Matrix
)
getRow()
(in
Point4Matrix
)
getZMaxIndex()
(in
Point4Array
)
getDiagonal()
(in
Point4Matrix
)
getRow()
(in
RealArray2
)
getZMin()
(in
BoundingBox
)
getDiagonal()
(in
RealArray2
)
getRowNb()
(in
Point2Matrix
)
getZMinAndMaxIndex()
(in
Point3Array
)
getDirectory()
(in
dialog
)
getRowNb()
(in
Point3Matrix
)
getZMinAndMaxIndex()
(in
Point4Array
)
getDiscretizer()
(in
GLRenderer
)
getRowNb()
(in
Point4Matrix
)
getZMinIndex()
(in
Point3Array
)
getExtent()
(in
Point2Array
)
getRowNb()
(in
RealArray2
)
getZMinIndex()
(in
Point4Array
)
getExtent()
(in
Point3Array
)
getSaveFile()
(in
dialog
)
getZRange()
(in
BoundingBox
)
getExtent()
(in
Point4Array
)
getScale()
(in
Turtle
)
GLBBoxRenderer
(in
openalea.plantgl.algo._pglalgo
)
getHeading()
(in
Turtle
)
getScene()
(in
PglTurtle
)
GLCtrlPointRenderer
(in
openalea.plantgl.algo._pglalgo
)
getHeightAt()
(in
ElevationGrid
)
getSceneObjectId()
(in
Shape
)
GLRenderer
(in
openalea.plantgl.algo._pglalgo
)
getId()
(in
Color3Array
)
getScenes()
(in
Pool
)
GLSkelRenderer
(in
openalea.plantgl.algo._pglalgo
)
getId()
(in
Color4Array
)
getSectionAt()
(in
ProfileInterpolation
)
grabZBuffer()
(in
frameGL
)
getId()
(in
Curve2DArray
)
getSize()
(in
BoundingBox
)
GREEN
(in
Color3
)
getId()
(in
CurveArray
)
getSizes()
(in
Octree
)
green
(in
Color3
)
getId()
(in
GeometryArray
)
getStride()
(in
Curve2D
)
GREEN
(in
Color4
)
getId()
(in
Index
)
getStride()
(in
LineicModel
)
green
(in
Color4
)
getId()
(in
Index3Array
)
getSurfaceList()
(in
PglTurtle
)
grids
(in
Viewer
)
getId()
(in
Index4Array
)
getTangentAt()
(in
LineicModel
)
Group
(in
openalea.plantgl.scenegraph._pglsg
)
getId()
(in
IndexArray
)
getTangentAt()
(in
Polyline2D
)
gts
(in
openalea.plantgl.codec
)
getId()
(in
Matrix4Array
)
getTextureListSize()
(in
Turtle
)
GtsCodec
(in
openalea.plantgl.codec.gts
)
getId()
(in
Point2Array
)
getTopRadius()
(in
Taper
)
gtsread()
(in
openalea.plantgl.codec.gts
)
getId()
(in
Point3Array
)
getTransformation()
(in
Matrix4
)
gui
(in openalea.plantgl)
getId()
(in
Point4Array
)
getTransformation()
(in
Transform4
)
getId()
(in
RealArray
)
getTransformation2()
(in
Matrix4
)
H
hausdorff_distance()
(in
Point2Array
)
header()
(in
PglPrinter
)
heightList
(in
ElevationGrid
)
hausdorff_distance()
(in
Point3Array
)
heading
(in
TurtleParam
)
horizontal
(in
ExtrudedHull
)
hausdorff_distance()
(in
Point4Array
)
height
(in
Cone
)
Hull
(in
openalea.plantgl.scenegraph._pglsg
)
I
id
(in
Shape
)
isCCWToDefault()
(in
ExtrudedHull
)
isScreenCoordinatesToDefault()
(in
Text
)
IDENTITY
(in
Matrix2
)
isCCWToDefault()
(in
Extrusion
)
isSecondaryToDefault()
(in
Oriented
)
IDENTITY
(in
Matrix3
)
isCCWToDefault()
(in
Mesh
)
isShapeToDefault()
(in
Paraboloid
)
IDENTITY
(in
Matrix4
)
isCCWToDefault()
(in
Patch
)
isShininessToDefault()
(in
Material
)
IFS
(in
openalea.plantgl.scenegraph._pglsg
)
isCCWToDefault()
(in
Swung
)
isSimilar()
(in
Material
)
ImageTexture
(in
openalea.plantgl.scenegraph._pglsg
)
isClampedToDefault()
(in
QuantisedFunction
)
isSingular()
(in
Matrix2
)
incColor()
(in
Turtle
)
isColorIndexListToDefault()
(in
FaceSet
)
isSingular()
(in
Matrix3
)
incTexture()
(in
Turtle
)
isColorIndexListToDefault()
(in
QuadSet
)
isSingular()
(in
Matrix4
)
incWidth()
(in
Turtle
)
isColorIndexListToDefault()
(in
TriangleSet
)
isSizeToDefault()
(in
Box
)
Index
(in
openalea.plantgl.scenegraph._pglsg
)
isColorListToDefault()
(in
ExplicitModel
)
isSizeToDefault()
(in
Font
)
index()
(in
Scene
)
isColorPerVertexToDefault()
(in
Mesh
)
isSkeletonToDefault()
(in
Group
)
Index3
(in
openalea.plantgl.scenegraph._pglsg
)
isDecreasing()
(in
QuantisedFunction
)
isSkeletonToDefault()
(in
Mesh
)
Index3Array
(in
openalea.plantgl.scenegraph._pglsg
)
isDegreeToDefault()
(in
NurbsCurve
)
isSlicesToDefault()
(in
AsymmetricHull
)
Index4
(in
openalea.plantgl.scenegraph._pglsg
)
isDegreeToDefault()
(in
NurbsCurve2D
)
isSlicesToDefault()
(in
SOR
)
Index4Array
(in
openalea.plantgl.scenegraph._pglsg
)
isDegreeToDefault()
(in
Swung
)
isSlicesToDefault()
(in
SOR2D
)
IndexArray
(in
openalea.plantgl.scenegraph._pglsg
)
isDepthToDefault()
(in
IFS
)
isSolidToDefault()
(in
Cone
)
indexAt()
(in
FaceSet
)
isDiffuseToDefault()
(in
Material
)
isSolidToDefault()
(in
Extrusion
)
indexAt()
(in
QuadSet
)
isElevationToDefault()
(in
EulerRotated
)
isSolidToDefault()
(in
Mesh
)
indexAt()
(in
TriangleSet
)
isEmissionToDefault()
(in
Material
)
isSpecularToDefault()
(in
Material
)
indexList
(in
FaceSet
)
isExplicit()
(in
Geometry
)
isStacksToDefault()
(in
AsymmetricHull
)
indexList
(in
QuadSet
)
isFontStyleToDefault()
(in
Text
)
isStacksToDefault()
(in
Paraboloid
)
indexList
(in
TriangleSet
)
isGeneralizedCylinderOn()
(in
TurtleParam
)
isStacksToDefault()
(in
Sphere
)
indexListSize()
(in
Mesh
)
isHeightToDefault()
(in
Cone
)
isStrideToDefault()
(in
BezierCurve
)
inertiaAxis()
(in
Fit
)
isIncreasing()
(in
QuantisedFunction
)
isStrideToDefault()
(in
BezierCurve2D
)
inertiaAxis()
(in
openalea.plantgl.algo._pglalgo
)
isIntersecting()
(in
Ray
)
isStrideToDefault()
(in
Swung
)
insert()
(in
Color3Array
)
isItalicToDefault()
(in
Font
)
isTaperToDefault()
(in
Frustum
)
insert()
(in
Color4Array
)
isKnotListToDefault()
(in
NurbsCurve
)
isTexCoordIndexListToDefault()
(in
FaceSet
)
insert()
(in
Curve2DArray
)
isKnotListToDefault()
(in
NurbsCurve2D
)
isTexCoordIndexListToDefault()
(in
QuadSet
)
insert()
(in
CurveArray
)
isMipmapingToDefault()
(in
ImageTexture
)
isTexCoordIndexListToDefault()
(in
TriangleSet
)
insert()
(in
GeometryArray
)
isMonotonous()
(in
QuantisedFunction
)
isTexCoordListToDefault()
(in
Mesh
)
insert()
(in
Index
)
isNamed()
(in
Mvs
)
isTopRadiusToDefault()
(in
Tapered
)
insert()
(in
Index3Array
)
isNamed()
(in
SceneObject
)
isTopShapeToDefault()
(in
AsymmetricHull
)
insert()
(in
Index4Array
)
isNegXHeightToDefault()
(in
AsymmetricHull
)
isTopToDefault()
(in
AsymmetricHull
)
insert()
(in
IndexArray
)
isNegXRadiusToDefault()
(in
AsymmetricHull
)
isTranslationToDefault()
(in
Translated
)
insert()
(in
Matrix4Array
)
isNegYHeightToDefault()
(in
AsymmetricHull
)
isTransparencyToDefault()
(in
Material
)
insert()
(in
Point2Array
)
isNegYRadiusToDefault()
(in
AsymmetricHull
)
isUDegreeToDefault()
(in
NurbsPatch
)
insert()
(in
Point3Array
)
isNormalIndexListToDefault()
(in
FaceSet
)
isUKnotListToDefault()
(in
NurbsPatch
)
insert()
(in
Point4Array
)
isNormalIndexListToDefault()
(in
QuadSet
)
isUnique()
(in
Point2Matrix
)
insert()
(in
RealArray
)
isNormalIndexListToDefault()
(in
TriangleSet
)
isUnique()
(in
Point3Matrix
)
insert()
(in
Transform4Array
)
isNormalized()
(in
AmapTranslator
)
isUnique()
(in
Point4Matrix
)
insertColumn()
(in
Point2Matrix
)
isNormalized()
(in
Vector2
)
isUnique()
(in
RealArray2
)
insertColumn()
(in
Point3Matrix
)
isNormalized()
(in
Vector3
)
isUStrideToDefault()
(in
BezierPatch
)
insertColumn()
(in
Point4Matrix
)
isNormalized()
(in
Vector4
)
isValid()
(in
Mvs
)
insertColumn()
(in
RealArray2
)
isNormalListToDefault()
(in
Mesh
)
isValid()
(in
Ray
)
insertRow()
(in
Point2Matrix
)
isNormalPerVertexToDefault()
(in
Mesh
)
isValid()
(in
Turtle
)
insertRow()
(in
Point3Matrix
)
isOrientationToDefault()
(in
Extrusion
)
isValid()
(in
TurtleParam
)
insertRow()
(in
Point4Matrix
)
isOrthogonal()
(in
Matrix2
)
isValid()
(in
Matrix2
)
insertRow()
(in
RealArray2
)
isOrthogonal()
(in
Matrix3
)
isValid()
(in
Matrix3
)
interpolator
(in
Swung
)
isOrthogonal()
(in
Matrix4
)
isValid()
(in
Matrix4
)
intersect()
(in
Ray
)
isOrthogonalTo()
(in
Vector2
)
isValid()
(in
Polar
)
intersection
(in
RayIntersection
)
isOrthogonalTo()
(in
Vector3
)
isValid()
(in
Vector2
)
intersection()
(in
Octree
)
isOrthogonalTo()
(in
Vector4
)
isValid()
(in
Cylindrical
)
inverse()
(in
Matrix2
)
isPolygonOn()
(in
TurtleParam
)
isValid()
(in
Spherical
)
inverse()
(in
Matrix3
)
isPositionToDefault()
(in
Text
)
isValid()
(in
Vector3
)
inverse()
(in
Matrix4
)
isPosXHeightToDefault()
(in
AsymmetricHull
)
isValid()
(in
Vector4
)
inverse()
(in
QuantisedFunction
)
isPosXRadiusToDefault()
(in
AsymmetricHull
)
isValid()
(in
QuantisedFunction
)
inverse()
(in
RealArray2
)
isPosYHeightToDefault()
(in
AsymmetricHull
)
isValid()
(in
Scene
)
isACurve()
(in
Geometry
)
isPosYRadiusToDefault()
(in
AsymmetricHull
)
isValid()
(in
SceneObject
)
isAmbientToDefault()
(in
Material
)
isPrimaryToDefault()
(in
Oriented
)
isValid()
(in
Transform4
)
isAngleToDefault()
(in
AxisRotated
)
isPrinted()
(in
PglPrinter
)
isValid()
(in
NurbsPatch3D
)
isASurface()
(in
Geometry
)
isRadiusToDefault()
(in
Cone
)
isVDegreeToDefault()
(in
NurbsPatch
)
isAVolume()
(in
Geometry
)
isRadiusToDefault()
(in
Disc
)
isVKnotListToDefault()
(in
NurbsPatch
)
isAxisToDefault()
(in
AxisRotated
)
isRadiusToDefault()
(in
Sphere
)
isVStrideToDefault()
(in
BezierPatch
)
isAzimuthToDefault()
(in
EulerRotated
)
isReadable()
(in
SceneFactory
)
isWritable()
(in
SceneFactory
)
isBaseRadiusToDefault()
(in
Tapered
)
isRollToDefault()
(in
EulerRotated
)
isXSpacingToDefault()
(in
ElevationGrid
)
isBoldToDefault()
(in
Font
)
isRunning()
(in
Viewer
)
isYSpacingToDefault()
(in
ElevationGrid
)
isBottomShapeToDefault()
(in
AsymmetricHull
)
isScaleToDefault()
(in
Extrusion
)
italic
(in
Font
)
isBottomToDefault()
(in
AsymmetricHull
)
isScaleToDefault()
(in
Scaled
)
itemSelection()
(in
dialog
)
K
keepLastPoint()
(in
TurtleParam
)
knotList
(in
NurbsCurve
)
knotList
(in
Extrusion
)
knotList
(in
NurbsCurve2D
)
L
label()
(in
Turtle
)
left
(in
TurtleParam
)
LineicModel
(in
openalea.plantgl.scenegraph._pglsg
)
lastKnot
(in
Curve2D
)
left()
(in
Turtle
)
lookAt()
(in
camera
)
lastKnot
(in
LineicModel
)
light
(in
Viewer
)
lowerLeftCorner
(in
BoundingBox
)
lastx
(in
QuantisedFunction
)
linearTransformation()
(in
Matrix2
)
M
Material
(in
openalea.plantgl.scenegraph._pglsg
)
MatrixComputer
(in
openalea.plantgl.algo._pglalgo
)
model
(in
Merge
)
math
(in openalea.plantgl)
MatrixTransformed
(in
openalea.plantgl.scenegraph._pglsg
)
MonoSpectral
(in
openalea.plantgl.scenegraph._pglsg
)
matrix
(in
MatrixComputer
)
maximize()
(in
frameGL
)
move()
(in
Turtle
)
Matrix2
(in
openalea.plantgl.math._pglmath
)
Merge
(in
openalea.plantgl.algo._pglalgo
)
move_point()
(in
CSpline
)
Matrix3
(in
openalea.plantgl.math._pglmath
)
merge()
(in
Scene
)
MultiSpectral
(in
openalea.plantgl.scenegraph._pglsg
)
Matrix3Transformation
(in
openalea.plantgl.scenegraph._pglsg
)
Mesh
(in
openalea.plantgl.scenegraph._pglsg
)
multScale()
(in
Turtle
)
Matrix4
(in
openalea.plantgl.math._pglmath
)
mipmaping
(in
ImageTexture
)
Mvs
(in
openalea.plantgl.algo._pglalgo
)
Matrix4Array
(in
openalea.plantgl.scenegraph._pglsg
)
Mode
(in
SceneCodec
)
Matrix4Transformation
(in
openalea.plantgl.scenegraph._pglsg
)
mode
(in
SceneCodec
)
N
name
(in
Mvs
)
normalAt()
(in
QuadSet
)
normalize()
(in
Point4Array
)
name
(in
SceneCodec
)
normalAt()
(in
TriangleSet
)
normalList
(in
Mesh
)
name
(in
SceneFormat
)
normalIndexAt()
(in
FaceSet
)
normalPerVertex
(in
Mesh
)
name
(in
SceneObject
)
normalIndexAt()
(in
QuadSet
)
normL1()
(in
openalea.plantgl.math._pglmath
)
negXHeight
(in
AsymmetricHull
)
normalIndexAt()
(in
TriangleSet
)
normLinf()
(in
openalea.plantgl.math
)
negXRadius
(in
AsymmetricHull
)
normalIndexList
(in
FaceSet
)
normSquared()
(in
openalea.plantgl.math
)
negYHeight
(in
AsymmetricHull
)
normalIndexList
(in
QuadSet
)
NurbsCurve
(in
openalea.plantgl.scenegraph._pglsg
)
negYRadius
(in
AsymmetricHull
)
normalIndexList
(in
TriangleSet
)
nurbsCurve()
(in
Fit
)
No
(in
Mode
)
normalize()
(in
Vector2
)
NurbsCurve2D
(in
openalea.plantgl.scenegraph._pglsg
)
NOID
(in
Shape
)
normalize()
(in
Vector3
)
NurbsPatch
(in
openalea.plantgl.scenegraph._pglsg
)
norm()
(in
openalea.plantgl.math._pglmath
)
normalize()
(in
Vector4
)
NurbsPatch3D
(in
openalea.plantgl.scenegraph.nurbspatch_nd
)
Normal
(in
RenderingMode
)
normalize()
(in
Point2Array
)
nurbspatch_nd
(in
openalea.plantgl.scenegraph
)
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Mesh
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light
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QuadSet
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dialog
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frameGL
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GLRenderer
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Turtle
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Scene
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Turtle
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light
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grids
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Turtle
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Turtle
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Turtle
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GLRenderer
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frameGL
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Group
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IFS
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openalea.plantgl.math._pglmath
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vknotList
(in
NurbsPatch
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W
w
(in
Vector4
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widgetGeometry
(in
Viewer
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write()
(in
GtsCodec
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wait()
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Viewer
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width
(in
TurtleParam
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write()
(in
SvgCodec
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WHITE
(in
Color3
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Write
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Mode
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write()
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SceneCodec
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WHITE
(in
Color4
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write()
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AscCodec
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write()
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SceneFactory
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X
x
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Vector2
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x
(in
Vector4
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x
(in
Vector3
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xspacing
(in
ElevationGrid
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Y
y
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Vector2
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y
(in
Vector4
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YELLOW
(in
Color4
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y
(in
Vector3
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YELLOW
(in
Color3
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yspacing
(in
ElevationGrid
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Z
z
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Cylindrical
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z
(in
Vector3
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z
(in
Vector4
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_
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Vector2
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Overlay
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__instance_size__
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TriangleSet
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Vector3
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PglBinaryPrinter
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Matrix2
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Vector4
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__init__()
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PglFilePrinter
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Matrix3
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Matrix2
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__init__()
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PglStrPrinter
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__isub__()
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Matrix4
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Matrix3
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PglTurtle
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__isub__()
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RealArray2
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Matrix4
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__init__()
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PovFilePrinter
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__iter__()
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SceneFormatList
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Vector2
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__init__()
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PovStrPrinter
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Vector2
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__add__()
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Vector3
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__init__()
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Ray
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__len__()
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Vector3
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Vector4
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RayIntersection
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__len__()
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Vector4
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BoundingBox
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__init__()
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Sequencer
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Color3Array
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__add__()
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Color3Array
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__init__()
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StrPrinter
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__len__()
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Color4Array
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__add__()
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Color4Array
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StrVrmlPrinter
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__len__()
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Curve2DArray
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__add__()
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Curve2DArray
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SurfComputer
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__len__()
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CurveArray
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__add__()
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CurveArray
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Tesselator
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__len__()
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GeometryArray
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GeometryArray
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Turtle
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Group
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Index
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TurtleParam
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Index
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Index3Array
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VgStarFilePrinter
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Index3
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Index4Array
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VgStarStrPrinter
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Index3Array
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IndexArray
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VgstarPrinter
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Index4
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Matrix4Array
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VolComputer
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__len__()
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Index4Array
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__add__()
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Point2Array
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AscCodec
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__len__()
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IndexArray
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Point3Array
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GtsCodec
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__len__()
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Matrix4Array
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Point4Array
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SvgCodec
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__len__()
(in
Point2Array
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__add__()
(in
RealArray
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Viewer
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__len__()
(in
Point2Matrix
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RealArray2
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(in
camera
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__len__()
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Point3Array
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(in
Scene
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__init__()
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clippingPlanes
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Point3Matrix
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(in
Transform4Array
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__init__()
(in
dialog
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__len__()
(in
Point4Array
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__and__()
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BoundingBox
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__init__()
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frameGL
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__len__()
(in
Point4Matrix
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__call__()
(in
Fit
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__init__()
(in
grids
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__len__()
(in
Polyline
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__call__()
(in
Ray
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__init__()
(in
light
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__len__()
(in
Polyline2D
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__call__()
(in
Sequencer
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__init__()
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widgetGeometry
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__len__()
(in
RealArray
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__call__()
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QuantisedFunction
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Matrix2
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__len__()
(in
RealArray2
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__contains__()
(in
Color3Array
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(in
Matrix3
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__len__()
(in
Scene
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__contains__()
(in
Color4Array
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__init__()
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Matrix4
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__len__()
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SceneFormatList
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Curve2DArray
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__init__()
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Polar
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__len__()
(in
Transform4Array
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__contains__()
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CurveArray
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__init__()
(in
Vector2
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__len__()
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CSpline
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(in
GeometryArray
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Cylindrical
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Matrix2
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__contains__()
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Index
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Spherical
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(in
Matrix3
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__contains__()
(in
Index3Array
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__init__()
(in
Vector3
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(in
Matrix4
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__contains__()
(in
Index4Array
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__init__()
(in
Vector4
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(in
Vector2
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__contains__()
(in
IndexArray
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__init__()
(in
AmapSymbol
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(in
Vector3
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__contains__()
(in
Matrix4Array
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__init__()
(in
AsymmetricHull
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(in
Vector4
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__contains__()
(in
Point2Array
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__init__()
(in
AxisRotated
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__mul__()
(in
RealArray2
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__contains__()
(in
Point2Matrix
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__init__()
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AxisRotation
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Matrix2
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__contains__()
(in
Point3Array
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__init__()
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BaseOrientation
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__ne__()
(in
Matrix3
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__contains__()
(in
Point3Matrix
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(in
BezierCurve
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__ne__()
(in
Matrix4
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__contains__()
(in
Point4Array
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__init__()
(in
BezierCurve2D
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__ne__()
(in
Vector2
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__contains__()
(in
Point4Matrix
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__init__()
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BezierPatch
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__ne__()
(in
Vector3
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__contains__()
(in
RealArray
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__init__()
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BoundingBox
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__ne__()
(in
Vector4
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__contains__()
(in
RealArray2
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__init__()
(in
Box
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__ne__()
(in
Color3
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__contains__()
(in
SceneFormatList
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__init__()
(in
Color3
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__ne__()
(in
Color4
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__contains__()
(in
Transform4Array
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__init__()
(in
Color3Array
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__ne__()
(in
Index3
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__delitem__()
(in
Color3Array
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__init__()
(in
Color4
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__ne__()
(in
Index4
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(in
Color4Array
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(in
Color4Array
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Vector2
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(in
Curve2DArray
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Cone
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Vector3
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CurveArray
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Curve2DArray
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(in
Vector4
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GeometryArray
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CurveArray
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Vector2
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(in
Index
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Cylinder
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Vector3
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Index3Array
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Disc
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(in
Vector4
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Index4Array
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ElevationGrid
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Vector2
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(in
IndexArray
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__init__()
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EulerRotated
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(in
Vector3
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__delitem__()
(in
Matrix4Array
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EulerRotation
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__normL1__()
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Vector4
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Point2Array
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__init__()
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ExtrudedHull
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Vector2
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__delitem__()
(in
Point3Array
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__init__()
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Extrusion
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__normLinf__()
(in
Vector3
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__delitem__()
(in
Point4Array
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__init__()
(in
FaceSet
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__normLinf__()
(in
Vector4
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(in
RealArray
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__init__()
(in
Font
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__normSquared__()
(in
Vector2
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__delitem__()
(in
Scene
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__init__()
(in
Frustum
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__normSquared__()
(in
Vector3
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__delitem__()
(in
SceneFormatList
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__init__()
(in
GeometryArray
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__normSquared__()
(in
Vector4
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__delitem__()
(in
Transform4Array
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(in
Group
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__or__()
(in
BoundingBox
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__delslice__()
(in
Color3Array
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__init__()
(in
IFS
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__reduce__()
(in
Action
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__delslice__()
(in
Color4Array
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__init__()
(in
ImageTexture
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__repr__()
(in
Matrix2
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__delslice__()
(in
Curve2DArray
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__init__()
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Index
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__repr__()
(in
Matrix3
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__delslice__()
(in
CurveArray
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__init__()
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Index3
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__repr__()
(in
Matrix4
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__delslice__()
(in
GeometryArray
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__init__()
(in
Index3Array
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__repr__()
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Polar
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(in
Index
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__init__()
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Index4
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__repr__()
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Vector2
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__delslice__()
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Index3Array
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Index4Array
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Cylindrical
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Index4Array
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__init__()
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IndexArray
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__repr__()
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Spherical
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__delslice__()
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IndexArray
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Material
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__repr__()
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Vector3
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__delslice__()
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Matrix4Array
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Matrix4Array
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__repr__()
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Vector4
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Point2Array
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MonoSpectral
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BezierCurve
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Point3Array
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MultiSpectral
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BezierCurve2D
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Point4Array
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NurbsCurve
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BoundingBox
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RealArray
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NurbsCurve2D
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Color3
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Transform4Array
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NurbsPatch
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Color3Array
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Vector2
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Oriented
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Color4
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Vector3
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OrthonormalBasis3D
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Color4Array
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Vector4
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Paraboloid
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Curve2DArray
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Matrix2
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Point2Array
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CurveArray
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Matrix3
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Point2Matrix
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GeometryArray
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Matrix4
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Point3Array
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ImageTexture
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Vector2
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Point3Matrix
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Index
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Vector3
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Point4Array
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Index3
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Vector4
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Point4Matrix
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Index3Array
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Matrix2
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PointSet
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Index4
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Matrix3
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PointSet2D
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Index4Array
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Matrix4
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Polyline
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IndexArray
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Vector2
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Polyline2D
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Material
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Vector3
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ProfileInterpolation
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Matrix4Array
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Vector4
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QuadSet
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NurbsCurve
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Color3
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QuantisedFunction
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NurbsCurve2D
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Color4
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RealArray
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Point2Array
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Index3
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RealArray2
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Point2Matrix
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Index4
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Revolution
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Point3Array
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Vector2
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Scaled
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Point3Matrix
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Cylindrical
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Scaling
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Spherical
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Pool
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Point4Matrix
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Vector3
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Scene
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PointSet
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SceneCodec
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PointSet2D
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Color3
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SceneFactory
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Polyline
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SceneFormat
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Polyline2D
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Color4
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SceneFormatList
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Color4Array
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SceneObject
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Curve2DArray
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Shape
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SceneFormat
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Sphere
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Transform4
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GeometryArray
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Swung
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Transform4Array
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Index
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Taper
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Vector2
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Index3Array
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Tapered
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Index4Array
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Text
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Spherical
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IndexArray
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Transform4
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Vector3
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Material
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Transform4Array
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Vector4
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Matrix4Array
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Transformation
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Color3
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Point2Array
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Translated
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Color3Array
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Point2Matrix
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Translation
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Color4
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Point3Array
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TriangleSet
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Color4Array
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NurbsPatch3D
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Point4Matrix
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GeometryArray
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RealArray2
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Index3Array
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FileVrmlPrinter
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GLBBoxRenderer
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GLRenderer
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Matrix4Array
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GLSkelRenderer
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PglBinaryPrinter
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PglFilePrinter
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openalea.plantgl.algo
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openalea.plantgl.gui
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openalea.plantgl.math
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openalea.plantgl.scenegraph
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