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object --+
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??.instance --+
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Turtle --+
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PglTurtle
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Inherited from Inherited from Inherited from |
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| Class Variables | |
__instance_size__ = 152
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| Properties | |
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Inherited from |
| Method Details |
__init__( (object)arg1 [, (TurtleParam)arg2]) -> None :
PglTurtle([TurtleParam]) -> Create a Pgl Turtle
C++ signature :
void __init__(struct _object * [,class PGL::TurtleParam *])
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appendColor( (PglTurtle)arg1, (int)arg2, (int)arg3, (int)arg4) -> None :
C++ signature :
void appendColor(class PGL::PglTurtle {lvalue},unsigned int,unsigned int,unsigned int)
appendColor( (PglTurtle)arg1, (float)arg2, (float)arg3, (float)arg4) -> None :
C++ signature :
void appendColor(class PGL::PglTurtle {lvalue},float,float,float)
appendColor( (PglTurtle)arg1, (Color3)arg2) -> None :
C++ signature :
void appendColor(class PGL::PglTurtle {lvalue},class PGL::Color3)
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appendMaterial( (PglTurtle)arg1, (Appearance)arg2) -> None :
C++ signature :
void appendMaterial(class PGL::PglTurtle {lvalue},class TOOLS::RefCountPtr<class PGL::Appearance>)
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clearColorList( (PglTurtle)arg1) -> None :
C++ signature :
void clearColorList(class PGL::PglTurtle {lvalue})
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clearSurfaceList( (PglTurtle)arg1) -> None :
C++ signature :
void clearSurfaceList(class PGL::PglTurtle {lvalue})
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customGeometry( (PglTurtle)arg1, (Geometry)arg2) -> None :
C++ signature :
void customGeometry(class PGL::PglTurtle {lvalue},class TOOLS::RefCountPtr<class PGL::Geometry>)
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defaultValue( (PglTurtle)arg1) -> None :
C++ signature :
void defaultValue(class PGL::PglTurtle {lvalue})
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getColorList( (PglTurtle)arg1) -> object :
C++ signature :
class boost::python::api::object getColorList(class PGL::PglTurtle *)
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getMaterial( (PglTurtle)arg1, (int)arg2) -> Appearance :
C++ signature :
class TOOLS::RefCountPtr<class PGL::Appearance> getMaterial(class PGL::PglTurtle {lvalue},unsigned int)
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getScene( (PglTurtle)arg1) -> Scene :
C++ signature :
class TOOLS::RefCountPtr<class PGL::Scene> getScene(class PGL::PglTurtle {lvalue})
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getSurfaceList( (PglTurtle)arg1) -> object :
C++ signature :
class boost::python::api::object getSurfaceList(class PGL::PglTurtle *)
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removeColor( (PglTurtle)arg1, (int)arg2) -> None :
C++ signature :
void removeColor(class PGL::PglTurtle {lvalue},unsigned int)
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removeSurface( (PglTurtle)arg1, (str)arg2) -> None :
C++ signature :
void removeSurface(class PGL::PglTurtle {lvalue},class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> >)
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setColorAt( (PglTurtle)arg1, (int)arg2, (int)arg3, (int)arg4, (int)arg5) -> None :
C++ signature :
void setColorAt(class PGL::PglTurtle {lvalue},unsigned int,unsigned int,unsigned int,unsigned int)
setColorAt( (PglTurtle)arg1, (int)arg2, (float)arg3, (float)arg4, (float)arg5) -> None :
C++ signature :
void setColorAt(class PGL::PglTurtle {lvalue},unsigned int,float,float,float)
setColorAt( (PglTurtle)arg1, (int)arg2, (Color3)arg3) -> None :
C++ signature :
void setColorAt(class PGL::PglTurtle {lvalue},unsigned int,class PGL::Color3)
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setMaterial( (PglTurtle)arg1, (int)arg2, (Appearance)arg3) -> None :
C++ signature :
void setMaterial(class PGL::PglTurtle {lvalue},unsigned int,class TOOLS::RefCountPtr<class PGL::Appearance>)
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setSurface( (PglTurtle)arg1, (str)arg2, (Geometry)arg3) -> None :
C++ signature :
void setSurface(class PGL::PglTurtle {lvalue},class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> >,class TOOLS::RefCountPtr<class PGL::Geometry>)
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