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object --+ | ??.instance --+ | GeometryArray
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Inherited from Inherited from |
Class Variables | |
__instance_size__ = 12
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__safe_for_unpickling__ = True
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Properties | |
Inherited from |
Method Details |
__add__( (GeometryArray)arg1, (Geometry)arg2) -> GeometryArray : C++ signature : class PGL::GeometryArray * __add__(class PGL::GeometryArray *,class TOOLS::RefCountPtr<class PGL::Geometry>) |
__contains__( (GeometryArray)arg1, (Geometry)arg2) -> bool : C++ signature : bool __contains__(class PGL::GeometryArray *,class TOOLS::RefCountPtr<class PGL::Geometry>) |
__delitem__( (GeometryArray)arg1, (int)arg2) -> None : C++ signature : void __delitem__(class PGL::GeometryArray *,int) |
__delslice__( (GeometryArray)arg1, (int)arg2, (int)arg3) -> None : C++ signature : void __delslice__(class PGL::GeometryArray *,int,int) |
__getinitargs__( (GeometryArray)arg1) -> tuple : C++ signature : class boost::python::tuple __getinitargs__(class PGL::GeometryArray) |
__getitem__( (GeometryArray)arg1, (int)arg2) -> Geometry : C++ signature : class TOOLS::RefCountPtr<class PGL::Geometry> __getitem__(class PGL::GeometryArray *,int) |
__getslice__( (GeometryArray)arg1, (int)arg2, (int)arg3) -> GeometryArray : C++ signature : class PGL::GeometryArray * __getslice__(class PGL::GeometryArray *,int,int) |
__iadd__( (GeometryArray)arg1, (Geometry)arg2) -> GeometryArray : C++ signature : class PGL::GeometryArray * __iadd__(class PGL::GeometryArray *,class TOOLS::RefCountPtr<class PGL::Geometry>) __iadd__( (GeometryArray)arg1, (GeometryArray)arg2) -> GeometryArray : C++ signature : class PGL::GeometryArray * __iadd__(class PGL::GeometryArray *,class TOOLS::RefCountPtr<class PGL::GeometryArray>) |
__init__( (object)arg1, (int)size) -> None : GeometryArray(int size) C++ signature : void __init__(struct _object *,unsigned int) __init__( (object)arg1, (object)arg2) -> object : GeometryArray([Geometry,...]) C++ signature : void * __init__(class boost::python::api::object,class boost::python::api::object)
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__len__( (GeometryArray)arg1) -> int : C++ signature : unsigned int __len__(class PGL::GeometryArray *) |
helper for pickle
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__repr__( (GeometryArray)arg1) -> str : C++ signature : class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > __repr__(class PGL::GeometryArray *)
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__setitem__( (GeometryArray)arg1, (int)arg2, (Geometry)arg3) -> None : C++ signature : void __setitem__(class PGL::GeometryArray *,int,class TOOLS::RefCountPtr<class PGL::Geometry>) |
__str__( (GeometryArray)arg1) -> str : C++ signature : class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > __str__(class PGL::GeometryArray *)
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append( (GeometryArray)arg1, (Geometry)arg2) -> None : C++ signature : void append(class PGL::GeometryArray *,class TOOLS::RefCountPtr<class PGL::Geometry>) |
clear( (GeometryArray)arg1) -> None : C++ signature : void clear(class PGL::GeometryArray {lvalue}) |
getId( (GeometryArray)arg1) -> int : C++ signature : unsigned int getId(class PGL::GeometryArray *) |
insert( (GeometryArray)arg1, (int)arg2, (Geometry)arg3) -> None : C++ signature : void insert(class PGL::GeometryArray *,int,class TOOLS::RefCountPtr<class PGL::Geometry>) |
pop( (GeometryArray)arg1 [, (int)arg2]) -> Geometry : C++ signature : class TOOLS::RefCountPtr<class PGL::Geometry> pop(class PGL::GeometryArray * [,int]) |
reverse( (GeometryArray)arg1) -> None : C++ signature : void reverse(class PGL::GeometryArray {lvalue}) |
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