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object --+
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??.instance --+
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GeometryArray
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Inherited from Inherited from |
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| Class Variables | |
__instance_size__ = 12
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__safe_for_unpickling__ = True
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| Properties | |
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Inherited from |
| Method Details |
__add__( (GeometryArray)arg1, (Geometry)arg2) -> GeometryArray :
C++ signature :
class PGL::GeometryArray * __add__(class PGL::GeometryArray *,class TOOLS::RefCountPtr<class PGL::Geometry>)
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__contains__( (GeometryArray)arg1, (Geometry)arg2) -> bool :
C++ signature :
bool __contains__(class PGL::GeometryArray *,class TOOLS::RefCountPtr<class PGL::Geometry>)
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__delitem__( (GeometryArray)arg1, (int)arg2) -> None :
C++ signature :
void __delitem__(class PGL::GeometryArray *,int)
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__delslice__( (GeometryArray)arg1, (int)arg2, (int)arg3) -> None :
C++ signature :
void __delslice__(class PGL::GeometryArray *,int,int)
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__getinitargs__( (GeometryArray)arg1) -> tuple :
C++ signature :
class boost::python::tuple __getinitargs__(class PGL::GeometryArray)
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__getitem__( (GeometryArray)arg1, (int)arg2) -> Geometry :
C++ signature :
class TOOLS::RefCountPtr<class PGL::Geometry> __getitem__(class PGL::GeometryArray *,int)
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__getslice__( (GeometryArray)arg1, (int)arg2, (int)arg3) -> GeometryArray :
C++ signature :
class PGL::GeometryArray * __getslice__(class PGL::GeometryArray *,int,int)
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__iadd__( (GeometryArray)arg1, (Geometry)arg2) -> GeometryArray :
C++ signature :
class PGL::GeometryArray * __iadd__(class PGL::GeometryArray *,class TOOLS::RefCountPtr<class PGL::Geometry>)
__iadd__( (GeometryArray)arg1, (GeometryArray)arg2) -> GeometryArray :
C++ signature :
class PGL::GeometryArray * __iadd__(class PGL::GeometryArray *,class TOOLS::RefCountPtr<class PGL::GeometryArray>)
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__init__( (object)arg1, (int)size) -> None :
GeometryArray(int size)
C++ signature :
void __init__(struct _object *,unsigned int)
__init__( (object)arg1, (object)arg2) -> object :
GeometryArray([Geometry,...])
C++ signature :
void * __init__(class boost::python::api::object,class boost::python::api::object)
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__len__( (GeometryArray)arg1) -> int :
C++ signature :
unsigned int __len__(class PGL::GeometryArray *)
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helper for pickle
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__repr__( (GeometryArray)arg1) -> str :
C++ signature :
class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > __repr__(class PGL::GeometryArray *)
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__setitem__( (GeometryArray)arg1, (int)arg2, (Geometry)arg3) -> None :
C++ signature :
void __setitem__(class PGL::GeometryArray *,int,class TOOLS::RefCountPtr<class PGL::Geometry>)
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__str__( (GeometryArray)arg1) -> str :
C++ signature :
class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > __str__(class PGL::GeometryArray *)
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append( (GeometryArray)arg1, (Geometry)arg2) -> None :
C++ signature :
void append(class PGL::GeometryArray *,class TOOLS::RefCountPtr<class PGL::Geometry>)
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clear( (GeometryArray)arg1) -> None :
C++ signature :
void clear(class PGL::GeometryArray {lvalue})
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getId( (GeometryArray)arg1) -> int :
C++ signature :
unsigned int getId(class PGL::GeometryArray *)
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insert( (GeometryArray)arg1, (int)arg2, (Geometry)arg3) -> None :
C++ signature :
void insert(class PGL::GeometryArray *,int,class TOOLS::RefCountPtr<class PGL::Geometry>)
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pop( (GeometryArray)arg1 [, (int)arg2]) -> Geometry :
C++ signature :
class TOOLS::RefCountPtr<class PGL::Geometry> pop(class PGL::GeometryArray * [,int])
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reverse( (GeometryArray)arg1) -> None :
C++ signature :
void reverse(class PGL::GeometryArray {lvalue})
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