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object --+
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??.instance --+
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SceneObject --+
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Geometry --+
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Primitive --+
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ParametricModel --+
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SOR --+
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Revolution
Revolution describes a general surface of revolution generated by the rotation of a planar curve about the z -axis. The number of points within the generatrice curve determines the number of subdivisions along the z -axis when discretizing the object. slice determine the number of evaluated vertical sections.
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Inherited from Inherited from Inherited from Inherited from Inherited from |
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__instance_size__ = 12
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| profile | |
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Inherited from Inherited from |
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| Method Details |
__init__( (object)arg1, (Curve2D)profile [, (int)slices]) -> None :
Revolution(profile [, slices])
C++ signature :
void __init__(struct _object *,class TOOLS::RefCountPtr<class PGL::Curve2D> [,unsigned char])
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| Property Details |
profile
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