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object --+ | ??.instance --+ | SceneObject --+ | Geometry --+ | Primitive --+ | ParametricModel --+ | SOR --+ | Cone --+ | Paraboloid
A paraboloid structure defined by a base radius, a height and a shape factor. Its base is centered at origin.
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Inherited from Inherited from Inherited from Inherited from Inherited from Inherited from |
Class Variables | |
Inherited from Inherited from |
Properties | |
DEFAULT_SHAPE | |
DEFAULT_STACKS | |
shape | |
stacks | |
Inherited from Inherited from Inherited from |
Method Details |
__init__( (object)arg1 [, (float)radius [, (float)height [, (float)shape [, (bool)solid [, (int)slices [, (int)stacks]]]]]]) -> None : Paraboloid([radius, height, shape , solid, slices, stacks]) C++ signature : void __init__(struct _object * [,double [,double [,double [,bool [,unsigned char [,unsigned char]]]]]])
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isShapeToDefault( (Paraboloid)arg1) -> bool : C++ signature : bool isShapeToDefault(class PGL::Paraboloid {lvalue}) |
isStacksToDefault( (Paraboloid)arg1) -> bool : C++ signature : bool isStacksToDefault(class PGL::Paraboloid {lvalue}) |
Property Details |
DEFAULT_SHAPE
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DEFAULT_STACKS
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shape
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stacks
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