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object --+
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??.instance --+
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Vector4
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Inherited from Inherited from |
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| Class Variables | |
__instance_size__ = 48
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__safe_for_unpickling__ = True
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| Properties | |
| ORIGIN | |
| OW | |
| OX | |
| OY | |
| OZ | |
| w | |
| x | |
| y | |
| z | |
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Inherited from |
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| Method Details |
__abs__( (Vector4)arg1) -> Vector4 :
Returns the absolute value of self.
C++ signature :
class TOOLS::Vector4 __abs__(class TOOLS::Vector4)
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__add__( (Vector4)arg1, (Vector4)arg2) -> object :
C++ signature :
struct _object * __add__(class TOOLS::Vector4 {lvalue},class TOOLS::Vector4)
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__dir__( (Vector4)arg1) -> Vector4 :
Returns the direction of self.
C++ signature :
class TOOLS::Vector4 __dir__(class TOOLS::Vector4)
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__div__( (Vector4)arg1, (float)arg2) -> object :
C++ signature :
struct _object * __div__(class TOOLS::Vector4 {lvalue},double)
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__eq__( (Vector4)arg1, (Vector4)arg2) -> object :
C++ signature :
struct _object * __eq__(class TOOLS::Vector4 {lvalue},class TOOLS::Vector4)
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__getinitargs__( (Vector4)arg1) -> tuple :
C++ signature :
class boost::python::tuple __getinitargs__(class TOOLS::Vector4)
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__getitem__( (Vector4)arg1, (int)arg2) -> float :
C++ signature :
double __getitem__(class TOOLS::Vector4 *,unsigned int)
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__iadd__( (object)arg1, (Vector4)arg2) -> object :
C++ signature :
struct _object * __iadd__(struct boost::python::back_reference<class TOOLS::Vector4 &>,class TOOLS::Vector4)
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__idiv__( (object)arg1, (float)arg2) -> object :
C++ signature :
struct _object * __idiv__(struct boost::python::back_reference<class TOOLS::Vector4 &>,double)
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__init__( (object)arg1, (Vector4)v) -> None :
Vector4(Vector4 v)
C++ signature :
void __init__(struct _object *,class TOOLS::Vector4)
__init__( (object)arg1 [, (float)x [, (float)y [, (float)z [, (float)w]]]]) -> None :
Vector4(real_t x, real_t y, real_t z, real_t w)
C++ signature :
void __init__(struct _object * [,double [,double [,double [,double]]]])
__init__( (object)arg1, (Vector3)v, (float)w) -> None :
Vector4(Vector3 v, real_t w)
C++ signature :
void __init__(struct _object *,class TOOLS::Vector3,double)
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__len__( (Vector4)arg1) -> float :
C++ signature :
double __len__(class TOOLS::Vector4 *)
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__mul__( (Vector4)arg1, (float)arg2) -> object :
C++ signature :
struct _object * __mul__(class TOOLS::Vector4 {lvalue},double)
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__ne__( (Vector4)arg1, (Vector4)arg2) -> object :
C++ signature :
struct _object * __ne__(class TOOLS::Vector4 {lvalue},class TOOLS::Vector4)
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__neg__( (Vector4)arg1) -> object :
C++ signature :
struct _object * __neg__(class TOOLS::Vector4 {lvalue})
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__normL1__( (Vector4)arg1) -> float :
Returns the L1 (Manhattan) norm of self.
C++ signature :
double __normL1__(class TOOLS::Vector4)
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__normLinf__( (Vector4)arg1) -> float :
Returns the L-infinite norm of self.
C++ signature :
double __normLinf__(class TOOLS::Vector4)
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__normSquared__( (Vector4)arg1) -> float :
Returns the square of the norm of self.
C++ signature :
double __normSquared__(class TOOLS::Vector4)
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__norm__( (Vector4)arg1) -> float :
Returns the norm of self.
C++ signature :
double __norm__(class TOOLS::Vector4)
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helper for pickle
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__repr__( (Vector4)arg1) -> str :
C++ signature :
class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > __repr__(class TOOLS::Vector4 *)
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__setitem__( (Vector4)arg1, (int)arg2, (float)arg3) -> None :
C++ signature :
void __setitem__(class TOOLS::Vector4 *,unsigned int,double)
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__str__( (Vector4)arg1) -> str :
C++ signature :
class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > __str__(class TOOLS::Vector4 *)
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__sub__( (Vector4)arg1, (Vector4)arg2) -> object :
C++ signature :
struct _object * __sub__(class TOOLS::Vector4 {lvalue},class TOOLS::Vector4)
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getMaxAbsCoord( (Vector4)arg1) -> int :
Returns the index of the maximum absolute coordinate.
C++ signature :
int getMaxAbsCoord(class TOOLS::Vector4 {lvalue})
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getMinAbsCoord( (Vector4)arg1) -> int :
Returns the index of the minimum absolute coordinate.
C++ signature :
int getMinAbsCoord(class TOOLS::Vector4 {lvalue})
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isNormalized( (Vector4)arg1) -> bool :
Returns whether self is normalized.
C++ signature :
bool isNormalized(class TOOLS::Vector4 {lvalue})
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isOrthogonalTo( (Vector4)arg1, (Vector4)v) -> bool :
Returns whether self is orthogonal to v.
C++ signature :
bool isOrthogonalTo(class TOOLS::Vector4 {lvalue},class TOOLS::Vector4)
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isValid( (Vector4)arg1) -> bool :
Returns whether self is valid.
C++ signature :
bool isValid(class TOOLS::Vector4 {lvalue})
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normalize( (Vector4)arg1) -> float :
Normalizes self and returns the norm before.
C++ signature :
double normalize(class TOOLS::Vector4 {lvalue})
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project( (Vector4)arg1) -> Vector3 :
C++ signature :
class TOOLS::Vector3 project(class TOOLS::Vector4 {lvalue})
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| Property Details |
ORIGIN
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OW
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OX
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OY
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OZ
|
w
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x
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y
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z
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| Generated by Epydoc 3.0.1 on Wed Jul 16 15:52:16 2008 | http://epydoc.sourceforge.net |