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object --+ | ??.instance --+ | Scene.Pool
The scene pool. Allow you to access all scene in memory using their id.
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Inherited from Inherited from |
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Method Details |
__getitem__( (Pool)arg1, (int)arg2) -> Scene : get scene from id. C++ signature : class TOOLS::RefCountPtr<class PGL::Scene> __getitem__(class PGL::Scene::Pool {lvalue},unsigned int) |
Raises an exception This class cannot be instantiated from Python
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helper for pickle
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get( (Pool)arg1, (int)arg2) -> Scene : get scene from id. C++ signature : class TOOLS::RefCountPtr<class PGL::Scene> get(class PGL::Scene::Pool {lvalue},unsigned int) |
getScenes( (Pool)arg1) -> object : get all scene. C++ signature : class boost::python::api::object getScenes(class PGL::Scene::Pool *) |
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