Package openalea :: Package plantgl :: Package scenegraph :: Module _pglsg :: Class Scene :: Class Pool
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Class Pool

 object --+    
          |    
??.instance --+
              |
             Scene.Pool

The scene pool. Allow you to access all scene in memory using their id.

Instance Methods
 
__getitem__(...)
__getitem__( (Pool)arg1, (int)arg2) -> Scene : get scene from id.
 
__init__(...)
Raises an exception...
 
__reduce__(...)
helper for pickle
 
get(...)
get( (Pool)arg1, (int)arg2) -> Scene : get scene from id.
 
getScenes(...)
getScenes( (Pool)arg1) -> object : get all scene.

Inherited from unreachable.instance: __new__

Inherited from object: __delattr__, __getattribute__, __hash__, __reduce_ex__, __repr__, __setattr__, __str__

Properties

Inherited from object: __class__

Method Details

__getitem__(...)
(Indexing operator)

 

__getitem__( (Pool)arg1, (int)arg2) -> Scene :
    get scene from id.

    C++ signature :
        class TOOLS::RefCountPtr<class PGL::Scene> __getitem__(class PGL::Scene::Pool {lvalue},unsigned int)

__init__(...)
(Constructor)

 
Raises an exception
This class cannot be instantiated from Python

Overrides: object.__init__

__reduce__(...)

 
helper for pickle

Overrides: object.__reduce__
(inherited documentation)

get(...)

 

get( (Pool)arg1, (int)arg2) -> Scene :
    get scene from id.

    C++ signature :
        class TOOLS::RefCountPtr<class PGL::Scene> get(class PGL::Scene::Pool {lvalue},unsigned int)

getScenes(...)

 

getScenes( (Pool)arg1) -> object :
    get all scene.

    C++ signature :
        class boost::python::api::object getScenes(class PGL::Scene::Pool *)