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object --+
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??.instance --+
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Action --+
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RayIntersection
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Inherited from Inherited from Inherited from |
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__instance_size__ = 96
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intersection Return the list of result points |
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Inherited from |
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| Method Details |
__init__( (object)arg1, (Discretizer)discretizer) -> None :
RayIntersection(Discretizer d)
C++ signature :
void __init__(struct _object *,class PGL::Discretizer {lvalue})
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run( (RayIntersection)arg1, (Geometry)arg2) -> None :
run(geom) - Compute intersections between a ray and the geometry.
C++ signature :
void run(class PGL::RayIntersection *,class TOOLS::RefCountPtr<class PGL::Geometry>)
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setRay( (RayIntersection)arg1, (Vector3)point, (Vector3)direction) -> None :
setRay( Vector3 point, Vector3 direction)
C++ signature :
void setRay(class PGL::RayIntersection *,class TOOLS::Vector3 *,class TOOLS::Vector3 *)
setRay( (RayIntersection)arg1, (Ray)ray) -> None :
setRay( Ray ray )
C++ signature :
void setRay(class PGL::RayIntersection {lvalue},class PGL::Ray)
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| Property Details |
intersectionReturn the list of result points
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