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object --+ | ??.instance --+ | Action --+ | RayIntersection
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Inherited from Inherited from Inherited from |
Class Variables | |
__instance_size__ = 96
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Properties | |
intersection Return the list of result points |
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Inherited from |
Method Details |
__init__( (object)arg1, (Discretizer)discretizer) -> None : RayIntersection(Discretizer d) C++ signature : void __init__(struct _object *,class PGL::Discretizer {lvalue})
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run( (RayIntersection)arg1, (Geometry)arg2) -> None : run(geom) - Compute intersections between a ray and the geometry. C++ signature : void run(class PGL::RayIntersection *,class TOOLS::RefCountPtr<class PGL::Geometry>) |
setRay( (RayIntersection)arg1, (Vector3)point, (Vector3)direction) -> None : setRay( Vector3 point, Vector3 direction) C++ signature : void setRay(class PGL::RayIntersection *,class TOOLS::Vector3 *,class TOOLS::Vector3 *) setRay( (RayIntersection)arg1, (Ray)ray) -> None : setRay( Ray ray ) C++ signature : void setRay(class PGL::RayIntersection {lvalue},class PGL::Ray) |
Property Details |
intersectionReturn the list of result points
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