Package openalea :: Package plantgl :: Package scenegraph :: Module _pglsg :: Class PointSet2D
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Class PointSet2D

 object --+                        
          |                        
??.instance --+                    
              |                    
    SceneObject --+                
                  |                
           Geometry --+            
                      |            
              Primitive --+        
                          |        
            ParametricModel --+    
                              |    
                    PlanarModel --+
                                  |
                                 PointSet2D

PointSet2D describes an explicit set of 2D points. See PointSet.

Instance Methods
 
__init__(...)
__init__( (object)arg1, (Point2Array)arg2) -> None :
 
__repr__(...)
__repr__( (PointSet2D)arg1) -> str :
 
copy(...)
copy( (PointSet2D)arg1) -> SceneObject :

Inherited from Geometry: deepcopy, isACurve, isASurface, isAVolume, isExplicit

Inherited from SceneObject: __reduce__, apply, getId, getName, isNamed, isValid, setName

Inherited from unreachable.instance: __new__

Inherited from object: __delattr__, __getattribute__, __hash__, __reduce_ex__, __setattr__, __str__

Class Variables
  __instance_size__ = 12

Inherited from SceneObject: __safe_for_unpickling__

Properties
  pointList

Inherited from SceneObject: name

Inherited from object: __class__

Method Details

__init__(...)
(Constructor)

 

__init__( (object)arg1, (Point2Array)arg2) -> None :

    C++ signature :
        void __init__(struct _object *,class TOOLS::RefCountPtr<class PGL::Point2Array>)

Overrides: object.__init__

__repr__(...)
(Representation operator)

 

__repr__( (PointSet2D)arg1) -> str :

    C++ signature :
        class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > __repr__(class PGL::PointSet2D *)

Overrides: object.__repr__

copy(...)

 

copy( (PointSet2D)arg1) -> SceneObject :

    C++ signature :
        class TOOLS::RefCountPtr<class PGL::SceneObject> copy(class PGL::PointSet2D {lvalue})


Property Details

pointList

Get Method:
unreachable(...)
Set Method:
unreachable(...)