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object --+ | ??.instance --+ | SceneFormat
A scene description format.
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__init__( (object)arg1, (str)arg2, (list)arg3, (str)arg4) -> object : C++ signature : void * __init__(class boost::python::api::object,class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> >,class boost::python::list,class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> >)
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helper for pickle
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__repr__( (SceneFormat)arg1) -> str : C++ signature : class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > __repr__(struct PGL::SceneFormat *)
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