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object --+
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??.instance --+
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Action --+
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PglPrinter --+
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VrmlPrinter
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| Method Details |
setBackground( (VrmlPrinter)arg1, (Color3)arg2) -> bool :
setBackGround( Color3)
C++ signature :
bool setBackground(class PGL::VrmlPrinter {lvalue},class PGL::Color3)
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setCamera( (VrmlPrinter)arg1, (Vector3)arg2, (float)arg3, (float)arg4, (str)arg5) -> bool :
setCamera (Vector3 position, real_t az, real_t el, name)
C++ signature :
bool setCamera(class PGL::VrmlPrinter {lvalue},class TOOLS::Vector3,double,double,class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> >)
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setLight( (VrmlPrinter)arg1, (Vector3)arg2, (Color3)arg3, (Color3)arg4, (float)arg5) -> bool :
setLight( position: Vector3, ambient: Color3, diffuse: Color3)
C++ signature :
bool setLight(class PGL::VrmlPrinter {lvalue},class TOOLS::Vector3,class PGL::Color3,class PGL::Color3,double)
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