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object --+ | ??.instance --+ | Point4Matrix
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Inherited from Inherited from |
Class Variables | |
__instance_size__ = 12
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__safe_for_unpickling__ = True
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Properties | |
Inherited from |
Method Details |
__contains__( (Point4Matrix)arg1, (Vector4)arg2) -> bool : C++ signature : bool __contains__(class PGL::Point4Matrix {lvalue},class TOOLS::Vector4) |
__getinitargs__( (Point4Matrix)arg1) -> tuple : C++ signature : class boost::python::tuple __getinitargs__(class PGL::Point4Matrix) |
__getitem__( (Point4Matrix)arg1, (tuple)arg2) -> Vector4 : C++ signature : class TOOLS::Vector4 {lvalue} __getitem__(class PGL::Point4Matrix *,class boost::python::tuple) __getitem__( (Point4Matrix)arg1, (int)arg2) -> object : C++ signature : class boost::python::api::object __getitem__(class PGL::Point4Matrix *,unsigned int) |
__init__( (object)arg1, (int)rows, (int)cols) -> None : Point4Matrix(int rows, int cols) C++ signature : void __init__(struct _object *,unsigned int,unsigned int) __init__( (object)arg1, (object)arg2) -> object : Point4Matrix([[a,b,c],[d,e,f]]) C++ signature : void * __init__(class boost::python::api::object,class boost::python::api::object)
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__len__( (Point4Matrix)arg1) -> int : C++ signature : unsigned int __len__(class PGL::Point4Matrix *) |
helper for pickle
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__repr__( (Point4Matrix)arg1) -> str : C++ signature : class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > __repr__(class PGL::Point4Matrix *)
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__setitem__( (Point4Matrix)arg1, (tuple)arg2, (Vector4)arg3) -> None : C++ signature : void __setitem__(class PGL::Point4Matrix *,class boost::python::tuple,class TOOLS::Vector4) |
__str__( (Point4Matrix)arg1) -> str : C++ signature : class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > __str__(class PGL::Point4Matrix *)
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clear( (Point4Matrix)arg1) -> None : C++ signature : void clear(class PGL::Point4Matrix {lvalue}) |
empty( (Point4Matrix)arg1) -> bool : C++ signature : bool empty(class PGL::Point4Matrix {lvalue}) |
getColumn( (Point4Matrix)arg1, (int)arg2) -> object : C++ signature : class boost::python::api::object getColumn(class PGL::Point4Matrix *,unsigned int) |
getColumnNb( (Point4Matrix)arg1) -> int : C++ signature : unsigned int getColumnNb(class PGL::Point4Matrix *) |
getDiagonal( (Point4Matrix)arg1) -> object : C++ signature : class boost::python::api::object getDiagonal(class PGL::Point4Matrix *) |
getRow( (Point4Matrix)arg1, (int)arg2) -> object : C++ signature : class boost::python::api::object getRow(class PGL::Point4Matrix *,unsigned int) |
getRowNb( (Point4Matrix)arg1) -> int : C++ signature : unsigned int getRowNb(class PGL::Point4Matrix *) |
insertColumn( (Point4Matrix)arg1, (int)arg2, (object)arg3) -> None : C++ signature : void insertColumn(class PGL::Point4Matrix *,unsigned int,class boost::python::api::object) |
insertRow( (Point4Matrix)arg1, (int)arg2, (object)arg3) -> None : C++ signature : void insertRow(class PGL::Point4Matrix *,unsigned int,class boost::python::api::object) |
isUnique( (Point4Matrix)arg1) -> bool : C++ signature : bool isUnique(class PGL::Point4Matrix {lvalue}) |
pushColumn( (Point4Matrix)arg1, (object)arg2) -> None : C++ signature : void pushColumn(class PGL::Point4Matrix *,class boost::python::api::object) |
pushRow( (Point4Matrix)arg1, (object)arg2) -> None : C++ signature : void pushRow(class PGL::Point4Matrix *,class boost::python::api::object) |
submatrix( (Point4Matrix)arg1, (int)row, (int)col, (int)nbrow, (int)nbcol) -> Point4Matrix : C++ signature : class TOOLS::RefCountPtr<class PGL::Point4Matrix> submatrix(class PGL::Point4Matrix *,unsigned int,unsigned int,unsigned int,unsigned int) |
transpose( (Point4Matrix)arg1) -> Point4Matrix : C++ signature : class TOOLS::RefCountPtr<class PGL::Point4Matrix> transpose(class PGL::Point4Matrix *) |
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