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object --+ | ??.instance --+ | SceneObject --+ | Geometry --+ | Text
Text with font. It support display in screen or world coordinates.
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Inherited from Inherited from Inherited from Inherited from |
Class Variables | |
__instance_size__ = 12
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Properties | |
DEFAULT_FONT | |
DEFAULT_POSITION | |
DEFAULT_SCREEN_COORDINATES | |
fontstyle | |
position | |
screencoordinates | |
string | |
Inherited from Inherited from |
Method Details |
__init__( (object)arg1, (str)string [, (Vector3)position [, (bool)screencoordinates [, (Font)fontstyle]]]) -> None : Text(str string[, Vector3 position, bool screencoordinates, Font fontstyle]) C++ signature : void __init__(struct _object *,class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > [,class TOOLS::Vector3 [,bool [,class TOOLS::RefCountPtr<class PGL::Font>]]])
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copy( (Text)arg1) -> SceneObject : C++ signature : class TOOLS::RefCountPtr<class PGL::SceneObject> copy(class PGL::Text {lvalue}) |
isFontStyleToDefault( (Text)arg1) -> bool : C++ signature : bool isFontStyleToDefault(class PGL::Text {lvalue}) |
isPositionToDefault( (Text)arg1) -> bool : C++ signature : bool isPositionToDefault(class PGL::Text {lvalue}) |
isScreenCoordinatesToDefault( (Text)arg1) -> bool : C++ signature : bool isScreenCoordinatesToDefault(class PGL::Text {lvalue}) |
Property Details |
DEFAULT_FONT
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DEFAULT_POSITION
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DEFAULT_SCREEN_COORDINATES
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fontstyle
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position
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screencoordinates
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string
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