Package openalea :: Package plantgl :: Package scenegraph :: Module _pglsg :: Class ImageTexture
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Class ImageTexture

 object --+                
          |                
??.instance --+            
              |            
    SceneObject --+        
                  |        
         Appearance --+    
                      |    
               Material --+
                          |
                         ImageTexture

The material of a textured object.

Instance Methods
 
__init__(...)
__init__( (object)arg1, (ImageTexture)arg2) -> None :
 
__repr__(...)
__repr__( (ImageTexture)arg1) -> str :
 
__str__(...)
__str__( (ImageTexture)arg1) -> str :
 
isMipmapingToDefault(...)
isMipmapingToDefault( (ImageTexture)arg1) -> bool :

Inherited from Material: __getinitargs__, isAmbientToDefault, isDiffuseToDefault, isEmissionToDefault, isShininessToDefault, isSimilar, isSpecularToDefault, isTransparencyToDefault

Inherited from SceneObject: __reduce__, apply, deepcopy, getId, getName, isNamed, isValid, setName

Inherited from unreachable.instance: __new__

Inherited from object: __delattr__, __getattribute__, __hash__, __reduce_ex__, __setattr__

Class Variables

Inherited from Material: __instance_size__, __safe_for_unpickling__

Properties
  DEFAULT_MIPMAPING
  filename
  mipmaping

Inherited from Material: DEFAULT_AMBIENT, DEFAULT_DIFFUSE, DEFAULT_EMISSION, DEFAULT_MATERIAL, DEFAULT_SHININESS, DEFAULT_SPECULAR, DEFAULT_TRANSPARENCY, ambient, diffuse, emission, shininess, specular, transparency

Inherited from SceneObject: name

Inherited from object: __class__

Method Details

__init__(...)
(Constructor)

 

__init__( (object)arg1, (ImageTexture)arg2) -> None :

    C++ signature :
        void __init__(struct _object *,class PGL::ImageTexture)

__init__( (object)arg1, (str)filename [, (bool)mipmaping [, (Color3)ambient [, (float)diffuse [, (Color3)specular [, (Color3)emission [, (float)shininess [, (float)transparency]]]]]]]) -> None :
    ImageTexture(filename [,mipmaping, ambient, diffuse, specular, emission, shininess, transparency])

    C++ signature :
        void __init__(struct _object *,class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > [,bool [,class PGL::Color3 [,double [,class PGL::Color3 [,class PGL::Color3 [,double [,double]]]]]]])

__init__( (object)arg1, (str)name, (str)filename [, (bool)mipmaping [, (Color3)ambient [, (float)diffuse [, (Color3)specular [, (Color3)emission [, (float)shininess [, (float)transparency]]]]]]]) -> None :
    ImageTexture(name, filename [,mipmaping, ambient, diffuse, specular, emission, shininess, transparency])

    C++ signature :
        void __init__(struct _object *,class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> >,class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > [,bool [,class PGL::Color3 [,double [,class PGL::Color3 [,class PGL::Color3 [,double [,double]]]]]]])

Overrides: object.__init__

__repr__(...)
(Representation operator)

 

__repr__( (ImageTexture)arg1) -> str :

    C++ signature :
        class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > __repr__(class PGL::ImageTexture *)

Overrides: object.__repr__

__str__(...)
(Informal representation operator)

 

__str__( (ImageTexture)arg1) -> str :

    C++ signature :
        class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > __str__(class PGL::ImageTexture *)

Overrides: object.__str__

isMipmapingToDefault(...)

 

isMipmapingToDefault( (ImageTexture)arg1) -> bool :

    C++ signature :
        bool isMipmapingToDefault(class PGL::ImageTexture {lvalue})


Property Details

DEFAULT_MIPMAPING

Get Method:
unreachable(...)

filename

Get Method:
unreachable(...)
Set Method:
unreachable(...)

mipmaping

Get Method:
unreachable(...)
Set Method:
unreachable(...)