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object --+ | ??.instance --+ | Color3
A 3 components color expressed in red, green and blue.
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Inherited from Inherited from |
Class Variables | |
__instance_size__ = 12
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__safe_for_unpickling__ = True
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Properties | |
BLACK | |
BLUE | |
CYAN | |
GREEN | |
RED | |
WHITE | |
YELLOW | |
blue | |
green | |
red | |
Inherited from |
Method Details |
__eq__( (Color3)arg1, (Color3)arg2) -> object : C++ signature : struct _object * __eq__(class PGL::Color3 {lvalue},class PGL::Color3) |
__getinitargs__( (Color3)arg1) -> tuple : C++ signature : class boost::python::tuple __getinitargs__(class PGL::Color3) |
__init__( (object)arg1, (Color3)arg2) -> None : C++ signature : void __init__(struct _object *,class PGL::Color3) __init__( (object)arg1, (int)red, (int)green, (int)blue) -> None : Color3(red,green,blue) C++ signature : void __init__(struct _object *,unsigned char,unsigned char,unsigned char) __init__( (object)arg1 [, (int)arg2]) -> None : C++ signature : void __init__(struct _object * [,unsigned char])
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__ne__( (Color3)arg1, (Color3)arg2) -> object : C++ signature : struct _object * __ne__(class PGL::Color3 {lvalue},class PGL::Color3) |
helper for pickle
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__repr__( (Color3)arg1) -> str : C++ signature : class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > __repr__(class PGL::Color3 *)
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__str__( (Color3)arg1) -> str : C++ signature : class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > __str__(class PGL::Color3 *)
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clampedBlue( (Color3)arg1) -> float : C++ signature : double clampedBlue(class PGL::Color3 *) |
clampedGreen( (Color3)arg1) -> float : C++ signature : double clampedGreen(class PGL::Color3 *) |
clampedRed( (Color3)arg1) -> float : C++ signature : double clampedRed(class PGL::Color3 *) |
setClampedBlue( (Color3)arg1, (float)arg2) -> None : C++ signature : void setClampedBlue(class PGL::Color3 *,double) |
setClampedGreen( (Color3)arg1, (float)arg2) -> None : C++ signature : void setClampedGreen(class PGL::Color3 *,double) |
setClampedRed( (Color3)arg1, (float)arg2) -> None : C++ signature : void setClampedRed(class PGL::Color3 *,double) |
Property Details |
BLACK
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BLUE
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CYAN
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GREEN
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RED
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WHITE
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YELLOW
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blue
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green
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red
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