Table of contents
Classes
- BoxCollision a class that is used to detect collision between a box and an
geometrical object described by an OpenGL display List
- Camera3D Generic camera object for 3D Objects
- CameraOGL OpenGL specific properties for a camera
- ClippingPlane an OpenGL clipping plane
- Color Class for Managing color strings and names
- Data3D Data available in a 3D scene
- DeformableModel3D 3D deformable model that exists in a Scene3D
- Distance distance between several geometric primitives
- LaparoscopicInterface3D 3D laparoscopic Interface that correspond to a specific user interface
- Light OpenGL light
- LightFantom spot light graphics representation
- Material OpenGL Material
- MaterialSphere Sphere surface
- PhantomInterface3D 3D PHANToM Interface *
- PickingObject class that implements a basic routine for picking one item from
a given OpenGL display list
- Plane a geometric plane
- RangeData3D 3D range data that exists in a Scene2D
- Rectangle3D class of a 3D rectangle that can be displayed with different rendering
methods
- Scene3D a 3D scene including Graphics, Deformable and RangeData Objects
- Sphere a geometric sphere
- Surface any surface object
- TclCamera3D 2D Camera interface using a TCL canvas widget
- TclClippingPlane TCL interface for a clipping plane
- TclGraphics3DInit dummy class whose constructor updates the initMap hash table by inserting
tclCamera2D with the tclCamera2D keyword
- TclLight TCL interface for a light
- TclLightFantom light fantom interface
- TclMaterialSphere TCL implementation for a spherical surface
- TclScene3D a Tcl object representing a 3D scene
- TclScene3DObject TCL Object offering a TCL interface to a client
- TclTexture1D a Tcl interface of a 2D texture based on Opengl standard
- TclTexture2D a Tcl interface of a 2D texture based on Opengl standard
- Texture1D a class defining a 2D texture according to OpenGL
- Texture2D a class defining a 2D texture according to OpenGL
- Togl a TCL OpenGL camera object
- UserInterface3D 3D user Interface that exists in a Scene3D
- VectorialBase 3D orthogonal vectorial base
Functions, Macros
Variables
Macros
hierarchy of classes
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