class Scene3D : ifdef GRAPHICS public GraphicsScenea 3D scene including Graphics, Deformable and RangeData Objects
| | read (const TclString &filename) read a file into a scene |
| | getRef (void) const returns the index of the scene in the list of scenes |
| | addCamera (Camera3D *cam) add a new camera to visualize this scene |
| | redrawAllScenes (void) redraws all 3D scenes |
| | activateAllScenes (void) activates all 3D scenes |
| | getInterface (void) const returns this scene interface |
| | constructor
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| | destructor
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a 3D scene including Graphics, Deformable and RangeData Objects
virtual unsigned int getRef(void) const
virtual void addCamera(Camera3D *cam)
static void redrawAllScenes(void)
static void activateAllScenes(void)
TclScene3D* getInterface(void) const
alphabetic index hierarchy of classes
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