class that implements a basic routine for picking one item from a given OpenGL display list
![]() | constructors
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![]() | destructor
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![]() | pickingBuffer [_pickingBufferSize] the selection buffer used to pick items |
![]() | doPicking (GLuint displayList, const Vec2 returns the reference of a selected item after OpenGL picking |
class that implements a basic routine for picking one item from a given OpenGL display list
int doPicking(GLuint displayList, const Vec2
pixel - the position in screen coordinate where the mouse button was pressed
cam - the camera where the selection is performed
areaSize - the half size in pixels of the area around the pixel where any item is searched
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