an edge of a 3D contour
![]() | getFirstVertex () const Returns a pointer to the first vertex of an edge |
![]() | getSecondVertex () const Returns a pointer to the second vertex of an edge |
![]() | getDirection () const Return edge's direction |
![]() | Constructors
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![]() | Destructors
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![]() | length length used to control the contour resolution |
![]() | direction A unit length vector corresponding to the direction of the edge |
![]() | createVertex () const create a new vertex : use a virtual function in order to create inherited vertices |
an edge of a 3D contour
Vec3
Constructors
Destructors
VertexContour3D* getFirstVertex() const
VertexContour3D* getSecondVertex() const
Vec3
virtual VertexContour* createVertex() const
alphabetic index hierarchy of classes
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