Interactive Rendering using the Render Cache
Rendering Techniques (Proceedings of the Eurographics Workshop on Rendering), Volume 10, page 235--246 - Jun 1999
Interactive rendering requires rapid visual feedback.
The render cache is
a new method for achieving this when using
high-quality pixel-oriented renderers such as ray tracing that are usually
considered too slow for interactive use.
The render cache provides visual feedback at a rate
faster than the renderer can generate complete frames, at the cost
of producing approximate images during camera and object motion.
The method works both by caching previous results and reprojecting
them to estimate the current image and by directing the renderer's
sampling to more rapidly improve subsequent images.
Our implementation demonstrates
an interactive application working
with both ray tracing and path tracing
renderers in situations where they would
normally be considered too expensive.
Moreover we accomplish
this using a software only implementation without the use of 3D
graphics hardware.
Images and movies
BibTex references
@InProceedings{WDP99, author = "Walter, Bruce and Drettakis, George and Parker, Steven", title = "Interactive Rendering using the Render Cache", booktitle = "Rendering Techniques (Proceedings of the Eurographics Workshop on Rendering)", volume = "10", pages = "235--246", month = "Jun", year = "1999", editor = "D. Lischinski and G.W. Larson", publisher = "Springer-Verlag/Wien", address = "New York, NY", url = "http://www-sop.inria.fr/reves/Basilic/1999/WDP99" }