I currently teach 64h TD equivalent of courses in Université Côte d'Azur.

Current courses

Multimodal interaction techniques (Unity), Creating virtual worlds (Blender and Unity), Introduction to scientific research, Academic reading and writing


Previous courses

Object-oriented programming (Java), Android programming (Java), imperative programming (Java), computer animations (Blender), functional programming and algorithms (Racket), bureautic, information technology and literacy


Masters project supervision

Open / Ongoing

  • Creating semantic representations of the real world in augmented reality (2022-23, M2 Polytech)
  • Exploring automatic video editing approaches for the BBC Old School dataset (2022-23, M2 Polytech)

Past projects

  • Designing a tool to visualise and annotate multimodal film datasets (2021, M2 Polytech)
  • Creating semantic representations of the real world in augmented reality (2021, M2 Polytech)
  • Procedural generation of traffic intersection scenes in 3D environments for Virtual Reality (2021, M1 DS4H)
  • Designing a tool to visualise and annotate multimodal film datasets (2021, M1 DS4H)
  • A domain-specific language for interactive 3D environments (2020, M2 Polytech IHM)
  • Building emotional maps of the user's experience in VR (2020, M2 Polytech IHM)
  • Classification of visual styles in films (2020, M2 Polytech SD)
  • Deep learning for partial and lower body detection in videos (2020, M2 Polytech SD)
  • Animations 3D en VR: Interactions entre regard et déplacement (2020, M1 DS4H)
  • Animations 3D en VR : interactions du regard pour augmenter l’impression de présence (2020, M1 DS4H)