a point lying on a triangulation
![]() | getCoordinates () const returns the 3 barycentric coordinates of the point in a triangle |
![]() | getTriangle () const returns the triangle |
![]() | setPosition (const double c[3], TriangulationTriangle3D *t) change the position of the point |
![]() | constructors
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![]() | destructor
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![]() | coordinates [3] the three barycentric coordinates of the point in a triangle |
![]() | triangle the triangle where the point is defined |
a point lying on a triangulation
TriangulationTriangle3D* triangle
const double* getCoordinates() const
TriangulationTriangle3D* getTriangle() const
void setPosition(const double c[3], TriangulationTriangle3D *t)
alphabetic index hierarchy of classes
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