class allowing to create region of interest and to display surfaces in slice cameras
![]() | intersectWithPlane (const Vec3 compute surface intersection with a plane |
![]() | getSurfaceSliceableName () const returns the string identifying the Tcl name of the object |
![]() | grab2D (const Vec3 returns the vertex position pointer that is closest from a point |
![]() | updateSliceDisplay () modifies the display of all sliceables (usually SurfaceView) that owns this surface sliceable object |
![]() | constructor
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![]() | destructor
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class allowing to create region of interest and to display surfaces in slice cameras
virtual TclString getSurfaceSliceableName() const
virtual Vec3
pos - the point in the slice plane that has been selected virtual void updateSliceDisplay()
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