any 2D element to put in one slice of a 3D image
![]() | CamInfo cameras related information
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![]() | recompute (SliceCamera *cam) slice changed callback |
![]() | dying (SliceCamera *cam) callback function for dying slice camera |
![]() | createdCamera (SliceCamera& cam) new camera callback |
![]() | destroyedCamera (SliceCamera& cam) deleted camera callback |
![]() | buttonPressedCallback (SliceCamera *slicecam, int mx, int my) callback called when a button is pressed in the slicecamera |
![]() | buttonMotionCallback (SliceCamera *slicecam, int mx, int my) callback called when a button is moved in the slicecamera |
![]() | buttonReleasedCallback (SliceCamera *slicecam, int mx, int my) callback called when a button is released in the slicecamera |
![]() | constructor
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![]() | destructor
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![]() | cameras pairs of cameras and need recompute flag |
![]() | init (void) object creation method |
![]() | deletedCamera (SliceCamera& cam) deleted camera callback |
Constructor
Destructor
protected constructor
any 2D element to put in one slice of a 3D image
void init(void)
virtual void deletedCamera(SliceCamera& cam)
constructor
destructor
virtual void recompute(SliceCamera *cam)
virtual void dying(SliceCamera *cam)
virtual void createdCamera(SliceCamera& cam)
virtual void destroyedCamera(SliceCamera& cam)
virtual void buttonPressedCallback(SliceCamera *slicecam, int mx, int my)
mx - first coordinate of the pixel clicked
my - second coordinate of the pixel clicked virtual void buttonMotionCallback(SliceCamera *slicecam, int mx, int my)
mx - first coordinate of the mouse position
my - second coordinate of the mouse position virtual void buttonReleasedCallback(SliceCamera *slicecam, int mx, int my)
mx - first coordinate of the mouse position
my - second coordinate of the mouse position
alphabetic index hierarchy of classes
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