#include "tvu_typesdef.h"
#include "tvu_maths.h"
#include "tvu_visu3d.application.h"
Go to the source code of this file.
Data Structures | |
class | CTParallelepiped |
A parallelepiped. More... | |
class | CTPrimitiveObject |
General definition of a primitive object. Primitive object is used to construct the objects of the world. More... | |
class | CTSphere |
A sphere. More... | |
class | CTTruncateCone |
A truncate cone. More... | |
struct | CTPrimitiveObject::tagFACE |
Private data struct Face = Number of points + list of index of points. More... | |
struct | CTPrimitiveObject::tagPRIVATEDATA |
Defines | |
#define | CLASSNAME_PRIM_OBJECT "PrimitiveObject" |
Name of primitive objects. More... | |
#define | CLASSNAME_PRIM_OBJECT_ID 10700 |
#define | CLASSNAME_PRIM_SPHERE "Sphere" |
#define | CLASSNAME_PRIM_SPHERE_ID 10701 |
#define | CLASSNAME_PRIM_TRUNCATECONE "TruncateCone" |
#define | CLASSNAME_PRIM_TRUNCATECONE_ID 10702 |
#define | CLASSNAME_PRIM_PARALLELEPIPED "Parallelepiped" |
#define | CLASSNAME_PRIM_PARALLELEPIPED_ID 10703 |
#define | ENAME_PRIM_RGB "color" |
Name of element. More... | |
#define | ENAME_PRIM_POSITION "position" |
#define | ENAME_PRIM_ANGLES "angles" |
#define | ENAME_PRIM_SIZE "size" |
#define | ENAME_PRIM_CONE_SIZETAIL "sizetail" |
Typedefs | |
typedef CTPrimitiveObject* | LPCTPrimitiveObject |
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Name of primitive objects.
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Name of element.
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