#include "tvu_3dobject.h"
Go to the source code of this file.
Data Structures | |
class | CTBodyPart |
General definition of a part of a human body. Parts are used to construct a human body. More... | |
class | CTHumanBody |
Representation of the human body. More... | |
Defines | |
#define | CLASSNAME_HUMAN_BODYPART "BodyPart" |
Class name. More... | |
#define | CLASSNAME_HUMAN_BODYPART_ID 10400 |
#define | CLASSNAME_HUMAN_BODY "HumanBody" |
#define | CLASSNAME_HUMAN_BODY_ID 10401 |
#define | ENAME_HUMAN_PART "human_part" |
Name of parts of human body. More... | |
#define | ENAME_HUMAN_PERSON "human_person" |
#define | ENAME_HUMAN_ARTICULATION "human_articulation" |
#define | ENAME_HUMAN_HEAD "human_head" |
#define | ENAME_HUMAN_NECK "human_neck" |
#define | ENAME_HUMAN_BODY "human_body" |
#define | ENAME_HUMAN_SHOULDER "human_shoulder" |
#define | ENAME_HUMAN_ARM "human_arm" |
#define | ENAME_HUMAN_ARM1 "human_arm1" |
#define | ENAME_HUMAN_ARM2 "human_arm2" |
#define | ENAME_HUMAN_HAND "human_hand" |
#define | ENAME_HUMAN_LEFTARM "human_leftarm" |
#define | ENAME_HUMAN_RIGHTARM "human_rightarm" |
#define | ENAME_HUMAN_LEG "human_leg" |
#define | ENAME_HUMAN_THIGH "human_thigh" |
#define | ENAME_HUMAN_LEG2 "human_leg2" |
#define | ENAME_HUMAN_FOOT "human_foot" |
#define | ENAME_HUMAN_LEFTLEG "human_leftleg" |
#define | ENAME_HUMAN_RIGHTLEG "human_rightleg" |
#define | ENAME_HUMAN_PART_STATICPRIMITIVE "static_primitive" |
Name of elements. More... | |
#define | ENAME_HUMAN_PART_STATICPOINT "static_point" |
Typedefs | |
typedef CTBodyPart* | LPCTBodyPart |
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Class name.
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Name of parts of human body.
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Name of elements.
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