#include <tvu_humanbody.h>
Inheritance diagram for CTBodyPart::
Public Methods | |
CTBodyPart () | |
Contructors/Destructors. More... | |
virtual | ~CTBodyPart () |
DEFINE_ID_FUNCTIONS (CTBodyPart, CT3DObject, CLASSNAME_HUMAN_BODYPART_ID, CLASSNAME_HUMAN_BODYPART) public | |
virtual TBOOL | OnPostLoad (LPTBYTE *lpBuffers) |
OnPostLoad. More... | |
virtual CTList | GetSaveLoadObjects (TBOOL bOnLoad=TTRUE) |
The children to save/load. More... | |
virtual TBOOL | ReferTo (CTReferableObject *lpObject) |
Reference object. More... | |
virtual TBOOL | SetAction (CTHumanAction *pAction) |
For the actions of the part. More... | |
virtual TBOOL | Action (CTHumanAction *pAction, TINT tTime) |
For doing an action. More... | |
virtual TBOOL | Actions (TINT tTime) |
For doing the actions of the part. More... | |
virtual TBOOL | Init () |
Init. More... | |
virtual void | Delete () |
For deleting the object. More... | |
virtual CTBodyPart& | operator= (CTBodyPart &APart) |
Operations. More... | |
CTString& | GetStaticPrimitive () |
For private data The point will be static when the person move. More... | |
CTInt& | GetStaticPointIndex () |
TBOOL | GetStaticPoint (LPTPOINT3D lpPoint) |
CTBodyPart* | GetStaticPoint (LPTPOINT3D lpPoint, TINT tTime) |
Protected Attributes | |
CTString | m_StaticPrimitive |
Data The point will be static when the person move. More... | |
CTInt | m_StaticPointIndex |
CTList | m_Actions |
For the actions. More... | |
TINT | m_OldTime |
CTAngles m_AnglesInc;. More... |
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Contructors/Destructors.
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For doing an action.
Reimplemented in CTHumanBody. |
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For doing the actions of the part.
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For deleting the object.
Reimplemented from CT3DObject. Reimplemented in CTHumanBody. |
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The children to save/load.
Reimplemented from CT3DObject. Reimplemented in CTHumanBody. |
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For private data The point will be static when the person move.
00093 { return m_StaticPrimitive; }; |
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Init.
Reimplemented in CTHumanBody. |
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OnPostLoad.
Reimplemented from CT3DObject. |
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Reference object.
Reimplemented from CT3DObject. |
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For the actions of the part.
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Operations.
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For the actions.
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CTAngles m_AnglesInc;.
Reimplemented in CTHumanBody. |
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Data The point will be static when the person move.
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