#include <tvu_humanbody.h>
Inheritance diagram for CTBodyPart::

Public Methods | |
| CTBodyPart () | |
| Contructors/Destructors. More... | |
| virtual | ~CTBodyPart () |
| DEFINE_ID_FUNCTIONS (CTBodyPart, CT3DObject, CLASSNAME_HUMAN_BODYPART_ID, CLASSNAME_HUMAN_BODYPART) public | |
| virtual TBOOL | OnPostLoad (LPTBYTE *lpBuffers) |
| OnPostLoad. More... | |
| virtual CTList | GetSaveLoadObjects (TBOOL bOnLoad=TTRUE) |
| The children to save/load. More... | |
| virtual TBOOL | ReferTo (CTReferableObject *lpObject) |
| Reference object. More... | |
| virtual TBOOL | SetAction (CTHumanAction *pAction) |
| For the actions of the part. More... | |
| virtual TBOOL | Action (CTHumanAction *pAction, TINT tTime) |
| For doing an action. More... | |
| virtual TBOOL | Actions (TINT tTime) |
| For doing the actions of the part. More... | |
| virtual TBOOL | Init () |
| Init. More... | |
| virtual void | Delete () |
| For deleting the object. More... | |
| virtual CTBodyPart& | operator= (CTBodyPart &APart) |
| Operations. More... | |
| CTString& | GetStaticPrimitive () |
| For private data The point will be static when the person move. More... | |
| CTInt& | GetStaticPointIndex () |
| TBOOL | GetStaticPoint (LPTPOINT3D lpPoint) |
| CTBodyPart* | GetStaticPoint (LPTPOINT3D lpPoint, TINT tTime) |
Protected Attributes | |
| CTString | m_StaticPrimitive |
| Data The point will be static when the person move. More... | |
| CTInt | m_StaticPointIndex |
| CTList | m_Actions |
| For the actions. More... | |
| TINT | m_OldTime |
| CTAngles m_AnglesInc;. More... | |
|
|
Contructors/Destructors.
|
|
|
For doing an action.
Reimplemented in CTHumanBody. |
|
|
For doing the actions of the part.
|
|
|
For deleting the object.
Reimplemented from CT3DObject. Reimplemented in CTHumanBody. |
|
|
The children to save/load.
Reimplemented from CT3DObject. Reimplemented in CTHumanBody. |
|
|
For private data The point will be static when the person move.
00093 { return m_StaticPrimitive; };
|
|
|
Init.
Reimplemented in CTHumanBody. |
|
|
OnPostLoad.
Reimplemented from CT3DObject. |
|
|
Reference object.
Reimplemented from CT3DObject. |
|
|
For the actions of the part.
|
|
|
Operations.
|
|
|
For the actions.
|
|
|
CTAngles m_AnglesInc;.
Reimplemented in CTHumanBody. |
|
|
Data The point will be static when the person move.
|
1.2.8.1 written by Dimitri van Heesch,
© 1997-2001