#include <tvu_humanaction.h>
Inheritance diagram for CTHumanAction::

Public Methods | |
| CTHumanAction () | |
| Contructors/Destructors. More... | |
| virtual | ~CTHumanAction () |
| DEFINE_ID_FUNCTIONS (CTHumanAction, CTReferableObject, CLASSNAME_HUMAN_ACTION_ID, CLASSNAME_HUMAN_ACTION) public | |
| CTString& | GetPartName () |
| List of sub actions. More... | |
| CTString& | GetStaticPartName () |
| This action is an action of the part. More... | |
| CTInt& | GetStartTime () |
| This action is an action of the part. More... | |
| CTInt& | GetStopTime () |
| The moment to start the action. More... | |
| CTAngles& | GetAngles () |
| The moment to stop the action. More... | |
| CTInt& | GetDuration () |
| Angles to rotate. More... | |
| CTInt& | GetLoop () |
| Original duration. More... | |
| CTLocation& | GetLocationFrom () |
| CTLocation& | GetLocationTo () |
| From the location. More... | |
| CTScenario* | SetScenario (CTScenario *pScenario) |
| To the location. More... | |
| CTScenario* | GetScenario () |
| CTBodyPart** | GetPart () |
| CTAngles& | GetAnglesInc () |
Protected Attributes | |
| CTString | m_PartName |
| Data. More... | |
| CTString | m_StaticPartName |
| This action is an action of the part. More... | |
| CTInt | m_StartTime |
| CTInt | m_StopTime |
| The moment to start the action. More... | |
| CTAngles | m_Angles |
| The moment to stop the action. More... | |
| CTInt | m_Duration |
| Angles to rotate. More... | |
| CTInt | m_OriginalDuration |
| CTInt | m_Loop |
| Original duration. More... | |
| CTLocation | m_From |
| CTLocation | m_To |
| From the location. More... | |
| CTScenario* | m_pScenario |
| To the location. More... | |
| CTBodyPart* | m_pPart |
| CTList | m_Children |
| How can I be constructed? And list of sub actions. More... | |
| CTAngles | m_AnglesInc |
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Contructors/Destructors.
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The moment to stop the action.
00087 { return m_Angles; };
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Angles to rotate.
00088 { return m_Duration; }
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From the location.
00091 { return m_To; };
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Original duration.
00089 { return m_Loop; };
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List of sub actions.
00083 { return m_PartName; };
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This action is an action of the part.
00085 { return m_StartTime; };
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This action is an action of the part.
00084 { return m_StaticPartName; };
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The moment to start the action.
00086 { return m_StopTime; };
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To the location.
00092 { return m_pScenario = pScenario; };
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The moment to stop the action.
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How can I be constructed? And list of sub actions.
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Angles to rotate.
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Original duration.
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Data.
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This action is an action of the part.
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The moment to start the action.
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From the location.
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To the location.
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1.2.8.1 written by Dimitri van Heesch,
© 1997-2001