Each node (instruction) in a DDG has bsically two attributes :
In order to avoid possible bugs, the user should not try to set the internal integer node identifier. Such unique identifier is automatically created internally by the DDG library when creating a node.
Definition at line 83 of file info_node.h.
Public Member Functions | |
Creation | |
INFO_NODE () | |
Default constructor. It constructs a node attribute with an instruction type "add_op" and and integer identifier equal to 0. | |
INFO_NODE (int id, INSTRUCTIONS_TYPES opt) | |
INFO_NODE (const INFO_NODE &in) | |
INFO_NODE (int id, INSTRUCTIONS_TYPES opt, std::string inst_text) | |
Access Operations | |
bool | check () |
Returns OK if the object seems ok. | |
const int | id () const |
Returns the integer identifier of the node attribute. | |
const INSTRUCTIONS_TYPES | instruction_type () const |
Returns the instruction type of the node attribute. | |
std::string | get_string_attribute () const |
Returns the textual attribute of the node. | |
int | instruction_type_id () const |
Returns the id of tge instruction type of the node. | |
NodeFlag | get_node_flag () const |
Returns the flag of the node. | |
Update Operations | |
void | set_instruction_type (INSTRUCTIONS_TYPES opt) |
Sets an INSTRUCTIONS_TYPES object in the node attribute. | |
void | set_string_attribute (std::string inst_text) |
Sets a textual attribue to the node. For instance, this textual attribute can be used to associate the textual code of the instruction. | |
void | set_node_flag (const NodeFlag theValue) |
Set the flag of the node. | |
Friends | |
Input/Output stream operations | |
ostream & | operator<< (ostream &os, INFO_NODE x) |
Output stream of the node attributes in the form : node_id INSTRUCTIONS_TYPES_attributes. | |
istream & | operator>> (istream &is, INFO_NODE &x) |
Input stream of the node attribute. Reads the node id and its INSTRUCTIONS_TYPES attribute. |
INFO_NODE | ( | int | id, | |
INSTRUCTIONS_TYPES | opt | |||
) |
Constructor with two arguments
[in] | id | An integer identifier. |
[in] | opt | The INSTRUCTIONS_TYPES object describing the generic instruction of the node. |
INFO_NODE | ( | int | id, | |
INSTRUCTIONS_TYPES | opt, | |||
std::string | inst_text | |||
) |
Constructor with three arguments
[in] | id | An integer identifier. |
[in] | opt | The INSTRUCTIONS_TYPES object describing the generic instruction of the node. |
[in] | inst_text | The textual representation of the instruction |
void set_string_attribute | ( | std::string | inst_text | ) | [inline] |
Sets a textual attribue to the node. For instance, this textual attribute can be used to associate the textual code of the instruction.
Definition at line 162 of file info_node.h.