| CGAL 4.4 - 2D and 3D Linear Geometry Kernel | 
AdaptableFunctor (with two arguments) CGAL::Ray_3<Kernel> | Operations | |
| Kernel::Ray_3 | operator() (const Kernel::Point_3 &p, const Kernel::Point_3 &q) | 
| introduces a ray with source pand passing through pointq.  More... | |
| Kernel::Ray_3 | operator() (const Kernel::Point_3 &p, const Kernel::Vector_3 &v) | 
| introduces a ray with source pand with the direction given byv.  More... | |
| Kernel::Ray_3 | operator() (const Kernel::Point_3 &p, const Kernel::Direction_3 &d) | 
| introduces a ray with source pand with directiond.  More... | |
| Kernel::Ray_3 | operator() (const Kernel::Point_3 &p, const Kernel::Line_3 &l) | 
| introduces a ray with source pand with the same direction asl.  More... | |
| Kernel::Ray_3 Kernel::ConstructRay_3::operator() | ( | const Kernel::Point_3 & | p, | 
| const Kernel::Point_3 & | q | ||
| ) | 
introduces a ray with source p and passing through point q. 
| Kernel::Ray_3 Kernel::ConstructRay_3::operator() | ( | const Kernel::Point_3 & | p, | 
| const Kernel::Vector_3 & | v | ||
| ) | 
introduces a ray with source p and with the direction given by v. 
| Kernel::Ray_3 Kernel::ConstructRay_3::operator() | ( | const Kernel::Point_3 & | p, | 
| const Kernel::Direction_3 & | d | ||
| ) | 
introduces a ray with source p and with direction d. 
| Kernel::Ray_3 Kernel::ConstructRay_3::operator() | ( | const Kernel::Point_3 & | p, | 
| const Kernel::Line_3 & | l | ||
| ) | 
introduces a ray with source p and with the same direction as l.