Prototype for an activable object
![]() | Constructor
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![]() | Destructor
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![]() | activation (void) activation callback method |
![]() | activatedObjects total number of activated objects |
![]() | activated activation flag |
Prototype for an activable object. An activable object can be activated in the TK events loop.
bool activated
virtual void activation(void)
Constructor
Destructor
virtual void on(void)
virtual void off(void)
bool active(void)
static unsigned int getActivatedObjectsCount(void)
static void activate(void)
alphabetic index hierarchy of classes
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