 class  BalloonContour2DConstraint : public Constraint
  class  BalloonContour2DConstraint : public Constraint a class corresponding to a force constraint where a spring force is added on a vertex attached to a fixed point
|  static  const  double | defaultForceRatio the default ratio used to define the balloon force | 
|  double | getForceRatio () const returns the force ratio | 
|  void | setForceRatio (const double _forceRatio) sets the force ratio of the ballon force | 
|  virtual  void | apply () fonction apply called at every iteration | 
|   | constructor 
 | ||
|   | destructor 
 | 
|  double | forceRatio the extent of the balloon force expressed as a percentage of the overall radius of the line | 
|  ActiveContour2D* | contour the contour on which is applied the constraint | 
a class corresponding to a force constraint where a spring force is added on a vertex attached to a fixed point
 class  MissingContour: public Exception
  class  MissingContour: public Exception
 constructor
  constructor 
 MissingContour(const std::string& from)
  MissingContour(const std::string& from)
 static  const  double  defaultForceRatio
 static  const  double  defaultForceRatio
 
 
 
 
 double  forceRatio
 double  forceRatio
 ActiveContour2D*  contour
 ActiveContour2D*  contour
 constructor
  constructor 
 BalloonContour2DConstraint(ActiveContour2D *c, double _forceRatio=defaultForceRatio) throw(MissingContour)
  BalloonContour2DConstraint(ActiveContour2D *c, double _forceRatio=defaultForceRatio) throw(MissingContour)
_forceRatio -  the distance along the normal direction used to compute the external force 
 destructor
  destructor 
 double  getForceRatio() const
 double  getForceRatio() const 
 void  setForceRatio(const double _forceRatio)
 void  setForceRatio(const double _forceRatio)
 virtual  void  apply()
 virtual  void  apply()
alphabetic index hierarchy of classes
 
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