#include "tvu_typesdef.h"
#include "tvu_visu3d.application.h"
Go to the source code of this file.
Data Structures | |
| class | CTSMActor |
| class | CTSMPath |
| class | CTSMScenario |
| Scenario for simulation. More... | |
| class | CTSMScenarioHolder |
Defines | |
| #define | CLASSNAME_SMSCENARIO_ID 10900 |
| Name of classes. More... | |
| #define | CLASSNAME_SMSCENARIO "SMScenario" |
| #define | CLASSNAME_SMACTOR_ID 10901 |
| #define | CLASSNAME_SMACTOR "SMActor" |
| #define | CLASSNAME_SMPATH_ID 10902 |
| #define | CLASSNAME_SMPATH "SMPath" |
| #define | CLASSNAME_SMSCENARIOHOLDER_ID 10903 |
| #define | CLASSNAME_SMSCENARIOHOLDER "SMScenarioHolder" |
| #define | ENAME_SM_SCENARIO_EXECUTE "Execute" |
| Scenario to be executed. More... | |
| #define | ENAME_SM_SCENARIO_ACTORS "SActors" |
| #define | ENAME_SM_SCENARIO_SUBSCENARIOS "SSubScenarios" |
| #define | ENAME_SM_SCENARIO_TIMEPOINTS "STimePoints" |
| #define | ENAME_SM_SCENARIO_POSITIONS "SPositions" |
| #define | ENAME_SM_SCENARIOHOLDER_START "SStart" |
| #define | ENAME_SM_SCENARIOHOLDER_LOOPS "SLoops" |
| #define | ENAME_SM_SCENARIOHOLDER_ACTORS "SActorNames" |
| #define | ENAME_SM_ACTOR_PATHS "APaths" |
| #define | ENAME_SM_ACTOR_AUTONAME "Auto" |
| #define | SM_REGISTER_ATTRIBUTE_CONSTRUCTOR(NameItem, class) |
Typedefs | |
| typedef CTSMScenario* | LPCTSMScenario |
| typedef CTSMScenarioHolder* | LPCTSMScenarioHolder |
| typedef CTSMActor* | LPCTSMActor |
| typedef CTSMPath* | LPCTSMPath |
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Name of classes.
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Scenario to be executed.
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Value: REGISTER_ATTRIBUTE_CONSTRUCTOR(CTSMScenario::m_ItemConstructors, NameItem, class) |
1.2.8.1 written by Dimitri van Heesch,
© 1997-2001