#include "tvu_typesdef.h"
#include "tvu_visu3d.application.h"
Go to the source code of this file.
Data Structures | |
class | CTSMActor |
class | CTSMPath |
class | CTSMScenario |
Scenario for simulation. More... | |
class | CTSMScenarioHolder |
Defines | |
#define | CLASSNAME_SMSCENARIO_ID 10900 |
Name of classes. More... | |
#define | CLASSNAME_SMSCENARIO "SMScenario" |
#define | CLASSNAME_SMACTOR_ID 10901 |
#define | CLASSNAME_SMACTOR "SMActor" |
#define | CLASSNAME_SMPATH_ID 10902 |
#define | CLASSNAME_SMPATH "SMPath" |
#define | CLASSNAME_SMSCENARIOHOLDER_ID 10903 |
#define | CLASSNAME_SMSCENARIOHOLDER "SMScenarioHolder" |
#define | ENAME_SM_SCENARIO_EXECUTE "Execute" |
Scenario to be executed. More... | |
#define | ENAME_SM_SCENARIO_ACTORS "SActors" |
#define | ENAME_SM_SCENARIO_SUBSCENARIOS "SSubScenarios" |
#define | ENAME_SM_SCENARIO_TIMEPOINTS "STimePoints" |
#define | ENAME_SM_SCENARIO_POSITIONS "SPositions" |
#define | ENAME_SM_SCENARIOHOLDER_START "SStart" |
#define | ENAME_SM_SCENARIOHOLDER_LOOPS "SLoops" |
#define | ENAME_SM_SCENARIOHOLDER_ACTORS "SActorNames" |
#define | ENAME_SM_ACTOR_PATHS "APaths" |
#define | ENAME_SM_ACTOR_AUTONAME "Auto" |
#define | SM_REGISTER_ATTRIBUTE_CONSTRUCTOR(NameItem, class) |
Typedefs | |
typedef CTSMScenario* | LPCTSMScenario |
typedef CTSMScenarioHolder* | LPCTSMScenarioHolder |
typedef CTSMActor* | LPCTSMActor |
typedef CTSMPath* | LPCTSMPath |
|
Name of classes.
|
|
Scenario to be executed.
|
|
Value: REGISTER_ATTRIBUTE_CONSTRUCTOR(CTSMScenario::m_ItemConstructors, NameItem, class) |