Research

My research mainly focuses on algorithms in geometry and sometimes also graphs. I try to cover a large range from purely theoretical algorithms (like an O(n107)O(n^{107}) algorithm for partitioning a polygon with nn vertices into the minimum number of star-shaped pieces) to algorithms that could maybe actually conceivably be useful in practice at some point (like clustering trajectories using the Fréchet distance and Continuous Dynamic Time Warping).

I will probably write more about it here at some point.

CC BY-SA 4.0 André Nusser. Last modified: December 28, 2023. Inspired by the homepage of Aurora Rossi.