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Introduction


Detecting buildings from aerial images and automatic reconstruction of urban scenes have become of deep interest in many applications : cartography, flight simulations, etc...
However, high density of urban areas and complexity of human made objects make it difficult to achieve, and automatic 3D urban area cartography is still an open problem (see [3,13] for general overviews and  [4,5,9,21] for some specific works.).

This work focus on Digital Elevation Models. A DEM is a raster-data. Value at each location (pixel) represents a height. A DEM is thus a description of the altimetry of an area. While Surface Models describe natural topologies like mountains or valleys, Elevation models are focused on areas consisting of man-made objects. In this work, we deal with dense urban areas.

Our goal is thus to refine and to built a vector representation of an original raster Digital Elevation Model. Some works have been done with DEM (see  [25] for instance, or [11]).





Our work uses point processes to model urban areas. We thus model urban areas by interacting particles, each particle standing for an object of the urban scene. In [6], Garcin et al. already use a point process approach to construct an object representation of an urban area but apply it to aerial images.

This kind of framework has been used in image processing by Van Lieshout and Baddeley in [1] to detect an unknown number of objects. Rue and Hurn, in [16] have also used this approach with more complex objects.

This probabilistic model allows us :

  • to model the knowlege we have on the mean behavior of buildings in dense urban areas by interactions between particles,
  • to sample and to optimize a density of configurations of particles with a Markov Chain Monte Carlo Sampler and a simulated annealing.
Part of raster DEM, given by French Mapping Institute (IGN).


Obtained refinement.





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