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Papers at SIGGRAPH, SIGGRAPH Asia and TOG papers presented at SIGGRAPH


[1]        Andréas Meuleman, Ishaan Shah, Alexandre Lanvin, Bernhard Kerbl, George Drettakis, On-the-fly Reconstruction for Large-Scale Novel View Synthesis from Unposed Images, ACM Transactions on Graphics (SIGGRAPH Conference Proceedings), Volume 44, Number 4, 2025
[2]        Antoine Guédon, Diego Gomez, Nissim Maruani, Bingchen Gong, George Drettakis, Maks Ovsjanikov, MILo: Mesh-In-the-Loop Gaussian Splatting for Detailed and Efficient Surface Reconstruction, ACM Transactions on Graphics (SIGGRAPH Asia Conference Proceedings), Volume 44, Number 4, December 2025
[3]        Nicolás Violante, Andréas Meuleman, Alban Gauthier, Frédo Durand, Thibault Groueix, George Drettakis, Splat and Replace: 3D Reconstruction with Repetitive Elements, Proceedings of ACM SIGGRAPH (Conference Track), 2025
[4]        Bernhard Kerbl, Andréas Meuleman, Georgios Kopanas, Michael Wimmer, Alexandre Lanvin, George Drettakis, A Hierarchical 3D Gaussian Representation for Real-Time Rendering of Very Large Datasets, ACM Transactions on Graphics (SIGGRAPH Conference Proceedings), Volume 43, Number 4, July 2024
[5]        Krzysztof Wolski, Adarsh Djeacoumar, Alireza Javanmardi, Hans-Peter Seidel, Christian Theobalt, Guillaume Cordonnier, Karol Myszkowski, George Drettakis, Xingang Pan, Thomas Leimkühler, Learning Images Across Scales Using Adversarial Training, ACM Transactions on Graphics (SIGGRAPH Conference Proceedings), Volume 43, Number 4, pages 131, jul 2024
[6]        Bernhard Kerbl, Georgios Kopanas, Thomas Leimkühler, George Drettakis, 3D Gaussian Splatting for Real-Time Radiance Field Rendering, ACM Transactions on Graphics (SIGGRAPH Conference Proceedings), Volume 42, Number 4, July 2023
[7]        Stavros Diolatzis, Julien Philip, George Drettakis, Active Exploration for Neural Global Illumination of Variable Scenes, ACM Transactions on Graphics, 2022
[8]        Georgios Kopanas, Thomas Leimkühler, Gilles Rainer, Clément Jambon, George Drettakis, Neural Point Catacaustics for Novel-View Synthesis of Reflections, ACM Transactions on Graphics (SIGGRAPH Asia Conference Proceedings), Volume 41, Number 6, pages 201, 2022
[9]        Julien Philip, Sébastien Morgenthaler, Michaël Gharbi, George Drettakis, Free-viewpoint Indoor Neural Relighting from Multi-view Stereo, ACM Transactions on Graphics, 2021
[10]       Thomas Leimkühler, George Drettakis, FreeStyleGAN: Free-view Editable Portrait Rendering with the Camera Manifold, ACM Transactions on Graphics (SIGGRAPH Asia Conference Proceedings), Volume 40, Number 6, dec 2021
[11]       Simon Rodriguez, Thomas Leimkühler, Siddhant Prakash, Chris Wyman, Peter Shirley, George Drettakis, Glossy Probe Reprojection for Interactive Global Illumination, ACM Transactions on Graphics (SIGGRAPH Asia Conference Proceedings), Volume 39, Number 6, December 2020
[12]       Julien Philip, Michaël Gharbi, Tinghui Zhou, Alexei Efros, George Drettakis, Multi-view Relighting Using a Geometry-Aware Network, ACM Transactions on Graphics (SIGGRAPH Conference Proceedings), Volume 38, Number 4, July 2019
[13]       Fangcheng Zhong, George-Alex Koulieris, George Drettakis, Martin S. Banks, Mathieu Chambe, Frédo Durand, Rafal Mantiuk, DiCE: Dichoptic Contrast Enhancement for VR and Stereo Displays, ACM Transactions on Graphics (SIGGRAPH Asia Conference Proceedings), Volume 38, Number 6, November 2019
[14]       Gabriel Cirio, Ante Qu, George Drettakis, Eitan Grinspun, Changxi Zheng, Multi-Scale Simulation of Nonlinear Thin-Shell Sound with Wave Turbulence, ACM Transactions on Graphics (SIGGRAPH Conference Proceedings), Volume 37, Number 4, Aug 2018
[15]       Peter Hedman, Julien Philip, True Price, Jan-Michael Frahm, George Drettakis, Gabriel Brostow, Deep Blending for Free-Viewpoint Image-Based Rendering, ACM Transactions on Graphics (SIGGRAPH Asia Conference Proceedings), Volume 37, Number 6, November 2018
[16]       Valentin Deschaintre, Miika Aittala, Frédo Durand, George Drettakis, Adrien Bousseau, Single-Image SVBRDF Capture with a Rendering-Aware Deep Network, ACM Transactions on Graphics (SIGGRAPH Conference Proceedings), Volume 37, Number 128, pages 15, aug 2018
[17]       George-Alex Koulieris, Bee Bui, Martin S. Banks, George Drettakis, Accommodation and Comfort in Head-Mounted Displays, ACM Transactions on Graphics (SIGGRAPH Conference Proceedings), Volume 36, Number 4, pages 11, July 2017
[18]       Peter Hedman, Tobias Ritschel, George Drettakis, Gabriel Brostow, Scalable Inside-Out Image-Based Rendering, ACM Transactions on Graphics (SIGGRAPH Asia Conference Proceedings), Volume 35, Number 6, December 2016
[19]       Sylvain Duchêne, Clement Riant, Gaurav Chaurasia, Jorge Lopez-Moreno, Pierre-Yves Laffont, Stefan Popov, Adrien Bousseau, George Drettakis, Multi-View Intrinsic Images of Outdoors Scenes with an Application to Relighting, ACM Transactions on Graphics, 2015
[20]       Jorge Lopez-Moreno, Stefan Popov, Adrien Bousseau, Maneesh Agrawala, George Drettakis, Depicting Stylized Materials with Vector Shade Trees, ACM Transactions on Graphics (SIGGRAPH Conference Proceedings), Volume 32, Number 4, 2013
[21]       Gaurav Chaurasia, Sylvain Duchêne, Olga Sorkine-Hornung, George Drettakis, Depth Synthesis and Local Warps for Plausible Image-based Navigation, ACM Transactions on Graphics, Volume 32, 2013
[22]       Peter Vangorp, Christian Richardt, Emily A. Cooper, Gaurav Chaurasia, Martin S. Banks, George Drettakis, Perception of Perspective Distortions in Image-Based Rendering, ACM Transactions on Graphics (SIGGRAPH Conference Proceedings), Volume 32, Number 4, pages 58:1--12, jul 2013
[23]       Bruno Galerne, Ares Lagae, Sylvain Lefebvre, George Drettakis, Gabor Noise by Example, ACM Transactions on Graphics (SIGGRAPH Conference Proceedings), Volume 31, Number 4, August 2012
[24]       Pierre-Yves Laffont, Adrien Bousseau, Sylvain Paris, Frédo Durand, George Drettakis, Coherent Intrinsic Images from Photo Collections, ACM Transactions on Graphics (SIGGRAPH Asia Conference Proceedings), Volume 31, 2012
[25]       Carles Bosch, Pierre-Yves Laffont, Holly Rushmeier, Julie Dorsey, George Drettakis, Image-Guided Weathering: A New Approach Applied to Flow Phenomena, ACM Transactions on Graphics, 2011
[26]       Ares Lagae, George Drettakis, Filtering Solid Gabor Noise, ACM Transactions on Graphics (SIGGRAPH Conference Proceedings), Volume 30, Number 3, August 2011
[27]       Ares Lagae, Sylvain Lefebvre, George Drettakis, Philip Dutré, Procedural Noise using Sparse Gabor Convolution, ACM Transactions on Graphics (SIGGRAPH Conference Proceedings), Volume 28, Number 3, August 2009
[28]       Nicolas Bonneel, George Drettakis, Nicolas Tsingos, Isabelle Viaud-Delmon, Doug James, Fast Modal Sounds with Scalable Frequency-Domain Synthesis, ACM Transactions on Graphics (SIGGRAPH Conference Proceedings), Volume 27, Number 3, August 2008
[29]       Carsten Dachsbacher, Marc Stamminger, George Drettakis, Frédo Durand, Implicit Visibility and Antiradiance for Interactive Global Illumination, ACM Transactions on Graphics (SIGGRAPH Conference Proceedings), Volume 26, Number 3, August 2007
[30]       Alex Reche, Ignacio Martin, George Drettakis, Volumetric Reconstruction and Interactive Rendering of Trees from Photographs, ACM Transactions on Graphics (SIGGRAPH Conference Proceedings), Volume 23, Number 3, July 2004
[31]       Nicolas Tsingos, Emmanuel Gallo, George Drettakis, Perceptual Audio Rendering of Complex Virtual Environments, ACM Transactions on Graphics (SIGGRAPH Conference Proceedings), Volume 23, Number 3, July 2004
[32]       Florent Duguet, George Drettakis, Robust Epsilon Visibility, Proceedings of ACM SIGGRAPH, pages 567 -- 575, July 2002
[33]       Marc Stamminger, George Drettakis, Perspective Shadow Maps, Proceedings of ACM SIGGRAPH, pages 557 -- 562, July 2002
[34]       Frédo Durand, George Drettakis, Joëlle Thollot, Claude Puech, Conservative Visibility Preprocessing Using Extended Projections, Proceedings of ACM SIGGRAPH, pages 239--248, 2000
[35]       George Drettakis, François Sillion, Interactive Update of Global Illumination Using A Line-Space Hierarchy, Proceedings of ACM SIGGRAPH, pages 57 -- 64, Aug 1997
[36]       Frédo Durand, George Drettakis, Claude Puech, The Visibility Skeleton: A Powerful and Multi-Purpose Global Visibility Tool, Proceedings of ACM SIGGRAPH, pages 89 -- 100, Aug 1997
[37]       François Sillion, George Drettakis, Feature-based Control of Visibility Error: A Multi-Resolution Clustering Algorithm for Global Illumination, Proceedings of ACM SIGGRAPH, pages 145--152, Aug 1995
[38]       George Drettakis, Eugene Fiume, A Fast Shadow Algorithm for Area Light Sources Using Backprojection, Proceedings of ACM SIGGRAPH, pages 223 -- 230, July 1994


Journal Papers


[39]       Adam Celarek, Georgios Kopanas, George Drettakis, Michael Wimmer, Bernhard Kerbl, Does 3D Gaussian Splatting Need Accurate Volumetric Rendering?, Computer Graphics Forum (Proceedings of the Eurographics conference), Volume 44, Number 2, April 2025
[40]       Yohan Poirier-Ginter, Alban Gauthier, Julien Philip, Jean-François Lalonde, George Drettakis, Diffusion Approach to Radiance Field Relighting using Multi-Illumination Synthesis, Computer Graphics Forum (Proceedings of the Eurographics Symposium on Rendering), Volume 43, Number 4, July 2024
[41]       Nicolás Violante, Alban Gauthier, Stavros Diolatzis, Thomas Leimkühler, George Drettakis, Physically-based Lighting of 3D Generative Models of Cars, Computer Graphics Forum (Proceedings of the Eurographics conference), Volume 43, Number 2, April 2024
[42]       Automne Petitjean, Yohan Poirier-Ginter, Ayush Tewari, Guillaume Cordonnier, George Drettakis, ModalNeRF: Neural Modal Analysis and Synthesis for Free-Viewpoint Navigation in Dynamically Vibrating Scenes, Computer Graphics Forum (Proceedings of the Eurographics Symposium on Rendering), Volume 42, Number 4, July 2023
[43]       Clément Jambon, Bernhard Kerbl, Georgios Kopanas, Stavros Diolatzis, Thomas Leimkühler, George Drettakis, NeRFshop: Interactive Editing of Neural Radiance Fields, Proceedings of the ACM on Computer Graphics and Interactive Techniques, Volume 6, Number 1, May 2023
[44]       Stavros Diolatzis, Jan Novak, Fabrice Rousselle, Jonathan Granskog, Miika Aittala, Ravi Ramamoorthi, George Drettakis, MesoGAN: Generative Neural Reflectance Shells, Computer Graphics Forum, 2023
[45]       Gilles Rainer, Adrien Bousseau, Tobias Ritschel, George Drettakis, Neural Precomputed Radiance Transfer, Computer Graphics Forum (Proceedings of the Eurographics conference), Volume 41, Number 2, April 2022
[46]       Georgios Kopanas, Julien Philip, Thomas Leimkühler, George Drettakis, Point-Based Neural Rendering with Per-View Optimization, Computer Graphics Forum (Proceedings of the Eurographics Symposium on Rendering), Volume 40, Number 4, June 2021
[47]       Theo Thonat, Yagiz Aksoy, Miika Aittala, Sylvain Paris, Frédo Durand, George Drettakis, Video-Based Rendering of Dynamic Stationary Environments from Unsynchronized Inputs, Computer Graphics Forum (Proceedings of the Eurographics Symposium on Rendering), Volume 40, Number 4, June 2021
[48]       Siddhant Prakash, Thomas Leimkühler, Simon Rodriguez, George Drettakis, Hybrid Image-based Rendering for Free-view Synthesis, Proceedings of the ACM on Computer Graphics and Interactive Techniques, Volume 4, Number 1, May 2021
[49]       Stavros Diolatzis, Adrien Gruson, Wenzel Jakob, Derek Nowrouzezahrai, George Drettakis, Practical Product Path Guiding Using Linearly Transformed Cosines, Computer Graphics Forum (Proceedings of the Eurographics Symposium on Rendering), 2020
[50]       Simon Rodriguez, Siddhant Prakash, Peter Hedman, George Drettakis, Image-Based Rendering of Cars using Semantic Labels and Approximate Reflection Flow, Proceedings of the ACM on Computer Graphics and Interactive Techniques, Volume 3, Number 1, may 2020
[51]       Valentin Deschaintre, George Drettakis, Adrien Bousseau, Guided Fine-Tuning for Large-Scale Material Transfer, Computer Graphics Forum (Proceedings of the Eurographics Symposium on Rendering), Volume 39, Number 4, 2020
[52]       Valentin Deschaintre, Miika Aittala, Frédo Durand, George Drettakis, Adrien Bousseau, Flexible SVBRDF Capture with a Multi-Image Deep Network, Computer Graphics Forum (Proceedings of the Eurographics Symposium on Rendering), Volume 38, Number 4, July 2019
[53]       Theo Thonat, Abdelaziz Djelouah, Frédo Durand, George Drettakis, Thin Structures in Image Based Rendering, Computer Graphics Forum (Proceedings of the Eurographics Symposium on Rendering), Volume 37, Number 4, pages 12, 2018
[54]       Simon Rodriguez, Adrien Bousseau, Frédo Durand, George Drettakis, Exploiting Repetitions for Image-Based Rendering of Facades, Computer Graphics Forum (Proceedings of the Eurographics Symposium on Rendering), Volume 37, Number 4, 2018
[55]       Valeria Manera, Emmanuelle Chapoulie, Jeremie Bourgeois, Rachid Guerchouche, Renaud David, Jan Ondrej, George Drettakis, Philippe Robert, A Feasibility Study with Image-Based Rendered Virtual Reality in Patients with Mild Cognitive Impairment and Dementia, PLOS One, Volume 11, Number 3, 2016
[56]       Fumio Okura, Kenneth Vanhoey, Adrien Bousseau, Alexei Efros, George Drettakis, Unifying Color and Texture Transfer for Predictive Appearance Manipulation, Computer Graphics Forum (Proceedings of the Eurographics Symposium on Rendering), Volume 34, Number 4, 2015
[57]       Stefan Popov, Ravi Ramamoorthi, Frédo Durand, George Drettakis, Probabilistic Connections for Bidirectional Path Tracing, Computer Graphics Forum (Proceedings of the Eurographics Symposium on Rendering), Volume 34, Number 4, 2015
[58]       Michel Benoit, Rachid Guerchouche, Pierre-David Petit, Emmanuelle Chapoulie, Valeria Manera, Gaurav Chaurasia, George Drettakis, Philippe Robert, Is it possible to use highly realistic virtual reality in the elderly? A feasibility study with image-based rendering, Neuropsychiatric Disease and Treatment, Volume 11, pages 557–563, March 2015
[59]       George-Alex Koulieris, George Drettakis, Douglas Cunningham, Katerina Mania, C-LOD: Context-aware Material Level-Of-Detail applied to Mobile Graphics, Computer Graphics Forum (Proceedings of the Eurographics Symposium on Rendering), Volume 33, Number 4, 2014
[60]       Emmanuelle Chapoulie, Maud Marchal, Evanthia Dimara, Maria Roussou, Jean-Christophe Lombardo, George Drettakis, Evaluation of Direct Manipulation using Finger Tracking for Complex Tasks in an Immersive Cube, Virtual Reality, Volume 18, Number 3, pages 203-217, 2014
[61]       George-Alex Koulieris, George Drettakis, Douglas Cunningham, Katerina Mania, An Automated High Level Saliency Predictor for Smart Game Balancing, ACM Transactions on Applied Perception, 2014
[62]       Christian Richardt, Jorge Lopez-Moreno, Adrien Bousseau, Maneesh Agrawala, George Drettakis, Vectorising Bitmaps into Semi-Transparent Gradient Layers, Computer Graphics Forum (Proceedings of the Eurographics Symposium on Rendering), Volume 33, Number 4, 2014
[63]       Pierre-Yves Laffont, Adrien Bousseau, George Drettakis, Rich Intrinsic Image Decomposition of Outdoor Scenes from Multiple Views, IEEE Transactions on Visualization and Computer Graphics, Volume 19, Number 2, pages 210 - 224, February 2013
[64]       Marine Taffou, Rachid Guerchouche, George Drettakis, Isabelle Viaud-Delmon, Auditory–Visual Aversive Stimuli Modulate the Conscious Experience of Fear, Multisensory Research, Volume 26, pages 347–-370, 2013
[65]       Clara Suied, George Drettakis, Olivier Warusfel, Isabelle Viaud-Delmon, Auditory-visual virtual reality as a diagnostic and therapeutic tool for cynophobia, Journal of CyberTherapy and Rehabilitation, 2013
[66]       Gabriel Cirio, Peter Vangorp, Emmanuelle Chapoulie, Maud Marchal, Anatole Lécuyer, George Drettakis, Walking in a Cube: Novel Metaphors for Safely Navigating Large Virtual Environments in Restricted Real Workspaces, IEEE Transactions on Visualization and Computer Graphics (Proceedings of IEEE Virtual Reality), Volume 18, Number 4, 2012
[67]       Loeiz Glondu, Lien Muguercia, Maud Marchal, Carles Bosch, Holly Rushmeier, George Drettakis, Example‐Based Fractured Appearance, Computer Graphics Forum (Proceedings of the Eurographics Symposium on Rendering), Volume 31, Number 4, pages 1547-1556, June 2012
[68]       Gaurav Chaurasia, Olga Sorkine-Hornung, George Drettakis, Silhouette-Aware Warping for Image-Based Rendering, Computer Graphics Forum (Proceedings of the Eurographics Symposium on Rendering), Volume 30, Number 4, 2011
[69]       Peter Vangorp, Gaurav Chaurasia, Pierre-Yves Laffont, Roland Fleming, George Drettakis, Perception of Visual Artifacts in Image-Based Rendering of Façades, Computer Graphics Forum (Proceedings of the Eurographics Symposium on Rendering), Volume 30, Number 4, pages 1241--1250, 07 2011
[70]       Marcio Cabral, Nicolas Bonneel, Sylvain Lefebvre, George Drettakis, Relighting Photographs of Tree Canopies, IEEE Transactions on Visualization and Computer Graphics, Volume Pre Print, 2011
[71]       Cécile Picard, Christian Frisson, François Faure, Paul G. Kry, George Drettakis, Advances in Modal Analysis Using a Robust and Mutliscale Method, EURASIP Journal on Advances in Signal Processing, Volume 2010 , 2010
[72]       Pierre Bénard, Ares Lagae, Peter Vangorp, Sylvain Lefebvre, George Drettakis, Joëlle Thollot, A Dynamic Noise Primitive for Coherent Stylization, Computer Graphics Forum (Proceedings of the Eurographics Symposium on Rendering), Volume 29, Number 4, jun 2010
[73]       Nicolas Bonneel, Clara Suied, Isabelle Viaud-Delmon, George Drettakis, Bimodal perception of audio-visual material properties for virtual environments, ACM Transactions on Applied Perception, 2010
[74]       Ares Lagae, Sylvain Lefebvre, Rob Cook, Tony DeRose, George Drettakis, D.S. Ebert, J.P. Lewis, Ken Perlin, Matthias Zwicker, A Survey of Procedural Noise Functions, Computer Graphics Forum, Volume 29, Number 8, pages 2579–2600, Dec 2010
[75]       Nicolas Bonneel, Sylvain Paris, Michiel van de Panne, Frédo Durand, George Drettakis, Single Photo Estimation of Hair Appearance, Computer Graphics Forum (Proceedings of the Eurographics Symposium on Rendering), 2009
[76]       Marcio Cabral, Sylvain Lefebvre, Carsten Dachsbacher, George Drettakis, Structure Preserving Reshape for Textured Architectural Scenes, Computer Graphics Forum (Proceedings of the Eurographics conference), 2009
[77]       Yue Dong, Sylvain Lefebvre, Xin Tong, George Drettakis, Lazy Solid Texture Synthesis , Computer Graphics Forum (Proceedings of the Eurographics Symposium on Rendering), 2008
[78]       George Drettakis, Maria Roussou, Alex Reche, Nicolas Tsingos, Design and Evaluation of a Real-World Virtual Environment for Architecture and Urban Planning, Presence: Teleoperators & Virtual Environments, MIT Press, 2007
[79]       Xavier Granier, George Drettakis, A Final Reconstruction Framework for an Unified Global Illumination Algorithm, ACM Transactions on Graphics, Volume 23, Number 2, April 2004
[80]       Florent Duguet, George Drettakis, Flexible Point-Based Rendering on Mobile Devices, IEEE Computer Graphics and Applications, Volume 24, Number 4, July-August 2004
[81]       Frédo Durand, George Drettakis, Claude Puech, The 3D Visibility Complex, ACM Transactions on Graphics, Volume 21, Number 2, April 2002
[82]       Céline Loscos, George Drettakis, Luc Robert, Interactive Virtual Relighting of Real Scenes, IEEE Transactions on Visualization and Computer Graphics, Volume 6, Number 3, July-September 2000
[83]       Marc Stamminger, Annette Scheel, Xavier Granier, Frederic Perez-Cazorla, George Drettakis, François Sillion, Efficient Glossy Global Illumination with Interactive Viewing, Computer Graphics Forum, Volume 19, Number 1, pages 13--25, Mar 2000
[84]       Frédo Durand, George Drettakis, Claude Puech, Fast and Accurate Hierarchical Radiosity Using Global Visibility, ACM Transactions on Graphics, Apr 1999
[85]       George Drettakis, Eugene Fiume, Structured Penumbral Irradiance Computation, IEEE Transactions on Visualization and Computer Graphics, Volume 2, Number 4, Dec 1996


Refereed Conference Papers (including EGSR before 2008/EGWR)


[86]       Baptiste Nicolet, Julien Philip, George Drettakis, Repurposing a Relighting Network for Realistic Compositions of Captured Scenes, Proceedings of the ACM SIGGRAPH Symposium on Interactive 3D Graphics and Games, May 2020
[87]       Julien Philip, George Drettakis, Plane-Based Multi-View Inpainting for Image-Based Rendering in Large Scenes, Proceedings of the ACM SIGGRAPH Symposium on Interactive 3D Graphics and Games, may 2018
[88]       Theo Thonat, Eli Shechtman, Sylvain Paris, George Drettakis, Multi-View Inpainting for Image-Based Scene Editing and Rendering, International Conference on 3D Vision (3DV), 2016
[89]       Rodrigo Ortiz-Cayon, Abdelaziz Djelouah, Francisco Massa, Mathieu Aubry, George Drettakis, Automatic 3D Car Model Alignment for Mixed Image-Based Rendering, International Conference on 3D Vision (3DV), 2016
[90]       Abdelaziz Djelouah, Jean-Sébastien Franco, Edmond Boyer, Patrick Pérez, George Drettakis, Cotemporal Multi-View Video Segmentation, International Conference on 3D Vision (3DV), 2016
[91]       George-Alex Koulieris, George Drettakis, Douglas Cunningham, Katerina Mania, Gaze Prediction using Machine Learning for Dynamic Stereo Manipulation in Games, Proceedings of the IEEE Virtual Reality Conference, March 2016
[92]       Rodrigo Ortiz-Cayon, Abdelaziz Djelouah, George Drettakis, A Bayesian Approach for Selective Image-Based Rendering using Superpixels, International Conference on 3D Vision (3DV), 2015
[93]       Emmanuelle Chapoulie, Theophanis Tsandilas, Lora Oehlberg, Wendy Mackay, George Drettakis, Finger-Based Manipulation in Immersive Spaces and the Real World, Proceedings of IEEE 3DUI, March 2015
[94]       Gaurav Chaurasia, Jonathan Ragan-Kelley, Sylvain Paris, George Drettakis, Frédo Durand, Compiling High Performance Recursive Filters, High Performance Graphics, 2015
[95]       Emmanuelle Chapoulie, Rachid Guerchouche, Pierre-David Petit, Gaurav Chaurasia, Philippe Robert, George Drettakis, Reminiscence Therapy using Image-Based Rendering in VR, Proceeding of the IEEE Virtual Reality Conference, 2014
[96]       Charles Verron, George Drettakis, Procedural audio modeling for particle-based environmental effects, Proceedings of the 133rd AES Convention, October 2012
[97]       Marine Taffou, Emmanuelle Chapoulie, Adrien David, Rachid Guerchouche, George Drettakis, Isabelle Viaud-Delmon, Auditory-visual integration of emotional signals in a virtual environment for cynophobia , Proceedings of Cybertherapy, September 2012
[98]       Marcio Cabral, Peter Vangorp, Gaurav Chaurasia, Emmanuelle Chapoulie, Martin Hachet, George Drettakis, A Multimode Immersive Conceptual Design System for Architectural Modeling and Lighting, Proceedings of IEEE 3DUI (technote), 2011
[99]       Nicolas Bonneel, Michiel van de Panne, Sylvain Lefebvre, George Drettakis, Proxy-Guided Texture Synthesis for Rendering Natural Scenes, Proceedings of Vision Modeling and Visualization, 2010
[100]       David Grelaud, Nicolas Bonneel, Michael Wimmer, Manuel Asselot, George Drettakis, Efficient and Practical Audio-Visual Rendering for Games using Crossmodal Perception, Proceedings of the ACM SIGGRAPH Symposium on Interactive 3D Graphics and Games, 2009
[101]       Thomas Moeck, Nicolas Bonneel, Nicolas Tsingos, George Drettakis, Isabelle Viaud-Delmon, David Aloza, Progressive Perceptual Audio Rendering of Complex Scenes, Proceedings of the ACM SIGGRAPH Symposium on Interactive 3D Graphics and Games, April 2007
[102]       George Drettakis, Nicolas Bonneel, Carsten Dachsbacher, Sylvain Lefebvre, Michael Schwarz, Isabelle Viaud-Delmon, An Interactive Perceptual Rendering Pipeline using Contrast and Spatial Masking, Rendering Techniques (Proceedings of the Eurographics Symposium on Rendering), June 2007
[103]       Kyle Hegeman, Simon Premoze, Michael Ashikhmin, George Drettakis, Approximate Ambient Occlusion For Trees, Proceedings of the ACM SIGGRAPH Symposium on Interactive 3D Graphics and Games, March 2006
[104]       Pau Estalella, Ignacio Martin, George Drettakis, Dani Tost, A GPU-driven Algorithm for Accurate Interactive Reflections on Curved Objects, Rendering Techniques (Proceedings of the Eurographics Symposium on Rendering), June 2006
[105]       Maria Roussou, George Drettakis, Can VR be Useful and Usable in Real-World Contexts? Observations from the Application and Evaluation of VR in Realistic Usage Conditions, Proceedings of the International Conference on Virtual Reality, July 2005
[106]       Pau Estalella, Ignacio Martin, George Drettakis, Dani Tost, Olivier Devillers, Frédéric Cazals, Accurate Interactive Specular Reflections on Curved Objects, Proceedings of Vision Modeling and Visualization, 2005
[107]       George Drettakis, Maria Roussou, Nicolas Tsingos, Alex Reche, Emmanuel Gallo, Image-based Techniques for the Creation and Display of Photorealistic Interactive Virtual Environments, Proceedings of the Eurographics Symposium on Virtual Environments, June 2004
[108]       Florent Duguet, George Drettakis, Daniel Girardeau-Montaut, Jean-Luc Martinez, Francis Schmitt, A Point-Based Approach for Capture, Display and Illustration of Very Complex Archeological Artefacts, Proceedings of the International Symposium on Virtual Reality, Archeology and Cultural Heritage, December 2004
[109]       Maria Roussou, George Drettakis, Photorealism and Non-Photorealism in Virtual Heritage Representation, Proceedings of the International Symposium on Virtual Reality, Archeology and Cultural Heritage, November 2003
[110]       Pierre Poulin, Marc Stamminger, Francois Duranleau, Marie-Claude Frasson, George Drettakis, Interactive Point-based Modeling of Complex Objects from Images, Proceedings of Graphics Interface, June 2003
[111]       Alex Reche, George Drettakis, View Dependent Layered Projective Texture Maps, Proceedings of Pacific Graphics, October 2003
[112]       Eric Paquette, Pierre Poulin, George Drettakis, The Simulation of Paint Cracking and Peeling, Proceedings of Graphics Interface, 2002
[113]       Bruce Walter, George Drettakis, Donald Greenberg, Enhancing and Optimizing the Render Cache, Proceedings of the Eurographics Workshop on Rendering, June 2002
[114]       Oliver Deussen, Carsten Colditz, Marc Stamminger, George Drettakis, Interactive visualization of complex plant ecosystems, Proceedings of the IEEE Visualization Conference, October 2002
[115]       Marc Stamminger, George Drettakis, Interactive Sampling and Rendering for Complex and Procedural Geometry, Rendering Techniques (Proceedings of the Eurographics Workshop on Rendering), 2001
[116]       Xavier Granier, George Drettakis, Incremental Updates for Rapid Glossy Global Illumination, Proceedings of the Eurographics conference, 2001
[117]       Eric Paquette, Pierre Poulin, George Drettakis, Surface Aging by Impacts, Proceedings of Graphics Interface, June 2001
[118]       David Bourguignon, Marie-Paule Cani, George Drettakis, Drawing for Illustration and Annotation in 3D, Proceedings of the Eurographics conference, Volume 20, pages 114--122, sep 2001
[119]       Xavier Granier, George Drettakis, Bruce Walter, Fast Global Illumination Including Specular Effects, Rendering Techniques (Proceedings of the Eurographics Workshop on Rendering), pages 47 -- 59, 2000
[120]       Xavier Granier, George Drettakis, Controlling Memory Consumption of Hierarchical Radiosity with Clustering, Proceedings of Graphics Interface, pages 58--65, June 1999
[121]       Marc Stamminger, Annette Scheel, Xavier Granier, Frederic Perez-Cazorla, George Drettakis, François Sillion, Efficient Glossy Global Illumination with Interactive Viewing, Proceedings of Graphics Interface, pages 50--57, June 1999
[122]       Jean-Marc Hasenfratz, Cyrille Damez, François Sillion, George Drettakis, A Practical Analysis of Clustering Strategies for Hierarchical Radiosity, Computer Graphics Forum (Proceedings of the Eurographics conference), Number 18(3), pages 221-232, Sep 1999
[123]       Bruce Walter, George Drettakis, Steven Parker, Interactive Rendering using the Render Cache, Rendering Techniques (Proceedings of the Eurographics Workshop on Rendering), Volume 10, pages 235--246, Jun 1999
[124]       Céline Loscos, Marie-Claude Frasson, George Drettakis, Bruce Walter, Xavier Granier, Pierre Poulin, Interactive Virtual Relighting and Remodeling of Real Scenes, Rendering Techniques (Proceedings of the Eurographics Workshop on Rendering), Volume 10, pages 235--246, Jun 1999
[125]       Eric Paquette, Pierre Poulin, George Drettakis, A Light Hierarchy for Fast Rendering of Scenes with Many Lights, Computer Graphics Forum (Proceedings of the Eurographics conference), pages 63--74, Sep 1998
[126]       George Drettakis, Luc Robert, Sylvain Bugnoux, Interactive Common Illumination for Computer Augmented Reality, Proceedings of the Eurographics Workshop on Rendering, Jun 1997
[127]       François Sillion, George Drettakis, Benoit Bodelet, Efficient Impostor Manipulation for Real-Time Visualization of Urban Scenery, Computer Graphics Forum (Proceedings of the Eurographics conference), Volume 16, pages 207--218, Sep 1997
[128]       Katja Daubert, Hartmut Schirmacher, François Sillion, George Drettakis, Hierarchical Lighting Simulation for Outdoor Scenes, Proceedings of the Eurographics Workshop on Rendering, Jun 1997
[129]       Frédo Durand, George Drettakis, Claude Puech, The 3D Visibility Complex: a unified data-structure for global visibility of scenes of polygons and smooth objects, Proceedings of the Canadian Conference on Computational Geometry, Aug 1997
[130]       Céline Loscos, George Drettakis, Interactive High-Quality Soft Shadows in Scenes with Moving Objects, Proceedings of the Eurographics conference, Jun 1997
[131]       George Drettakis, François Sillion, Accurate Visibility and Meshing Calculations for Hierarchical Radiosity, Rendering Techniques (Proceedings of the Eurographics Workshop on Rendering), pages 269--279, Jun 1996
[132]       Frédo Durand, George Drettakis, Claude Puech, The 3D Visibility Complex, a new approach to the problems of accurate visibility, Rendering Techniques (Proceedings of the Eurographics Workshop on Rendering), pages 245--257, Jun 1996
[133]       Frédéric Cazals, George Drettakis, Claude Puech, Filtering, Clustering and Hierarchy Construction: a New Solution for Ray Tracing Very Complex Environments, Proceedings of the Eurographics conference, September 1995
[134]       François Sillion, George Drettakis, Cyril Soler, A Clustering Algorithm for Radiance Calculation In General Environments, Rendering Techniques (Proceedings of the Eurographics Workshop on Rendering), Number 6, June 1995
[135]       George Drettakis, Simplifying the Representation of Radiance from Multiple Emitters, Proceedings of the Eurographics Workshop on Rendering, juin 1994
[136]       Nicolas Holzschuch, François Sillion, George Drettakis, An Efficient Progressive Refinement Strategy for Hierarchical Radiosity, Proceedings of the Eurographics Workshop on Rendering, june 1994
[137]       George Drettakis, Eugene Fiume, Accurate, Consistent Reconstruction of Illumination Functions Using Structured Sampling, Computer Graphics Forum (Proceedings of the Eurographics conference), Volume 12(3), Sept 1993
[138]       George Drettakis, Eugene Fiume, Concrete Computation of Global Illumination Using Structured Sampling, Proceedings of the Eurographics Workshop on Rendering, May 1992
[139]       George Drettakis, Eugene Fiume, Structure-directed Sampling, Reconstruction and Data-Representation for Global Illumination Algorithms, Photorealistic Rendering in Computer Graphics (Proceedings of the Eurographics Workshop on Rendering), May 1991
[140]       George Drettakis, Eugene Fiume, Tightly-Coupled Multi-Processing for a Global Illumination Algorithm, Proceedings of the Eurographics conference, 1990

Refereed Workshop Papers


[141]       Christian Linz, Alex Reche, George Drettakis, Marcus Magnor, Effective Multi-resolution Rendering and Texture Compression for Captured Volumetric Trees, Proceedings of the Eurographics Workshop on Natural Phenomena, September 2006
[142]       George Drettakis, Maria Roussou, Real-World VR Applications and Computer Graphics/Sound Research: A Synergy for the Future, Proceedings of the Intuition Workshop on Virtual Reality, November 2005
[143]       David Bourguignon, Marie-Paule Cani, Raphaelle Chaine, George Drettakis, Relief: A Modeling by Drawing Tool, Proceedings of the Eurographics Workshop on Sketch-Based Interfaces, August 2004
[144]       Céline Loscos, George Drettakis, Low-Cost Photometric Calibration for Interactive Relighting, Proceedings of the First French-British International Workshop on Virtual Reality, Jul 2000
[145]       Frédo Durand, George Drettakis, Claude Puech, The Visibility Skeleton, Proceedings of the European Workshop on Computational Geometry, Mar 1998
[146]       Panos Constantopoulos, George Drettakis, Eleni Petra, Maria Theodoridou, Yannis Yeorgaroudakis, Multimedia Office System Interface Design using a UIMS, Proceedings of IFIP WG 8.4 on OIS: The Design Process, August 1988

Posters, Sketches and Others


[147]       Martin S. Banks, Paul V Johnson, Joohwan Kim, George-Alex Koulieris, George Drettakis, Jared AQ Parnell, Gordon D Love, Focus-tunable and fixed lenses and stereoscopic 3D displays, SPIE OPTO, 2017
[148]       George-Alex Koulieris, George Drettakis, Douglas Cunningham, Katerina Mania, High Level Saliency Prediction for Smart Game Balancing, SIGGRAPH Talk, 2014
[149]       George-Alex Koulieris, George Drettakis, Douglas Cunningham, Katerina Mania, Context-aware Material Selective Rendering for Mobile Graphics, SIGGRAPH Poster, 2014
[150]       Pierre-Yves Laffont, Adrien Bousseau, George Drettakis, Rich Intrinsic Image Decomposition of Outdoor Scenes from Multiple Views , SIGGRAPH Talk & Poster, 2012
[151]       Ares Lagae, Sylvain Lefebvre, Rob Cook, Tony DeRose, George Drettakis, D.S. Ebert, J.P. Lewis, Ken Perlin, Matthias Zwicker, State of the Art in Procedural Noise Functions, EG 2010 - State of the Art Reports, May 2010
[152]       Cécile Picard, François Faure, George Drettakis, Paul G. Kry, A Robust And Multi-Scale Modal Analysis For Sound Synthesis , Proceedings of the International Conference on Digital Audio Effects, sept 2009
[153]       Isabelle Viaud-Delmon, Feryel Znaïdi, Nicolas Bonneel, Clara Suied, Olivier Warusfel, Khoa-Van N`Guyen, George Drettakis, Auditory-visual virtual environments to treat dog phobia , Proceedings 7th ICDVRAT with ArtAbilitation, September 2008
[154]       Florent Duguet, Carlos Henandez Esteban, George Drettakis, Francis Schmitt, Level of Detail Continuum for Huge Geometric Data, Poster at ACM SIGGRAPH, July 2005
[155]       Maria Roussou, George Drettakis, Nicolas Tsingos, Alex Reche, Emmanuel Gallo, A User-Centered Approach on Combining Realism and Interactivity in Virtual Environments, Poster in the Proceedings of IEEE Virtual Reality, pages 251-252, March 2004
[156]       Céline Loscos, Hila Ritter Widenfeld, Maria Roussou, Alexandre Meyer, Franco Tecchia, Emmanuel Gallo, George Drettakis, Alex Reche, Nicolas Tsingos, Yiorgos Chrysanthou, Luc Robert, Massimo Bergamasco, Andrea Dettori, Souheil Soubra, The CREATE Project: Mixed Reality for Design, Education, and Cultural Heritage with a Constructivist Approach, Proceedings of the IEEE and ACM International Symposium on Mixed and Augmented Reality, October 2003
[157]       Céline Loscos, Marie-Claude Frasson, George Drettakis, Interactive Virtual Relighting and Remodeling of Real Scenes, Poster at the Second IEEE and ACM International Workshop on Augmented Reality, Oct 1999
[158]       Frédo Durand, George Drettakis, Claude Puech, Visibility Driven Hierarchical Radiosity, Siggraph technical sketch, Jul 1998
[159]       Céline Loscos, George Drettakis, Luc Robert, Interactive Modification of Real and Virtual Lights forAugmented Reality, Siggraph technical sketch, Jul 1998
[160]       Panos Constantopoulos, George Drettakis, Eleni Petra, Maria Theodoridou, Yannis Yeorgaroudakis, Iterative Design of User Interfaces for an Office System using a UIMS, Proceedings of the EURINFO conference, May 1988

Theses


[161]       George Drettakis, Du Rendu de Haute Qualité à l'interactivité, PhD thesis from Habilitation Université Joseph Fourier (Grenoble I), Sep 1999
[162]       George Drettakis, Structured Sampling and Recontruction of Illumination for Image Synthesis, PhD thesis from University of Toronto, January 1994
[163]       George Drettakis, Hierarchical Parallelism for a Global Illumination Algorithm, Master thesis from University of Toronto, January 1990

Books Edited


[164]       George Drettakis, Roberto Scopigno, Computer Graphics Forum(Proceedings of the Eurographics Conference), Eurographics, Volume 27(2), April 2008
[165]       George Drettakis, Hans-Peter Seidel, Computer Graphics Forum (Proceedings of the Eurographics conference), Eurographics, Volume 3 (21), September 2002
[166]       George Drettakis, Nelson Max, Rendering Techniques (Proceeding Eurographics Workshop on Rendering), Springer Verlag, Wien, 1998

Book Chapters


[167]       Marc Stamminger, George Drettakis, Carsten Dachsbacher, Perspective Shadow Maps, Game Programming Gems IV, Charles River Media, 2003

Larger Public Publications


[168]       Nicolas Tsingos, Emmanuel Gallo, George Drettakis, Breaking the 64 spatialized sources barrier, Gamasutra Audio Resource Guide 2003, May 2003
[169]       George Drettakis, François Sillion, BRIGHT - An Efficient Lighting Simulation System for Complex Scenes, ERCIM News, October 1997

French National Publications


[170]       Pierre-Yves Laffont, Adrien Bousseau, George Drettakis, Images intrinsèques de scènes en extérieur à partir de multiples vues, REFIG (Revue Electronique Francophone d'Informatique Graphique), Volume 5, Number 2, pages 57--66, 2011
[171]       Alex Reche, George Drettakis, Textures projectives à calques dépendantes du point de vue, Actes des journees de l'AFIG, December 2003
[172]       Xavier Granier, George Drettakis, Bruce Walter, Simulation rapide de l'éclairage global, Actes des journees de l'AFIG, 2000
[173]       Céline Loscos, George Drettakis, Algorithme incrémental de mise à jour du maillage de discontinuité pour les environnements dynamiques, Actes des journees de l'AFIG, november 1996

Technical Reports


[174]       Nicolas Bonneel, Michiel van de Panne, Sylvain Lefebvre, George Drettakis, Proxy-Guided Texture Synthesis for Rendering Natural Scenes, Technical Report RR-7298, INRIA, Number RR-7298, May 2010
[175]       Florent Duguet, Carlos Henandez Esteban, George Drettakis, Francis Schmitt, Level of Detail Continuum for Huge Geometric Data, Technical Report 5552, INRIA Research Report, Number 5552, April 2005
[176]       George Drettakis, Maria Roussou, Manuel Asselot, Alex Reche, Alexandre Olivier-Mangon, Nicolas Tsingos, Franco Tecchia, Participatory Design and Evaluation of a Real-World Virtual Environment for Architecture and Urban Planning, Technical Report 5479, INRIA Research Report, Number 5479, January 2005
[177]       Nicolas Tsingos, Emmanuel Gallo, George Drettakis, Perceptual Audio Rendering of Complex Virtual Environments, Technical Report RR-4734, INRIA, Number RR-4734, Feb 2003
[178]       Florent Duguet, George Drettakis, Flexible Point-Based Rendering on Mobile Devices, Technical Report RR-4833, INRIA, Number RR-4833, May 2003
[179]       Alex Reche, George Drettakis, View-Dependent Layered Projective Texture Maps, Technical Report , INRIA, July 2003
[180]       Céline Loscos, Marie-Claude Frasson, George Drettakis, Bruce Walter, Xavier Granier, Pierre Poulin, Interactive Virtual Relighting and Remodeling of Real Scenes, Technical Report 230, INRIA, Number 230, April 1999
[181]       Céline Loscos, George Drettakis, Luc Robert, Interactive Virtual Relighting of Real Scenes, Technical Report RT-0225, INRIA, Number RT-0225, November 1998
[182]       George Drettakis, Dionysios Pnevmatikatos, Christos Georgis, The ACHILLES Environment: A Set of Powerful Tools for Creating User Interfaces, Technical Report , ICS/FORTH (formerly Research Center of Crete), December 1988
[183]       George Drettakis, Vassilis Prevelakis, Modifying Unix to Support 8-bit characters, Technical Report , ICS/FORTH (formerly Research Center of Crete), October 1987

Audiovisual Publications


[184]       George Drettakis, François Sillion, Interactive Update of Global Illumination Using Line-Space Hierarchy, Video Proceedings of ACM SIGGRAPH, August 1997
[185]       Frédo Durand, George Drettakis, Claude Puech, 3D Visibility made visibly simple: an introduction to the Visibility Skeleton, Video presented at the ACM Symposium on Computational Geometry, 1997
[186]       Frédo Durand, George Drettakis, Claude Puech, The Visibility Skeleton: A Powerful and Efficient Multi-Purpose Global Visibility Tool, Video Proceedings of ACM SIGGRAPH, August 1997