SIGGRAPH Papers


[1]        Alexandre Lanvin, Jeffrey Hu, Simon Lucas, Adrien Bousseau, George Drettakis, Intrinsic decomposition and editing of 3D Gaussian splats, Proceedings of the ACM on Computer Graphics and Interactive Techniques (I3D), Volume 9, Number 10, may 2026
[2]        Alban Gauthier, Valentin Deschaintre, Alexandre Lanvin, Frédo Durand, Adrien Bousseau, George Drettakis, An evaluation of SVBRDF Prediction from Generative Image Models for Appearance Modeling of 3D Scenes, Eurographics Symposium on Rendering (Symposium Track), june 2025
[3]        Andréas Meuleman, Ishaan Shah, Alexandre Lanvin, Bernhard Kerbl, George Drettakis, On-the-fly Reconstruction for Large-Scale Novel View Synthesis from Unposed Images, ACM Transactions on Graphics (SIGGRAPH Conference Proceedings), Volume 44, Number 4, 2025
[4]        Antoine Guédon, Diego Gomez, Nissim Maruani, Bingchen Gong, George Drettakis, Maks Ovsjanikov, MILo: Mesh-In-the-Loop Gaussian Splatting for Detailed and Efficient Surface Reconstruction, ACM Transactions on Graphics (SIGGRAPH Asia Conference Proceedings), Volume 44, Number 4, December 2025
[5]        Yohan Poirier-Ginter, Jeffrey Hu, Jean-François Lalonde, George Drettakis, Editable Physically-based Reflections in Raytraced Gaussian Radiance Fields, Proceedings of ACM SIGGRAPH Asia (Conference track), December 2025
[6]        Panagiotis Papantonakis , Georgios Kopanas, Frédo Durand, George Drettakis, Content-Aware Texturing for Gaussian Splatting, Eurographics Symposium on Rendering (Symposium Track), June 2025
[7]        Nicolás Violante, Andréas Meuleman, Alban Gauthier, Frédo Durand, Thibault Groueix, George Drettakis, Splat and Replace: 3D Reconstruction with Repetitive Elements, Proceedings of ACM SIGGRAPH (Conference Track), 2025
[8]        Adam Celarek, Georgios Kopanas, George Drettakis, Michael Wimmer, Bernhard Kerbl, Does 3D Gaussian Splatting Need Accurate Volumetric Rendering?, Computer Graphics Forum (Proceedings of the Eurographics conference), Volume 44, Number 2, April 2025
[9]        Bernhard Kerbl, Andréas Meuleman, Georgios Kopanas, Michael Wimmer, Alexandre Lanvin, George Drettakis, A Hierarchical 3D Gaussian Representation for Real-Time Rendering of Very Large Datasets, ACM Transactions on Graphics (SIGGRAPH Conference Proceedings), Volume 43, Number 4, July 2024
[10]       Yohan Poirier-Ginter, Alban Gauthier, Julien Philip, Jean-François Lalonde, George Drettakis, Diffusion Approach to Radiance Field Relighting using Multi-Illumination Synthesis, Computer Graphics Forum (Proceedings of the Eurographics Symposium on Rendering), Volume 43, Number 4, July 2024
[11]       Panagiotis Papantonakis , Georgios Kopanas, Bernhard Kerbl, Alexandre Lanvin, George Drettakis, Reducing the Memory Footprint of 3D Gaussian Splatting, Proceedings of the ACM on Computer Graphics and Interactive Techniques (I3D), Volume 7, Number 1, may 2024
[12]       Nicolás Violante, Alban Gauthier, Stavros Diolatzis, Thomas Leimkühler, George Drettakis, Physically-based Lighting of 3D Generative Models of Cars, Computer Graphics Forum (Proceedings of the Eurographics conference), Volume 43, Number 2, April 2024
[13]       Krzysztof Wolski, Adarsh Djeacoumar, Alireza Javanmardi, Hans-Peter Seidel, Christian Theobalt, Guillaume Cordonnier, Karol Myszkowski, George Drettakis, Xingang Pan, Thomas Leimkühler, Learning Images Across Scales Using Adversarial Training, ACM Transactions on Graphics (SIGGRAPH Conference Proceedings), Volume 43, Number 4, pages 131, jul 2024
[14]       Georgios Kopanas, George Drettakis, Improving NeRF Quality by Progressive Camera Placement for Unrestricted Navigation in Complex Environments, Vision, Modeling, and Visualization, 2023
[15]       Stavros Diolatzis, Jan Novak, Fabrice Rousselle, Jonathan Granskog, Miika Aittala, Ravi Ramamoorthi, George Drettakis, MesoGAN: Generative Neural Reflectance Shells, Computer Graphics Forum, 2023
[16]       Clément Jambon, Bernhard Kerbl, Georgios Kopanas, Stavros Diolatzis, Thomas Leimkühler, George Drettakis, NeRFshop: Interactive Editing of Neural Radiance Fields, Proceedings of the ACM on Computer Graphics and Interactive Techniques, Volume 6, Number 1, May 2023
[17]       Automne Petitjean, Yohan Poirier-Ginter, Ayush Tewari, Guillaume Cordonnier, George Drettakis, ModalNeRF: Neural Modal Analysis and Synthesis for Free-Viewpoint Navigation in Dynamically Vibrating Scenes, Computer Graphics Forum (Proceedings of the Eurographics Symposium on Rendering), Volume 42, Number 4, July 2023
[18]       Bernhard Kerbl, Georgios Kopanas, Thomas Leimkühler, George Drettakis, 3D Gaussian Splatting for Real-Time Radiance Field Rendering, ACM Transactions on Graphics (SIGGRAPH Conference Proceedings), Volume 42, Number 4, July 2023
[19]       Georgios Kopanas, Thomas Leimkühler, Gilles Rainer, Clément Jambon, George Drettakis, Neural Point Catacaustics for Novel-View Synthesis of Reflections, ACM Transactions on Graphics (SIGGRAPH Asia Conference Proceedings), Volume 41, Number 6, pages 201, 2022
[20]       Stavros Diolatzis, Julien Philip, George Drettakis, Active Exploration for Neural Global Illumination of Variable Scenes, ACM Transactions on Graphics, 2022
[21]       Siddhant Prakash, Gilles Rainer, Adrien Bousseau, George Drettakis, Deep scene-scale material estimation from multi-view indoor captures, Computers & Graphics, Volume 109, pages 15-29, October 2022
[22]       Gilles Rainer, Adrien Bousseau, Tobias Ritschel, George Drettakis, Neural Precomputed Radiance Transfer, Computer Graphics Forum (Proceedings of the Eurographics conference), Volume 41, Number 2, April 2022
[23]       Theo Thonat, Yagiz Aksoy, Miika Aittala, Sylvain Paris, Frédo Durand, George Drettakis, Video-Based Rendering of Dynamic Stationary Environments from Unsynchronized Inputs, Computer Graphics Forum (Proceedings of the Eurographics Symposium on Rendering), Volume 40, Number 4, June 2021
[24]       Julien Philip, Sébastien Morgenthaler, Michaël Gharbi, George Drettakis, Free-viewpoint Indoor Neural Relighting from Multi-view Stereo, ACM Transactions on Graphics, 2021
[25]       Thomas Leimkühler, George Drettakis, FreeStyleGAN: Free-view Editable Portrait Rendering with the Camera Manifold, ACM Transactions on Graphics (SIGGRAPH Asia Conference Proceedings), Volume 40, Number 6, dec 2021
[26]       Georgios Kopanas, Julien Philip, Thomas Leimkühler, George Drettakis, Point-Based Neural Rendering with Per-View Optimization, Computer Graphics Forum (Proceedings of the Eurographics Symposium on Rendering), Volume 40, Number 4, June 2021
[27]       Siddhant Prakash, Thomas Leimkühler, Simon Rodriguez, George Drettakis, Hybrid Image-based Rendering for Free-view Synthesis, Proceedings of the ACM on Computer Graphics and Interactive Techniques, Volume 4, Number 1, May 2021
[28]       Simon Rodriguez, Siddhant Prakash, Peter Hedman, George Drettakis, Image-Based Rendering of Cars using Semantic Labels and Approximate Reflection Flow, Proceedings of the ACM on Computer Graphics and Interactive Techniques, Volume 3, Number 1, may 2020
[29]       Simon Rodriguez, Thomas Leimkühler, Siddhant Prakash, Chris Wyman, Peter Shirley, George Drettakis, Glossy Probe Reprojection for Interactive Global Illumination, ACM Transactions on Graphics (SIGGRAPH Asia Conference Proceedings), Volume 39, Number 6, December 2020
[30]       Valentin Deschaintre, George Drettakis, Adrien Bousseau, Guided Fine-Tuning for Large-Scale Material Transfer, Computer Graphics Forum (Proceedings of the Eurographics Symposium on Rendering), Volume 39, Number 4, 2020
[31]       Baptiste Nicolet, Julien Philip, George Drettakis, Repurposing a Relighting Network for Realistic Compositions of Captured Scenes, Proceedings of the ACM SIGGRAPH Symposium on Interactive 3D Graphics and Games, May 2020
[32]       Stavros Diolatzis, Adrien Gruson, Wenzel Jakob, Derek Nowrouzezahrai, George Drettakis, Practical Product Path Guiding Using Linearly Transformed Cosines, Computer Graphics Forum (Proceedings of the Eurographics Symposium on Rendering), 2020
[33]       Fangcheng Zhong, George-Alex Koulieris, George Drettakis, Martin S. Banks, Mathieu Chambe, Frédo Durand, Rafal Mantiuk, DiCE: Dichoptic Contrast Enhancement for VR and Stereo Displays, ACM Transactions on Graphics (SIGGRAPH Asia Conference Proceedings), Volume 38, Number 6, November 2019
[34]       Julien Philip, Michaël Gharbi, Tinghui Zhou, Alexei Efros, George Drettakis, Multi-view Relighting Using a Geometry-Aware Network, ACM Transactions on Graphics (SIGGRAPH Conference Proceedings), Volume 38, Number 4, July 2019
[35]       Valentin Deschaintre, Miika Aittala, Frédo Durand, George Drettakis, Adrien Bousseau, Flexible SVBRDF Capture with a Multi-Image Deep Network, Computer Graphics Forum (Proceedings of the Eurographics Symposium on Rendering), Volume 38, Number 4, July 2019
[36]       Theo Thonat, Abdelaziz Djelouah, Frédo Durand, George Drettakis, Thin Structures in Image Based Rendering, Computer Graphics Forum (Proceedings of the Eurographics Symposium on Rendering), Volume 37, Number 4, pages 12, 2018
[37]       Valentin Deschaintre, Miika Aittala, Frédo Durand, George Drettakis, Adrien Bousseau, Single-Image SVBRDF Capture with a Rendering-Aware Deep Network, ACM Transactions on Graphics (SIGGRAPH Conference Proceedings), Volume 37, Number 128, pages 15, aug 2018
[38]       Simon Rodriguez, Adrien Bousseau, Frédo Durand, George Drettakis, Exploiting Repetitions for Image-Based Rendering of Facades, Computer Graphics Forum (Proceedings of the Eurographics Symposium on Rendering), Volume 37, Number 4, 2018
[39]       Gabriel Cirio, Ante Qu, George Drettakis, Eitan Grinspun, Changxi Zheng, Multi-Scale Simulation of Nonlinear Thin-Shell Sound with Wave Turbulence, ACM Transactions on Graphics (SIGGRAPH Conference Proceedings), Volume 37, Number 4, Aug 2018
[40]       Julien Philip, George Drettakis, Plane-Based Multi-View Inpainting for Image-Based Rendering in Large Scenes, Proceedings of the ACM SIGGRAPH Symposium on Interactive 3D Graphics and Games, may 2018
[41]       Peter Hedman, Julien Philip, True Price, Jan-Michael Frahm, George Drettakis, Gabriel Brostow, Deep Blending for Free-Viewpoint Image-Based Rendering, ACM Transactions on Graphics (SIGGRAPH Asia Conference Proceedings), Volume 37, Number 6, November 2018
[42]       Martin S. Banks, Paul V Johnson, Joohwan Kim, George-Alex Koulieris, George Drettakis, Jared AQ Parnell, Gordon D Love, Focus-tunable and fixed lenses and stereoscopic 3D displays, SPIE OPTO, 2017
[43]       George-Alex Koulieris, Bee Bui, Martin S. Banks, George Drettakis, Accommodation and Comfort in Head-Mounted Displays, ACM Transactions on Graphics (SIGGRAPH Conference Proceedings), Volume 36, Number 4, pages 11, July 2017
[44]       Rodrigo Ortiz-Cayon, Abdelaziz Djelouah, Francisco Massa, Mathieu Aubry, George Drettakis, Automatic 3D Car Model Alignment for Mixed Image-Based Rendering, International Conference on 3D Vision (3DV), 2016
[45]       George-Alex Koulieris, George Drettakis, Douglas Cunningham, Katerina Mania, Gaze Prediction using Machine Learning for Dynamic Stereo Manipulation in Games, Proceedings of the IEEE Virtual Reality Conference, March 2016
[46]       Peter Hedman, Tobias Ritschel, George Drettakis, Gabriel Brostow, Scalable Inside-Out Image-Based Rendering, ACM Transactions on Graphics (SIGGRAPH Asia Conference Proceedings), Volume 35, Number 6, December 2016
[47]       Abdelaziz Djelouah, Jean-Sébastien Franco, Edmond Boyer, Patrick Pérez, George Drettakis, Cotemporal Multi-View Video Segmentation, International Conference on 3D Vision (3DV), 2016
[48]       Valeria Manera, Emmanuelle Chapoulie, Jeremie Bourgeois, Rachid Guerchouche, Renaud David, Jan Ondrej, George Drettakis, Philippe Robert, A Feasibility Study with Image-Based Rendered Virtual Reality in Patients with Mild Cognitive Impairment and Dementia, PLOS One, Volume 11, Number 3, 2016
[49]       Theo Thonat, Eli Shechtman, Sylvain Paris, George Drettakis, Multi-View Inpainting for Image-Based Scene Editing and Rendering, International Conference on 3D Vision (3DV), 2016
[50]       Sylvain Duchêne, Clement Riant, Gaurav Chaurasia, Jorge Lopez-Moreno, Pierre-Yves Laffont, Stefan Popov, Adrien Bousseau, George Drettakis, Multi-View Intrinsic Images of Outdoors Scenes with an Application to Relighting, ACM Transactions on Graphics, 2015
[51]       Fumio Okura, Kenneth Vanhoey, Adrien Bousseau, Alexei Efros, George Drettakis, Unifying Color and Texture Transfer for Predictive Appearance Manipulation, Computer Graphics Forum (Proceedings of the Eurographics Symposium on Rendering), Volume 34, Number 4, 2015
[52]       Emmanuelle Chapoulie, Theophanis Tsandilas, Lora Oehlberg, Wendy Mackay, George Drettakis, Finger-Based Manipulation in Immersive Spaces and the Real World, Proceedings of IEEE 3DUI, March 2015
[53]       Gaurav Chaurasia, Jonathan Ragan-Kelley, Sylvain Paris, George Drettakis, Frédo Durand, Compiling High Performance Recursive Filters, High Performance Graphics, 2015
[54]       Stefan Popov, Ravi Ramamoorthi, Frédo Durand, George Drettakis, Probabilistic Connections for Bidirectional Path Tracing, Computer Graphics Forum (Proceedings of the Eurographics Symposium on Rendering), Volume 34, Number 4, 2015
[55]       Michel Benoit, Rachid Guerchouche, Pierre-David Petit, Emmanuelle Chapoulie, Valeria Manera, Gaurav Chaurasia, George Drettakis, Philippe Robert, Is it possible to use highly realistic virtual reality in the elderly? A feasibility study with image-based rendering, Neuropsychiatric Disease and Treatment, Volume 11, pages 557–563, March 2015
[56]       Rodrigo Ortiz-Cayon, Abdelaziz Djelouah, George Drettakis, A Bayesian Approach for Selective Image-Based Rendering using Superpixels, International Conference on 3D Vision (3DV), 2015
[57]       George-Alex Koulieris, George Drettakis, Douglas Cunningham, Katerina Mania, An Automated High Level Saliency Predictor for Smart Game Balancing, ACM Transactions on Applied Perception, 2014
[58]       Christian Richardt, Jorge Lopez-Moreno, Adrien Bousseau, Maneesh Agrawala, George Drettakis, Vectorising Bitmaps into Semi-Transparent Gradient Layers, Computer Graphics Forum (Proceedings of the Eurographics Symposium on Rendering), Volume 33, Number 4, 2014
[59]       Emmanuelle Chapoulie, Rachid Guerchouche, Pierre-David Petit, Gaurav Chaurasia, Philippe Robert, George Drettakis, Reminiscence Therapy using Image-Based Rendering in VR, Proceeding of the IEEE Virtual Reality Conference, 2014
[60]       George-Alex Koulieris, George Drettakis, Douglas Cunningham, Katerina Mania, High Level Saliency Prediction for Smart Game Balancing, SIGGRAPH Talk, 2014
[61]       George-Alex Koulieris, George Drettakis, Douglas Cunningham, Katerina Mania, C-LOD: Context-aware Material Level-Of-Detail applied to Mobile Graphics, Computer Graphics Forum (Proceedings of the Eurographics Symposium on Rendering), Volume 33, Number 4, 2014
[62]       Emmanuelle Chapoulie, Maud Marchal, Evanthia Dimara, Maria Roussou, Jean-Christophe Lombardo, George Drettakis, Evaluation of Direct Manipulation using Finger Tracking for Complex Tasks in an Immersive Cube, Virtual Reality, Volume 18, Number 3, pages 203-217, 2014
[63]       George-Alex Koulieris, George Drettakis, Douglas Cunningham, Katerina Mania, Context-aware Material Selective Rendering for Mobile Graphics, SIGGRAPH Poster, 2014
[64]       Marine Taffou, Rachid Guerchouche, George Drettakis, Isabelle Viaud-Delmon, Auditory–Visual Aversive Stimuli Modulate the Conscious Experience of Fear, Multisensory Research, Volume 26, pages 347–-370, 2013
[65]       Pierre-Yves Laffont, Adrien Bousseau, George Drettakis, Rich Intrinsic Image Decomposition of Outdoor Scenes from Multiple Views, IEEE Transactions on Visualization and Computer Graphics, Volume 19, Number 2, pages 210 - 224, February 2013
[66]       Peter Vangorp, Christian Richardt, Emily A. Cooper, Gaurav Chaurasia, Martin S. Banks, George Drettakis, Perception of Perspective Distortions in Image-Based Rendering, ACM Transactions on Graphics (SIGGRAPH Conference Proceedings), Volume 32, Number 4, pages 58:1--12, jul 2013
[67]       Clara Suied, George Drettakis, Olivier Warusfel, Isabelle Viaud-Delmon, Auditory-visual virtual reality as a diagnostic and therapeutic tool for cynophobia, Journal of CyberTherapy and Rehabilitation, 2013
[68]       Jorge Lopez-Moreno, Stefan Popov, Adrien Bousseau, Maneesh Agrawala, George Drettakis, Depicting Stylized Materials with Vector Shade Trees, ACM Transactions on Graphics (SIGGRAPH Conference Proceedings), Volume 32, Number 4, 2013
[69]       Gaurav Chaurasia, Sylvain Duchêne, Olga Sorkine-Hornung, George Drettakis, Depth Synthesis and Local Warps for Plausible Image-based Navigation, ACM Transactions on Graphics, Volume 32, 2013
[70]       Clara Suied, George Drettakis, Olivier Warusfel, Isabelle Viaud-Delmon, Auditory-visual virtual reality as a diagnostic and therapeutic tool for cynophobia, Journal of CyberTherapy and Rehabilitation, 2013
[71]       Bruno Galerne, Ares Lagae, Sylvain Lefebvre, George Drettakis, Gabor Noise by Example, ACM Transactions on Graphics (SIGGRAPH Conference Proceedings), Volume 31, Number 4, August 2012
[72]       Loeiz Glondu, Lien Muguercia, Maud Marchal, Carles Bosch, Holly Rushmeier, George Drettakis, Example‐Based Fractured Appearance, Computer Graphics Forum (Proceedings of the Eurographics Symposium on Rendering), Volume 31, Number 4, pages 1547-1556, June 2012
[73]       Pierre-Yves Laffont, Adrien Bousseau, George Drettakis, Rich Intrinsic Image Decomposition of Outdoor Scenes from Multiple Views , SIGGRAPH Talk & Poster, 2012
[74]       Bruno Galerne, Ares Lagae, Sylvain Lefebvre, George Drettakis, Gabor Noise by Example, ACM Transactions on Graphics (SIGGRAPH Conference Proceedings), Volume 31, Number 4, August 2012
[75]       Marine Taffou, Emmanuelle Chapoulie, Adrien David, Rachid Guerchouche, George Drettakis, Isabelle Viaud-Delmon, Auditory-visual integration of emotional signals in a virtual environment for cynophobia , Proceedings of Cybertherapy, September 2012
[76]       Charles Verron, George Drettakis, Procedural audio modeling for particle-based environmental effects, Proceedings of the 133rd AES Convention, October 2012
[77]       Gabriel Cirio, Peter Vangorp, Emmanuelle Chapoulie, Maud Marchal, Anatole Lécuyer, George Drettakis, Walking in a Cube: Novel Metaphors for Safely Navigating Large Virtual Environments in Restricted Real Workspaces, IEEE Transactions on Visualization and Computer Graphics (Proceedings of IEEE Virtual Reality), Volume 18, Number 4, 2012
[78]       Pierre-Yves Laffont, Adrien Bousseau, Sylvain Paris, Frédo Durand, George Drettakis, Coherent Intrinsic Images from Photo Collections, ACM Transactions on Graphics (SIGGRAPH Asia Conference Proceedings), Volume 31, 2012
[79]       Carles Bosch, Pierre-Yves Laffont, Holly Rushmeier, Julie Dorsey, George Drettakis, Image-Guided Weathering: A New Approach Applied to Flow Phenomena, ACM Transactions on Graphics, 2011
[80]       Gaurav Chaurasia, Olga Sorkine-Hornung, George Drettakis, Silhouette-Aware Warping for Image-Based Rendering, Computer Graphics Forum (Proceedings of the Eurographics Symposium on Rendering), Volume 30, Number 4, 2011
[81]       Marcio Cabral, Nicolas Bonneel, Sylvain Lefebvre, George Drettakis, Relighting Photographs of Tree Canopies, IEEE Transactions on Visualization and Computer Graphics, Volume Pre Print, 2011
[82]       Ares Lagae, George Drettakis, Filtering Solid Gabor Noise, ACM Transactions on Graphics (SIGGRAPH Conference Proceedings), Volume 30, Number 3, August 2011
[83]       Ares Lagae, Sylvain Lefebvre, Philip Dutré, Improving Gabor noise, IEEE Transactions on Visualization and Computer Graphics, 2011
[84]       Pierre-Yves Laffont, Adrien Bousseau, George Drettakis, Images intrinsèques de scènes en extérieur à partir de multiples vues, REFIG (Revue Electronique Francophone d'Informatique Graphique), Volume 5, Number 2, pages 57--66, 2011
[85]       Marcio Cabral, Peter Vangorp, Gaurav Chaurasia, Emmanuelle Chapoulie, Martin Hachet, George Drettakis, A Multimode Immersive Conceptual Design System for Architectural Modeling and Lighting, Proceedings of IEEE 3DUI (technote), 2011
[86]       Peter Vangorp, Gaurav Chaurasia, Pierre-Yves Laffont, Roland Fleming, George Drettakis, Perception of Visual Artifacts in Image-Based Rendering of Façades, Computer Graphics Forum (Proceedings of the Eurographics Symposium on Rendering), Volume 30, Number 4, pages 1241--1250, 07 2011
[87]       Marcio Cabral, Nicolas Bonneel, Sylvain Lefebvre, George Drettakis, Relighting Photographs of Tree Canopies, IEEE Transactions on Visualization and Computer Graphics, Volume Pre Print, 2011
[88]       Nicolas Bonneel, Michiel van de Panne, Sylvain Lefebvre, George Drettakis, Proxy-Guided Texture Synthesis for Rendering Natural Scenes, Technical Report RR-7298, INRIA, Number RR-7298, May 2010
[89]       Nicolas Bonneel, Michiel van de Panne, Sylvain Lefebvre, George Drettakis, Proxy-Guided Texture Synthesis for Rendering Natural Scenes, Proceedings of Vision Modeling and Visualization, 2010
[90]       Pierre-Yves Laffont, Jong Yun Jun, Christian Wolf, Yu-Wing Tai, Khalid Idrissi, George Drettakis, Sung-eui Yoon, Interactive Content-Aware Zooming, Proceedings of the Graphics Interface 2010 Conference, pages 79--87, 2010
[91]       Cécile Picard, Christian Frisson, François Faure, Paul G. Kry, George Drettakis, Advances in Modal Analysis Using a Robust and Mutliscale Method, EURASIP Journal on Advances in Signal Processing, Volume 2010 , 2010
[92]       Pierre Bénard, Ares Lagae, Peter Vangorp, Sylvain Lefebvre, George Drettakis, Joëlle Thollot, A Dynamic Noise Primitive for Coherent Stylization, Computer Graphics Forum (Proceedings of the Eurographics Symposium on Rendering), Volume 29, Number 4, jun 2010
[93]       Ares Lagae, Sylvain Lefebvre, Rob Cook, Tony DeRose, George Drettakis, D.S. Ebert, J.P. Lewis, Ken Perlin, Matthias Zwicker, State of the Art in Procedural Noise Functions, EG 2010 - State of the Art Reports, May 2010
[94]       Nicolas Bonneel, Clara Suied, Isabelle Viaud-Delmon, George Drettakis, Bimodal perception of audio-visual material properties for virtual environments, ACM Transactions on Applied Perception, 2010
[95]       Nicolas Bonneel, Michiel van de Panne, Sylvain Lefebvre, George Drettakis, Proxy-Guided Texture Synthesis for Rendering Natural Scenes, Technical Report RR-7298, INRIA, Number RR-7298, May 2010
[96]       Nicolas Bonneel, Clara Suied, Isabelle Viaud-Delmon, George Drettakis, Bimodal perception of audio-visual material properties for virtual environments, ACM Transactions on Applied Perception, 2010
[97]       Ares Lagae, Sylvain Lefebvre, Rob Cook, Tony DeRose, George Drettakis, D.S. Ebert, J.P. Lewis, Ken Perlin, Matthias Zwicker, A Survey of Procedural Noise Functions, Computer Graphics Forum, Volume 29, Number 8, pages 2579–2600, Dec 2010
[98]       Sylvain Lefebvre, Samuel Hornus, Anass Lasram, By-example Synthesis of Architectural Textures, ACM Transactions on Graphics (SIGGRAPH Conference Proceedings), 2010
[99]       Nicolas Bonneel, Michiel van de Panne, Sylvain Lefebvre, George Drettakis, Proxy-Guided Texture Synthesis for Rendering Natural Scenes, Proceedings of Vision Modeling and Visualization, 2010
[100]       Ares Lagae, Sylvain Lefebvre, Rob Cook, Tony DeRose, George Drettakis, D.S. Ebert, J.P. Lewis, Ken Perlin, Matthias Zwicker, State of the Art in Procedural Noise Functions, EG 2010 - State of the Art Reports, May 2010
[101]       Nicolas Rey, Vincent Nivoliers, Sylvain Lefebvre, Bruno Lévy, Invisible Seams, Computer Graphics Forum (Proceedings of the Eurographics Symposium on Rendering), Volume 29, Number 4, June 2010
[102]       Pierre Bénard, Ares Lagae, Peter Vangorp, Sylvain Lefebvre, George Drettakis, Joëlle Thollot, A Dynamic Noise Primitive for Coherent Stylization, Computer Graphics Forum (Proceedings of the Eurographics Symposium on Rendering), Volume 29, Number 4, jun 2010
[103]       Matthäus Chajdas, Sylvain Lefebvre, Marc Stamminger, Assisted Texture Assignment, Proceedings of the ACM SIGGRAPH Symposium on Interactive 3D Graphics and Games, 2010
[104]       Ares Lagae, Sylvain Lefebvre, Rob Cook, Tony DeRose, George Drettakis, D.S. Ebert, J.P. Lewis, Ken Perlin, Matthias Zwicker, A Survey of Procedural Noise Functions, Computer Graphics Forum, Volume 29, Number 8, pages 2579–2600, Dec 2010
[105]       Ares Lagae, Sylvain Lefebvre, George Drettakis, Philip Dutré, Procedural Noise using Sparse Gabor Convolution, ACM Transactions on Graphics (SIGGRAPH Conference Proceedings), Volume 28, Number 3, August 2009
[106]       David Grelaud, Nicolas Bonneel, Michael Wimmer, Manuel Asselot, George Drettakis, Efficient and Practical Audio-Visual Rendering for Games using Crossmodal Perception, Proceedings of the ACM SIGGRAPH Symposium on Interactive 3D Graphics and Games, 2009
[107]       Marcio Cabral, Sylvain Lefebvre, Carsten Dachsbacher, George Drettakis, Structure Preserving Reshape for Textured Architectural Scenes, Computer Graphics Forum (Proceedings of the Eurographics conference), 2009
[108]       Clara Suied, Nicolas Bonneel, Isabelle Viaud-Delmon, Integration of auditory and visual information in the recognition of realistic objects, Experimental Brain Research, 2009
[109]       Cécile Picard, Nicolas Tsingos, François Faure, Retargetting Example Sounds to Interactive Physics-Driven Animations, AES 35th International Conference on Audio for Games, feb 2009
[110]       Cécile Picard, François Faure, George Drettakis, Paul G. Kry, A Robust And Multi-Scale Modal Analysis For Sound Synthesis , Proceedings of the International Conference on Digital Audio Effects, sept 2009
[111]       Ares Lagae, Sylvain Lefebvre, George Drettakis, Philip Dutré, Procedural Noise using Sparse Gabor Convolution, ACM Transactions on Graphics (SIGGRAPH Conference Proceedings), Volume 28, Number 3, August 2009
[112]       Marcio Cabral, Sylvain Lefebvre, Carsten Dachsbacher, George Drettakis, Structure Preserving Reshape for Textured Architectural Scenes, Computer Graphics Forum (Proceedings of the Eurographics conference), 2009
[113]       Li-Yi Wei, Sylvain Lefebvre, Vivek Kwatra, Greg Turk, State of the Art in Example-based Texture Synthesis, Eurographics 2009, State of the Art Report, EG-STAR, 2009
[114]       Marcio Cabral, Sylvain Lefebvre, Carsten Dachsbacher, George Drettakis, Structure Preserving Reshape for Textured Architectural Scenes, Computer Graphics Forum (Proceedings of the Eurographics conference), 2009
[115]       Nicolas Bonneel, Sylvain Paris, Michiel van de Panne, Frédo Durand, George Drettakis, Single Photo Estimation of Hair Appearance, Computer Graphics Forum (Proceedings of the Eurographics Symposium on Rendering), 2009
[116]       Cyril Crassin, Fabrice Neyret, Sylvain Lefebvre, Elmar Eisemann, GigaVoxels : Ray-Guided Streaming for Efficient and Detailed Voxel Rendering, Proceedings of the ACM SIGGRAPH Symposium on Interactive 3D Graphics and Games, feb 2009
[117]       Efstathios Stavrakis, Nicolas Tsingos, Paul Calamia, Topological Sound Propagation with Reverberation Graphs , Acta Acustica/Acustica - the Journal of the European Acoustics Association (EAA), 2008
[118]       Yue Dong, Sylvain Lefebvre, Xin Tong, George Drettakis, Lazy Solid Texture Synthesis , Computer Graphics Forum (Proceedings of the Eurographics Symposium on Rendering), 2008
[119]       George Drettakis, Roberto Scopigno, Computer Graphics Forum(Proceedings of the Eurographics Conference), Eurographics, Volume 27(2), April 2008
[120]       Nicolas Bonneel, George Drettakis, Nicolas Tsingos, Isabelle Viaud-Delmon, Doug James, Fast Modal Sounds with Scalable Frequency-Domain Synthesis, ACM Transactions on Graphics (SIGGRAPH Conference Proceedings), Volume 27, Number 3, August 2008
[121]       Carsten Dachsbacher, Sylvain Lefebvre, Efficient and Practical TileTrees (in Shader X6), Charles River Media, pages (to appear), 2008
[122]       Cécile Picard, Nicolas Tsingos, François Faure, Audio Texture Synthesis for Complex Contact Interactions, VRIPHYS 08, 2008
[123]       George Drettakis, Audiovisual 3d rendering as a tool for multimodal interfaces (Invited Talk), Misc, Oct 2008
[124]       Christian Eisenacher, Sylvain Lefebvre, Marc Stamminger, Texture Synthesis from Photographs, Proceedings of the Eurographics conference, 2008
[125]       Isabelle Viaud-Delmon, Feryel Znaïdi, Nicolas Bonneel, Clara Suied, Olivier Warusfel, Khoa-Van N`Guyen, George Drettakis, Auditory-visual virtual environments to treat dog phobia , Proceedings 7th ICDVRAT with ArtAbilitation, September 2008
[126]       Yue Dong, Sylvain Lefebvre, Xin Tong, George Drettakis, Lazy Solid Texture Synthesis , Computer Graphics Forum (Proceedings of the Eurographics Symposium on Rendering), 2008
[127]       Clara Suied, Nicolas Bonneel, Isabelle Viaud-Delmon, The Role of Auditory-Visual Integration in Object Recognition, Misc, jul 2008
[128]       Nicolas Bonneel, George Drettakis, Nicolas Tsingos, Isabelle Viaud-Delmon, Doug James, Fast Modal Sounds with Scalable Frequency-Domain Synthesis, ACM Transactions on Graphics (SIGGRAPH Conference Proceedings), Volume 27, Number 3, August 2008
[129]       Nicolas Tsingos, Models and Algorithms for Interactive Audio Rendering, PhD thesis from University of Nice Sophia-Antipolis, 2008
[130]       Sylvain Lefebvre, Filtered Tilemaps (in Shader X6), Charles River Media, pages (to appear), 2008
[131]       Carsten Dachsbacher, Sylvain Lefebvre, Efficient and Practical TileTrees (in Shader X6), Charles River Media, pages (to appear), 2008
[132]       Isabelle Viaud-Delmon, Feryel Znaïdi, Nicolas Bonneel, Clara Suied, Olivier Warusfel, Khoa-Van N`Guyen, George Drettakis, Auditory-visual virtual environments to treat dog phobia , Proceedings 7th ICDVRAT with ArtAbilitation, September 2008
[133]       Matteo Dellepiane, Nico Pietroni, Nicolas Tsingos, Manuel Asselot, Roberto Scopigno, Reconstructing head models from photographs for individualized 3D-audio processing , Computer Graphics Forum (Special Issue - Proc. Pacific Graphics) 27(7), 2008
[134]       Nicolas Tsingos, Carsten Dachsbacher, Sylvain Lefebvre, Matteo Dellepiane, Extending Geometrical Acoustics to Highly Detailed Architectural Environments , 19th Intl. Congress on Acoustics , sep 2007
[135]       Clara Suied, Nicolas Bonneel, Isabelle Viaud-Delmon, Role of semantic vs spatial congruency in a bimodal go/no-go task, Misc, July 2007
[136]       Carsten Dachsbacher, Marc Stamminger, George Drettakis, Frédo Durand, Implicit Visibility and Antiradiance for Interactive Global Illumination, ACM Transactions on Graphics (SIGGRAPH Conference Proceedings), Volume 26, Number 3, August 2007
[137]       Nicolas Tsingos, Perceptually-based auralization , 19th Intl. Congress on Acoustics, sep 2007
[138]       Nicolas Tsingos, Carsten Dachsbacher, Sylvain Lefebvre, Matteo Dellepiane, Extending Geometrical Acoustics to Highly Detailed Architectural Environments , 19th Intl. Congress on Acoustics , sep 2007
[139]       Nicolas Tsingos, Carsten Dachsbacher, Sylvain Lefebvre, Matteo Dellepiane, Instant Sound Scattering, Rendering Techniques (Proceedings of the Eurographics Symposium on Rendering), 2007
[140]       Carsten Dachsbacher, Marc Stamminger, George Drettakis, Frédo Durand, Implicit Visibility and Antiradiance for Interactive Global Illumination, ACM Transactions on Graphics (SIGGRAPH Conference Proceedings), Volume 26, Number 3, August 2007
[141]       Thomas Moeck, Nicolas Bonneel, Nicolas Tsingos, George Drettakis, Isabelle Viaud-Delmon, David Aloza, Progressive Perceptual Audio Rendering of Complex Scenes, Proceedings of the ACM SIGGRAPH Symposium on Interactive 3D Graphics and Games, April 2007
[142]       George Drettakis, Nicolas Bonneel, Carsten Dachsbacher, Sylvain Lefebvre, Michael Schwarz, Isabelle Viaud-Delmon, An Interactive Perceptual Rendering Pipeline using Contrast and Spatial Masking, Rendering Techniques (Proceedings of the Eurographics Symposium on Rendering), June 2007
[143]       Emmanuel Gallo, Nicolas Tsingos, Guillaume Lemaitre, 3D-Audio Matting, Post-editing and Re-rendering from Field Recordings, EURASIP: Journal on Advances in Signal Processing, 2007
[144]       Sylvain Lefebvre, Hugues Hoppe, Compressed Random-Access Trees for Spatially Coherent Data, Rendering Techniques (Proceedings of the Eurographics Symposium on Rendering), 2007
[145]       George Drettakis, Maria Roussou, Alex Reche, Nicolas Tsingos, Design and Evaluation of a Real-World Virtual Environment for Architecture and Urban Planning, Presence: Teleoperators & Virtual Environments, MIT Press, 2007
[146]       George Drettakis, Nicolas Bonneel, Carsten Dachsbacher, Sylvain Lefebvre, Michael Schwarz, Isabelle Viaud-Delmon, An Interactive Perceptual Rendering Pipeline using Contrast and Spatial Masking, Rendering Techniques (Proceedings of the Eurographics Symposium on Rendering), June 2007
[147]       Sylvain Lefebvre, Carsten Dachsbacher, TileTrees, Proceedings of the ACM SIGGRAPH Symposium on Interactive 3D Graphics and Games, 2007
[148]       Nicolas Tsingos, Carsten Dachsbacher, Sylvain Lefebvre, Matteo Dellepiane, Extending Geometrical Acoustics to Highly Detailed Architectural Environments , 19th Intl. Congress on Acoustics , sep 2007
[149]       Nicolas Tsingos, Carsten Dachsbacher, Sylvain Lefebvre, Matteo Dellepiane, Instant Sound Scattering, Rendering Techniques (Proceedings of the Eurographics Symposium on Rendering), 2007
[150]       Carsten Dachsbacher, Natalya Tatarchuk, Prism Parallax Occlusion Mapping with Accurate Silhouette Generation, Misc, April 2007
[151]       Arnault Nagle, Nicolas Tsingos, Guillaume Lemaitre, Aurelien Sollaud, On-the-fly Auditory Masking for Scalable VOIP Bridges, AES 30th International Conference on Intelligent Audio Environments, 2007
[152]       Thomas Moeck, Nicolas Bonneel, Nicolas Tsingos, George Drettakis, Isabelle Viaud-Delmon, David Aloza, Progressive Perceptual Audio Rendering of Complex Scenes, Proceedings of the ACM SIGGRAPH Symposium on Interactive 3D Graphics and Games, April 2007
[153]       Nicolas Tsingos, Carsten Dachsbacher, Sylvain Lefebvre, Matteo Dellepiane, Instant Sound Scattering, Rendering Techniques (Proceedings of the Eurographics Symposium on Rendering), 2007
[154]       Emmanuel Gallo, Nicolas Tsingos, Extracting and Re-rendering Structured Auditory Scenes from Field Recordings, AES 30th International Conference on Intelligent Audio Environments, 2007
[155]       George Drettakis, Maria Roussou, Alex Reche, Nicolas Tsingos, Design and Evaluation of a Real-World Virtual Environment for Architecture and Urban Planning, Presence: Teleoperators & Virtual Environments, MIT Press, 2007
[156]       George Drettakis, Nicolas Bonneel, Carsten Dachsbacher, Sylvain Lefebvre, Michael Schwarz, Isabelle Viaud-Delmon, An Interactive Perceptual Rendering Pipeline using Contrast and Spatial Masking, Rendering Techniques (Proceedings of the Eurographics Symposium on Rendering), June 2007
[157]       Sylvain Lefebvre, Carsten Dachsbacher, TileTrees, Proceedings of the ACM SIGGRAPH Symposium on Interactive 3D Graphics and Games, 2007
[158]       Pau Estalella, Ignacio Martin, George Drettakis, Dani Tost, A GPU-driven Algorithm for Accurate Interactive Reflections on Curved Objects, Rendering Techniques (Proceedings of the Eurographics Symposium on Rendering), June 2006
[159]       Nicolas Tsingos, Olivier Warusfel, Traité de la réalité virtuelle, Tome III. Chapitre 4 -Modèles pour le rendu sonore., Presses de l’Ecole des Mines de Paris, 2006
[160]       Carsten Dachsbacher, Tobias Bolch, Marc Stamminger, Procedural Reproduction of Terrain Textures with Geographic Data, Proceedings of Vision Modeling and Visualization, 2006
[161]       Christian Linz, Alex Reche, George Drettakis, Marcus Magnor, Effective Multi-resolution Rendering and Texture Compression for Captured Volumetric Trees, Proceedings of the Eurographics Workshop on Natural Phenomena, September 2006
[162]       Philippe Fuchs, Moustapha Hafez, Mohamed Benali Koudja, Nicolas Tsingos, Olivier Warusfel, Traité de la réalité virtuelle, Tome I. Chapitre 3 - Les sens de l’homme., Presses de l’Ecole des Mines de Paris, 2006
[163]       Carsten Dachsbacher, Marc Stamminger, Interactive Diffuse and Glossy Indirect Illumination, Shader X5, 2006
[164]       Nicolas Tsingos, Olivier Warusfel, Traité de la réalité virtuelle, Tome II. Chapitre 15 -Dispositifs et interfaces de restitution sonore spatiale., Presses de l’Ecole des Mines de Paris, 2006
[165]       Kyle Hegeman, Simon Premoze, Michael Ashikhmin, George Drettakis, Approximate Ambient Occlusion For Trees, Proceedings of the ACM SIGGRAPH Symposium on Interactive 3D Graphics and Games, March 2006