In file triangulation/ActiveTriangulation3DInternalForce.h:

namespace yav struct SpringMassTriangulation3D

Implements a basic spring mass model on a 3D active triangulation

static void setSpring(ActiveTriangulation3D *c)
set the spring-mass internal force on 3D active triangulation
static void unsetSpring(ActiveTriangulation3D *c)
unset the spring-mass internal force on 3D active triangulation
static void computeSpring(ActiveTriangulation3D *c)
compute the spring-mass internal force on 3D active triangulation
static void computeLocalSpring(ActiveTriangulationVertex3D *v)
compute the spring-mass internal force on a vertex of a 3D active triangulation
static double computeSpringEnergy(ActiveTriangulation3D *c)
compute the spring-mass internal energy on 3D active triangulation
static void computeImplicitScheme(ActiveTriangulation3D *c)
create the rigidity matrix for implicit scheme solution

Documentation

Implements a basic spring mass model on a 3D active triangulation
static void setSpring(ActiveTriangulation3D *c)
set the spring-mass internal force on 3D active triangulation

static void unsetSpring(ActiveTriangulation3D *c)
unset the spring-mass internal force on 3D active triangulation

static void computeSpring(ActiveTriangulation3D *c)
compute the spring-mass internal force on 3D active triangulation

static void computeLocalSpring(ActiveTriangulationVertex3D *v)
compute the spring-mass internal force on a vertex of a 3D active triangulation

static double computeSpringEnergy(ActiveTriangulation3D *c)
compute the spring-mass internal energy on 3D active triangulation

static void computeImplicitScheme(ActiveTriangulation3D *c)
create the rigidity matrix for implicit scheme solution

alphabetic index hierarchy of classes


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