a surface zone of an active 3D Tetrahedrisation
![]() | getTetrahedrisation () const get the mesh containing the vertex |
![]() | fixZone (void) fix the vertices of the zone |
![]() | pressureForce (const double p) add a pressure force on a zone |
![]() | constructor
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![]() | destructor
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a surface zone of an active 3D Tetrahedrisation
void fixZone(void)
void pressureForce(const double p)
alphabetic index hierarchy of classes
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