namespace yav class TclLevelSets2D : public TclSceneObject 2D level sets interface
| | ~TclLevelSets2D () undisplay and destroy client |
| | getClient (void) const returns client |
| | list (TclModule *m, int d, char **a) raise ambiguity on list() function |
| | create (TclModule *m, int argc, char **argv) create function |
| | load (const TclString &filename, Scene2D *scn) load function |
| | destroyCmd (int argc, char **argv) TCL -destroy option |
| | timestepCmd (int argc, char **argv) TCL -timestep option |
| | drawNBCmd (int argc, char **argv) TCL -drawNB option |
| | balloonCmd (int argc, char **argv) TCL -balloon option |
| | colorCmd (int argc, char **argv) TCL -color option |
| | widthCmd (int argc, char **argv) TCL -width option |
| | Constructors
|
2D level sets interface
void init(void)
TclLevelSets2D(TclScene2D *scene, unsigned int xdim, unsigned int ydim, const TclContour2D& ct, double vx = 1.0, double vy = 1.0, unsigned int narrowBandWidth = 0)
xdim - level set buffer X dimension
xdim - level set buffer Y dimension
ct - 2D contour corresponding to the 0 level set
vx - X sampling frequency (X voxel size)
vy - Y sampling frequency (Y voxel size)
narrowBandWidth - narrow band width (0 = no narrow band)
LevelSets2D* getClient(void) const
static int list(TclModule *m, int d, char **a)
static int create(TclModule *m, int argc, char **argv)
static void load(const TclString &filename, Scene2D *scn)
scn - 2D scene to store the contour
int destroyCmd(int argc, char **argv)
int timestepCmd(int argc, char **argv)
int drawNBCmd(int argc, char **argv)
int balloonCmd(int argc, char **argv)
alphabetic index hierarchy of classes
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