Background image in a time-slice camera
![]() | getTimeCamera () const return the TimeSliceCamera attached to the background |
![]() | getPixelPositionFromImageCoordinates (const unsigned int vx, const unsigned int vy, const unsigned int vz, const unsigned int vt, int &x, int&y) const Given a point in image (voxel) coordinates returns the position in screen coordinates |
![]() | setVisibleArea (unsigned int x1, unsigned int y1, unsigned int z1, unsigned int t1, unsigned int x2, unsigned int y2, unsigned int z2, unsigned int t2) set visible area to given bounds (truncate to image size if needed) |
![]() | getImageCoordinates (const int x, const int y, unsigned int &vx, unsigned int &vy, unsigned int &vz, unsigned int &vt ) const return the position in image coordinates of a pixel located at (x,y) |
![]() | setVisibleArea (void) set visible area to whole image |
![]() | constructor |
![]() | destructor |
Background image in a time-slice camera
destructor
TimeSliceCamera* getTimeCamera() const
virtual void getPixelPositionFromImageCoordinates(const unsigned int vx, const unsigned int vy, const unsigned int vz, const unsigned int vt, int &x, int&y) const
virtual void setVisibleArea(unsigned int x1, unsigned int y1, unsigned int z1, unsigned int t1, unsigned int x2, unsigned int y2, unsigned int z2, unsigned int t2)
y1 - visible area Y first coordinate
z1 - visible area Z first coordinate
t1 - visible area TIME first coordinate
x2 - visible area X second coordinate
y2 - visible area Y second coordinate
z2 - visible area Z second coordinate
t2 - visible area TIME second coordinate virtual void getImageCoordinates(const int x, const int y, unsigned int &vx, unsigned int &vy, unsigned int &vz, unsigned int &vt ) const
virtual void setVisibleArea(void)
alphabetic index hierarchy of classes
this page has been generated automatically by doc++
(c)opyright by Malte Zöckler, Roland Wunderling
contact: doc++@zib.de