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Seminaire MASCOTTECop and robber games when the robber can hide and ride par Nicolas Nisse
Date : | 12/01/10 | Time : | 10:30 | Location : | Lagrange Gris |
In the classical cop and robber game, two players, the cop and the robber, move alternatively along edges of a finite graph. The cop captures the robber if both players are on the same vertex at the same moment of time. A graph G is called cop win if the cop always captures the robber after a finite number of steps. Nowakowski, Winkler (1983) and Quilliot (1983) characterized the cop-win graphs as dismantlable graphs (defined by a particular ordering of the vertices). In this work, we investigate three different variants of cop and robber games: when the robber is faster, when the robber is visible only every k moves (k fixed), and when the cop captures the robber in some neighborhood (when the cop has a "tazzer" :) ). We characterize the cop-win graphs in several of these games.
This joint work with V. Chepoi, J. Chalopin and Y. Vaxes
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