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Internships and Jobs offered in the REVES Research group


For any questions please contact Adrien.Bousseau at inria.fr or George.Drettakis at inria.fr. If you are interested in one of the positions please email us directly.

Several positions currently available: 

Please note that these positions are in the context of an EU-funded project led by a games company, and including several top-notch computer graphics and vision labs in Europe. The starting date is November 1st.

Masters or Engineering Internship


There are currently three topics available:

Candidates from France and elsewhere should have taken courses in Computer Graphics and if possible Computer Vision. Please note that for those eligible, these topics are also available in the INRIA internship program.


Postdoctoral Fellowship

Computer Graphics/Computational Photography Postdoctoral Fellow

Image Based Rendering, Relighting and Perception for Games
(all bibliographic references below)

We are looking for a postdoctoral fellow (18 months renewable up to 36 months) to work on Image-Based Rendering (IBR), Image-Based Relighting and Perception for IBR, in the context of Computer Games.  This position is in the context of an EU-funded project led by a games company, and including several top-notch computer graphics and vision labs in Europe. The starting date is October 2013 or later.

The successful candidate will work with a team consisting of a Ph.D. student, a software engineer and two senior researchers at INRIA, as part of a broader European consortium.

The project aims to provide working solutions for image-based rendering (IBR) and relighting, continuing the successful line of work in image-based navigation in [Chaurasia 11, Chaurasia 13], intrinsic image with the goal of achieving relighting [Laffont 12, Laffont 13] and the study of perception for IBR [Vangorp 11, Vangorp 13] (see below).

The successful candidate will develop novel research solutions to outstanding problems in image-based rendering, image-based relighting and perception for image-based methods. Typical research questions include: how to provide real-time inpainting for regions which are not present in input photos/videos during interactive navigation; providing real-time relighting during image-based navigation by developing robust inverse global illumination and material models based on sparse and possibly inaccurate 3D data; developing predictive models for the perception of artifacts in IBR (e.g., ghosting or popping), by studying the human vision literature and developing appropriate experimental protocols. These are just examples, and the successful candidate will have significant freedom in proposing the exact research topic in the same overall research area.

The ideal candidate must have a Ph.D. in Computer Graphics or Computer Vision (with applications to graphics). A top-level record of research publications in these fields is required.  The candidate must be fluent in English.

The position will be at the REVES research group in Sophia-Antipolis, http://www-sop.inria.fr/reves, situated in the beautiful French Riviera.

The position will start Oct/Nov 2013.

Ph.D. Student


No openings, but 1 or 2 openings expected in March 2014. Please come back.


Software Engineer

New ! Spring 2015 (for the GraphDeco group, follow-up of Reves)

Computer Graphics/Computational Photography Engineer
Image Based Rendering and Relighting for Games



References

[Laffont 13] Pierre-Yves Laffont, Adrien Bousseau, George Drettakis, Rich Intrinsic Image Decomposition of Outdoor Scenes from Multiple Views, IEEE Transactions on Visualization and Computer Graphics - 2013: http://www-sop.inria.fr/reves/Basilic/2013/LBD13/

[Laffont 12] Pierre-Yves Laffont, Adrien Bousseau, Sylvain Paris, Frédo Durand, George Drettakis, Coherent Intrinsic Images from Photo Collections, ACM Transactions on Graphics (SIGGRAPH Asia Conference Proceedings), Volume 31 - 2012: http://www-sop.inria.fr/reves/Basilic/2012/LBPDD12/

[Chaurasia 13] Gaurav Chaurasia, Sylvain Duchêne, Olga Sorkine-Hornung, George Drettakis, Depth Synthesis and Local Warps for Plausible Image-based Navigation, ACM Transactions on Graphics, Volume 32, 2013 http://www-sop.inria.fr/reves/Basilic/2013/CDSD13/

[Chaurasia 11] Gaurav Chaurasia, Olga Sorkine-Hornung, George Drettakis, Silhouette-Aware Warping for Image-Based Rendering, Computer Graphics Forum (Proceedings of the Eurographics Symposium on Rendering), Volume 30, Number 4, 2011 http://www-sop.inria.fr/reves/Basilic/2011/CSD11/

[Vangorp 11] Peter Vangorp, Gaurav Chaurasia, Pierre-Yves Laffont, Roland Fleming, George Drettakis, Perception of Visual Artifacts in Image-Based Rendering of Façades, Computer Graphics Forum (Proceedings of the Eurographics Symposium on Rendering), Volume 30, Number 4, pages 1241--1250, 07 2011

[Vangorp 13] Peter Vangorp, Christian Richardt, Emily A. Cooper, Gaurav Chaurasia, Martin S. Banks, George Drettakis, Perception of Perspective Distortions in Image-Based Rendering, ACM Transactions on Graphics (SIGGRAPH Conference Proceedings), Volume 32, Number 4, 2013



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