Deep Reconstruction of 3D Smoke Densities from Artist Sketches
Computer Graphics Forum (Proceedings of the Eurographics conference), Volume 41, Number 2, page 97--110 - 2022
Creative processes of artists often start with hand-drawn sketches illustrating an object. Pre-visualizing these keyframes is especially challenging when applied to volumetric materials such as smoke. The authored 3D density volumes must capture realistic flow details and turbulent structures, which is highly non-trivial and remains a manual and time-consuming process. We therefore present a method to compute a 3D smoke density field directly from 2D artist sketches, bridging the gap between early-stage prototyping of smoke keyframes and pre-visualization. From the sketch inputs, we compute an initial volume estimate and optimize the density iteratively with an updater CNN. Our differentiable sketcher is embedded into the end-to-end training, which results in robust reconstructions. Our training data set and sketch augmentation strategy are designed such that it enables general applicability. We evaluate the method on synthetic inputs and sketches from artists depicting both realistic smoke volumes and highly non-physical smoke shapes. The high computational performance and robustness of our method at test time allows interactive authoring sessions of volumetric density fields for rapid prototyping of ideas by novice users.
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See also
Source code, presentation and slides are available on the project page .
Acknowledgements and Funding
The authors would like to thank Maurizio Nitti (bird sketches and puppy animation), Isabelle Hock (dissolving character), Fraser Rothnie (rhino) for their artistic contributions and Daniel Dorda, Emilie Yu, Capucine Nghiem for testing our tool. This work was supported by the Swiss National Science Foundation (grant No. 200021_168997).BibTex references
@Article{KHWTCGS22, author = "Kim, Byungsoo and Huang, Xingchang and Wuelfroth, Laura and Tang, Jingwei and Cordonnier, Guillaume and Gross, Markus and Solenthaler, Barbara", title = "Deep Reconstruction of 3D Smoke Densities from Artist Sketches", journal = "Computer Graphics Forum (Proceedings of the Eurographics conference)", number = "2", volume = "41", pages = "97--110", year = "2022", url = "http://www-sop.inria.fr/reves/Basilic/2022/KHWTCGS22" }