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~List()
void Prepend(void *item)
void Append(void *item)
void* Remove()
void Mapcar(VoidFunctionPtr func)
int IsEmpty()
int Size()
void SortedInsert(void *item, float sortKey)
void* SortedRemove(float *keyPtr)
float MinKey()
int SetInsert(void *key, CompareFunction eq)
void* SetRemove(void *key, CompareFunction eq)
void* IsPresent(void *key, CompareFunction eq)
void Purge(void *key, CompareFunction eq, VoidFunctionPtr destroy)
ListElement* first
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(c)opyright by Malte Zöckler, Roland Wunderling
contact: doc++@zib.de