Brain Computer Interface in Immersive Environment

Position Description:

The ODYSSEE research team works on Computational Brain Imaging. The research partly focuses on the processing of EEG (electro-encephalography) which permits to see the electrical functioning of the brain by the millisecond. This technique is used to create interfaces that are driven directly by the brain signals (brain computer interfaces). Such EEG systems are readily available in the team. Furthermore, the research center has just acquired a virtual reality room composed of an image wall and a virtual reality immersive cube. The proposed position takes place within a development project which aims at coupling both environments. The engineer will carry out software developments and scientific experimentations within a research team. He/she will participate in setting up a brain-computer interface system in the virtual reality system of the research center. The main objective for the first year is to prototype and implement, in collaboration with the site's researchers and engineers, a simple demonstration system, using the EEG cap, to control some parameters – eg navigational – of the immersive space. As part of this development and experimentation action, the engineer will:
1 ·Develop software and carry out related experimentations: design, coding, tests, user documentation;
2 Participate in the technical decisions (programming language, software architecture, development tools,…) together with the scientific supervisor, after having studied the current tools and software;
3· Integrate various tools (EEG acquisition, event detection, display and control of the immersive system, interaction control,...) using a «software bus» platform allowing the interaction of various modules.
The work will thus consist in :
-Defining and documenting with the site's researchers and engineers an optimal strategy for such an integration.
- Implementing this strategy and then developing or integrating the various necessary modules.