org/objectweb/proactive/calcium/skeletons/While.java

00001 /* 
00002  * ################################################################
00003  * 
00004  * ProActive: The Java(TM) library for Parallel, Distributed, 
00005  *            Concurrent computing with Security and Mobility
00006  * 
00007  * Copyright (C) 1997-2007 INRIA/University of Nice-Sophia Antipolis
00008  * Contact: proactive@objectweb.org
00009  * 
00010  * This library is free software; you can redistribute it and/or
00011  * modify it under the terms of the GNU Lesser General Public
00012  * License as published by the Free Software Foundation; either
00013  * version 2.1 of the License, or any later version.
00014  *  
00015  * This library is distributed in the hope that it will be useful,
00016  * but WITHOUT ANY WARRANTY; without even the implied warranty of
00017  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
00018  * Lesser General Public License for more details.
00019  * 
00020  * You should have received a copy of the GNU Lesser General Public
00021  * License along with this library; if not, write to the Free Software
00022  * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307
00023  * USA
00024  *  
00025  *  Initial developer(s):               The ProActive Team
00026  *                        http://www.inria.fr/oasis/ProActive/contacts.html
00027  *  Contributor(s): 
00028  * 
00029  * ################################################################
00030  */ 
00031 package org.objectweb.proactive.calcium.skeletons;
00032 
00033 import java.util.Vector;
00034 
00035 import org.objectweb.proactive.calcium.Task;
00036 import org.objectweb.proactive.calcium.interfaces.Condition;
00037 import org.objectweb.proactive.calcium.interfaces.Instruction;
00038 import org.objectweb.proactive.calcium.interfaces.Skeleton;
00039 import org.objectweb.proactive.calcium.statistics.Timer;
00040 
00050 public class While<T> implements Instruction<T>, Skeleton<T> {
00051 
00052         Condition<T> cond;
00053         Skeleton<T> child;
00054         
00055         public While(Condition<T> cond, Skeleton<T> child){
00056                 this.cond=cond;
00057                 this.child=child;
00058         }
00059         
00060         public Vector<Instruction<T>> getInstructionStack() {
00061                 Vector<Instruction<T>> v = new Vector<Instruction<T>>();
00062                 v.add(this);
00063                 return v;
00064         }
00065         
00066         public Task<T> compute(Task<T> task) throws Exception{
00067                 Timer timer = new Timer();
00068                 boolean evalCondition=cond.evalCondition(task.getObject());
00069                 timer.stop();
00070                 task.getStats().getWorkout().track(cond, timer);
00071                 
00072                 if(evalCondition){
00073                         //Get Child stack
00074                         Vector<Instruction<T>> childStack=child.getInstructionStack();
00075                         
00076                         //Add me to evaluate while condition after executing child
00077                         childStack.add(0,this); 
00078                         
00079                         //Add new elements to the task's stack
00080                         Vector<Instruction<T>> taskStack=task.getStack();
00081                         taskStack.addAll(childStack);
00082                         task.setStack(taskStack);
00083                 }
00084 
00085                 return task;
00086         }
00087 }

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