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depth cimg_library::CImg
deriche cimg_library::CImg
det cimg_library::CImg
dialog cimg_library::cimg
dilate cimg_library::CImg
dim cimg_library::CImg
dimv cimg_library::CImg
dimz cimg_library::CImg
displacement_field cimg_library::CImg
display_object3d
cimg_library::CImgDisplay::display_object3d(const tp &points, const CImgList< tf > &primitives, const CImgList< tc > &colors, const to &opacities, const bool centering=true, const int render_static=4, const int render_motion=1, const bool double_sided=false, const float focale=500.0f, const float ambient_light=0.05f, const bool display_axes=true, float *const pose_matrix=0) cimg_library::CImgDisplay::display_object3d(const tp &points, const CImgList< tf > &primitives, const CImgList< tc > &colors, const bool centering=true, const int render_static=4, const int render_motion=1, const bool double_sided=false, const float focale=500.0f, const float ambient_light=0.05f, const bool display_axes=true, float *const pose_matrix=0, const float opacity=1.0f) cimg_library::CImg::display_object3d(const CImg< tp > &points, const CImgList< tf > &primitives, const CImgList< tc > &colors, const CImgList< to > &opacities, CImgDisplay &disp, const bool centering=true, const int render_static=4, const int render_motion=1, const bool double_sided=false, const float focale=500.0f, const float ambient_light=0.05f, const bool display_axes=true, float *const pose_matrix=0) const cimg_library::CImg::display_object3d(const CImgList< tp > &points, const CImgList< tf > &primitives, const CImgList< tc > &colors, const CImgList< to > &opacities, CImgDisplay &disp, const bool centering=true, const int render_static=4, const int render_motion=1, const bool double_sided=false, const float focale=500.0f, const float ambient_light=0.05f, const bool display_axes=true, float *const pose_matrix=0) const cimg_library::CImg::display_object3d(const CImg< tp > &points, const CImgList< tf > &primitives, const CImgList< tc > &colors, const CImg< to > &opacities, CImgDisplay &disp, const bool centering=true, const int render_static=4, const int render_motion=1, const bool double_sided=false, const float focale=500.0f, const float ambient_light=0.05f, const bool display_axes=true, float *const pose_matrix=0) const cimg_library::CImg::display_object3d(const CImgList< tp > &points, const CImgList< tf > &primitives, const CImgList< tc > &colors, const CImg< to > &opacities, CImgDisplay &disp, const bool centering=true, const int render_static=4, const int render_motion=1, const bool double_sided=false, const float focale=500.0f, const float ambient_light=0.05f, const bool display_axes=true, float *const pose_matrix=0) const cimg_library::CImg::display_object3d(const tp &points, const CImgList< tf > &primitives, const CImgList< tc > &colors, const to &opacities, const bool centering=true, const int render_static=4, const int render_motion=1, const bool double_sided=false, const float focale=500.0f, const float ambient_light=0.05f, const bool display_axes=true, float *const pose_matrix=0) const cimg_library::CImg::display_object3d(const tp &points, const CImgList< tf > &primitives, const CImgList< tc > &colors, const bool centering=true, const int render_static=4, const int render_motion=1, const bool double_sided=false, const float focale=500.0f, const float ambient_light=0.05f, const bool display_axes=true, float *const pose_matrix=0, const float opacity=1.0f) const cimg_library::CImg::display_object3d(const tp &points, const CImgList< tf > &primitives, const CImgList< tc > &colors, CImgDisplay &disp, const bool centering=true, const int render_static=4, const int render_motion=1, const bool double_sided=false, const float focale=500.0f, const float ambient_light=0.05f, const bool display_axes=true, float *const pose_matrix=0, const float opacity=1.0f) const
distance_function cimg_library::CImg
div cimg_library::CImg
dot cimg_library::CImg
draw_arrow cimg_library::CImg
draw_graph cimg_library::CImg
draw_object3d
cimg_library::CImg::draw_object3d(const float X, const float Y, const float Z, const CImg< tp > &points, const CImgList< tf > &primitives, const CImgList< tc > &colors, const CImgList< to > &opacities, const unsigned int render_type=4, const bool double_sided=false, const float focale=500, const float lightx=0, const float lighty=0, const float lightz=-5000, const float ambient_light=0.05f) cimg_library::CImg::draw_object3d(const float X, const float Y, const float Z, const CImgList< tp > &points, const CImgList< tf > &primitives, const CImgList< tc > &colors, const CImgList< to > &opacities, const unsigned int render_type=4, const bool double_sided=false, const float focale=500, const float lightx=0, const float lighty=0, const float lightz=-5000, const float ambient_light=0.05f) cimg_library::CImg::draw_object3d(const float X, const float Y, const float Z, const CImg< tp > &points, const CImgList< tf > &primitives, const CImgList< tc > &colors, const CImg< to > &opacities, const unsigned int render_type=4, const bool double_sided=false, const float focale=500, const float lightx=0, const float lighty=0, const float lightz=-5000, const float ambient_light=0.05f) cimg_library::CImg::draw_object3d(const float X, const float Y, const float Z, const CImgList< tp > &points, const CImgList< tf > &primitives, const CImgList< tc > &colors, const CImg< to > &opacities, const unsigned int render_type=4, const bool double_sided=false, const float focale=500, const float lightx=0, const float lighty=0, const float lightz=-5000, const float ambient_light=0.05f) cimg_library::CImg::draw_object3d(const float X, const float Y, const float Z, const tp &points, const CImgList< tf > &primitives, const CImgList< tc > &colors, const unsigned int render_type=4, const bool double_sided=false, const float focale=500, const float lightx=0, const float lighty=0, const float lightz=-5000, const float ambient_light=0.05f, const float opacity=1.0f)
draw_spline
cimg_library::CImg::draw_spline(const int x0, const int y0, const float u0, const float v0, const int x1, const int y1, const float u1, const float v1, const tc *const color, const float precision=4.0f, const float opacity=1.0f, const unsigned int pattern=~0U, const bool init_hatch=true) cimg_library::CImg::draw_spline(const int x0, const int y0, const int z0, const float u0, const float v0, const float w0, const int x1, const int y1, const int z1, const float u1, const float v1, const float w1, const tc *const color, const float precision=4.0f, const float opacity=1.0f, const unsigned int pattern=~0U, const bool init_hatch=true) cimg_library::CImg::draw_spline(const int x0, const int y0, const float u0, const float v0, const int x1, const int y1, const float u1, const float v1, const CImg< t > &texture, const int tx0, const int ty0, const int tx1, const int ty1, const float precision=4.0f, const float opacity=1.0f, const unsigned int pattern=~0U, const bool init_hatch=true) cimg_library::CImg::draw_spline(const CImgList< tp > &points, const CImgList< tt > &tangents, const tc *const color, const bool close_set=false, const float precision=4.0f, const float opacity=1.0f, const unsigned int pattern=~0U, const bool init_hatch=true) cimg_library::CImg::draw_spline(const CImg< tp > &points, const CImg< tt > &tangents, const tc *const color, const bool close_set=false, const float precision=4.0f, const float opacity=1.0f, const unsigned int pattern=~0U, const bool init_hatch=true) cimg_library::CImg::draw_spline(const CImgList< t > &points, const tc *const color, const bool close_set=false, const float precision=4.0f, const float opacity=1.0f, const unsigned int pattern=~0U, const bool init_hatch=true) cimg_library::CImg::draw_spline(const CImg< t > &points, const tc *const color, const bool close_set=false, const float precision=4.0f, const float opacity=1.0f, const unsigned int pattern=~0U, const bool init_hatch=true)
draw_triangle
cimg_library::CImg::draw_triangle(const int x0, const int y0, const int x1, const int y1, const int x2, const int y2, const tc *const color, const float opacity=1.0f) cimg_library::CImg::draw_triangle(const int x0, const int y0, const int x1, const int y1, const int x2, const int y2, const tc *const color, const float opacity, const unsigned int pattern) cimg_library::CImg::draw_triangle(const int x0, const int y0, const int x1, const int y1, const int x2, const int y2, const tc *const color, const float c0, const float c1, const float c2, const float opacity=1.0f) cimg_library::CImg::draw_triangle(const int x0, const int y0, const int x1, const int y1, const int x2, const int y2, const CImg< t > &texture, const int tx0, const int ty0, const int tx1, const int ty1, const int tx2, const int ty2, const float opacity=1.0f, const float brightness=1.0f) cimg_library::CImg::draw_triangle(const int x0, const int y0, const float z0, const int x1, const int y1, const float z1, const int x2, const int y2, const float z2, const CImg< t > &texture, const int tx0, const int ty0, const int tx1, const int ty1, const int tx2, const int ty2, const float opacity=1.0f, const float brightness=1.0f) cimg_library::CImg::draw_triangle(const int x0, const int y0, const int x1, const int y1, const int x2, const int y2, const tc *const color, const CImg< t > &light, const int lx0, const int ly0, const int lx1, const int ly1, const int lx2, const int ly2, const float opacity=1.0f) cimg_library::CImg::draw_triangle(const int x0, const int y0, const int x1, const int y1, const int x2, const int y2, const CImg< t > &texture, const int tx0, const int ty0, const int tx1, const int ty1, const int tx2, const int ty2, const float c0, const float c1, const float c2, const float opacity=1) cimg_library::CImg::draw_triangle(const int x0, const int y0, const float z0, const int x1, const int y1, const float z1, const int x2, const int y2, const float z2, const CImg< t > &texture, const int tx0, const int ty0, const int tx1, const int ty1, const int tx2, const int ty2, const float c0, const float c1, const float c2, const float opacity=1.0f) cimg_library::CImg::draw_triangle(const int x0, const int y0, const int x1, const int y1, const int x2, const int y2, const CImg< t > &texture, const int tx0, const int ty0, const int tx1, const int ty1, const int tx2, const int ty2, const CImg< tl > &light, const int lx0, const int ly0, const int lx1, const int ly1, const int lx2, const int ly2, const float opacity=1.0f) cimg_library::CImg::draw_triangle(const int x0, const int y0, const float z0, const int x1, const int y1, const float z1, const int x2, const int y2, const float z2, const CImg< t > &texture, const int tx0, const int ty0, const int tx1, const int ty1, const int tx2, const int ty2, const CImg< tl > &light, const int lx0, const int ly0, const int lx1, const int ly1, const int lx2, const int ly2, const float opacity=1.0f)
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