Sylvain Lefebvre
Graphics research page
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Sylvain (dot) Lefebvre [at] inria (dot) fr Quick links: |
Latest news
Since September 2006 I joined the REVES team at INRIA Sophia-Antipolis (France) as a permanent researcher.
Some more information about my work is also available on sylefeb.aracknea-core.net.
Short bio
I did my PhD at INRIA Rhones-Alpes (Grenoble) in iMAGIS/EVASION team, under the supervision of Fabrice Neyret. My PhD work was about advanced texturing methods using GPUs (see also my thesis webpage). After graduating I joined Microsoft Research, Seattle, as a postodctoral researcher during the year 2005. I worked with Hugues Hoppe on real-time texture synthesis and texturing. I became an INRIA researcher in September 2006.
In my rapidely shrinking spare time I enjoy both playing and developing games (check out my game projects Etees, Jalweg, and Ragdoll smasher).
Video overview
Here is a small video overview of what I did these past years (from 1999 to 2005), including research but also other (less-serious :-) projects.Latest pictures

Results of our 2009 SIGGRAPH paper Procedural Noise using Sparse Gabor Convolution. All these textures are purely procedural, and filtered!! Follow the link to watch the video!
(Past entry) see picture
Volumes generated by our Lazy Solid Texture Synthesis approach. Read the paper here!
(Past entry) see picture
A strange tiling. Try to follow the stairs :-)
(Past entry) see picture
We just finished the final version of our I3D 2007 paper: TileTrees. The paper is available here.
(Past entry) see picture
These days I have been implementing a sky model for a project on natural phenomenons. Nothing new, just cool images :-)
The model is based on the work of Naty Hoffman and Arcot J. Preetham Rendering Outdoor Light Scattering in Real Time. A more recent version of their work is also available in the book Graphics Programming Methods by Charles River Media.
For those interested, here is the shader.
Source code
Recent publications
Older publications
Conferences
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Perfect spatial hashing [Video] [Errata] Sylvain Lefebvre and Hugues Hoppe SIGGRAPH 2006 |
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Appearance-space texture synthesis Sylvain Lefebvre and Hugues Hoppe SIGGRAPH 2006 |
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Real-time realistic illumination and shading of stratiform clouds
Antoine Bouthors, Fabrice Neyret, Sylvain Lefebvre Eurographics Workshop on Natural Phenomena, 2006 |
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Parallel controllable texture synthesis [Project] [Video] Sylvain Lefebvre and Hugues Hoppe SIGGRAPH 2005 |
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Texture Sprites: Texture Elements Splatted on Surfaces
Sylvain Lefebvre, Samuel Hornus and Fabrice Neyret I3D 2005 - ACM SIGGRAPH Symposium on Interactive 3D Graphics and Games |
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ZP+: correct Z-pass stencil shadows
Samuel Hornus, Jared Hoberock, Sylvain Lefebvre and John C. Hart I3D 2005 - ACM SIGGRAPH Symposium on Interactive 3D Graphics and Games |
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MobiNet: a pedagogic platform for Computer Science, Maths and Physics
[Project] [Paper (pdf)] Sylvain Lefebvre, Fabrice Neyret, Samuel Hornus and Joëlle Thollot Eurographics 2004 - Education track |
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Pattern Based Procedural Textures
Sylvain Lefebvre, Fabrice Neyret I3D 2003 - ACM SIGGRAPH Symposium on Interactive 3D Graphics |
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Synthesizing Bark
Sylvain Lefebvre, Fabrice Neyret 13th Eurographics Workshop on Rendering 2002 |
Book chapters
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Shaderx2: Shader Programming
Tips & Tricks ISBN: 1-556-22988-7 Publisher: Wordware Publishing Drops of water and texture sprites Sylvain Lefebvre |
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GPU Gems 2: Programming Techniques for High-Performance Graphics and General-Purpose
Computation [Project] [GPU Gems 2] ISBN: 0-321-33559-7 Publisher: Addison Wesley Professional Octree Textures on the GPU Sylvain Lefebvre, Samuel Hornus and Fabrice Neyret |
Research reports
Unified Texture Management for Arbitrary Meshes
![]() Sylvain Lefebvre, Jérome Darbon and Fabrice Neyret INRIA Research report, May 2004 More ... |
All-Purpose Texture Sprites
![]() Sylvain Lefebvre, Samuel Hornus and Fabrice Neyret INRIA Research report, May 2004 More ... |
Automatic Cell-and-portal Decomposition
![]() Sylvain Lefebvre and Samuel Hornus INRIA Research report, Jully 2003 More ... |
PhD Thesis
Please visit my PhD thesis page for more information.
Students
- .2010. (PhD, intern) Ismael García Fernández (visiting from the University of Girona)
- .2009. (intern) Matthäus G. Chajdas
- .2008. (PhD) Marcio Cabral (supervised by George Drettakis)
- .2008. (intern) Marcel Meili
- .2007. (intern) Nader Salman
- .2007. (intern) Christian Eisenacher

