High Resolution Surface Reconstruction from Overlapping Multiple-Views

Abstract

Extracting a computer model of a real scene from a sequence of views, is one of the most challenging and fundamental problems in computer vision. Stereo vision algorithms allow us to extract from the images a sparse 3D point cloud on the scene surfaces. However, computing an accurate mesh of the scene based on such poor quality data points (noise, sparsity) is very difficult. Here we describe a simple yet original approach that uses both the stereo vision extracted point cloud and the calibrated images. Our method is a three-stage process in which the first stage merges, filters and smoothes the input 3D points. The second stage builds for each calibrated image a triangular depth-map and fuses the set of depth-maps into a triangle soup that minimize violations of size and visibility constraints. Finally, a mesh is computed from the triangle soup using a reconstruction method that combines restricted Delaunay triangulation and Delaunay refinement.

The video on the right presents the described approach.

The short paper abstract below gives references and an overview of the algorithm described in the video.

Video

Download (video: hQ, lQ, subtitles: subs).

Nader Salman and Mariette Yvinec: High resolution surface reconstruction from overlaping multiple views. ACM Symposium on Computational Geometry 2009 Video/Multimedia session. [pdf]

Contacts

    Nader Salman, Ph.D. student
    INRIA Sophia Antipolis - Geometrica Lab
    2004 route des lucioles - BP 93
    06902 Sophia Antipolis CEDEX
    FRANCE
    Phone : +33 (0)4 9238 7161
    Fax : +33 (0)4 9715 5395
    E-mail: Nader.Salman
    URL : www
    Mariette Yvinec, Senior researcher
    INRIA Sophia Antipolis - Geometrica Lab
    2004 route des lucioles - BP 93
    06902 Sophia Antipolis CEDEX
    FRANCE
    Phone : +33 (0)4 9238 7749
    Fax : +33 (0)4 9715 5395
    E-mail: Mariette.Yvinec
    URL : www

Last modified: May 25 2009